I really like Fable. That may partially be because I hadn't really heard much of Molyneux's hype about it, and just liked it for what it was, rather than what it was supposed to be.
The idea of an isolated area similar to the first game is probably necessary, but I really want to see Rocksteady's take on Gotham City, so I would love to see at least part of the game there. Even if it is only an intro fight or final boss fight, it would be nice to see the Dark Knight in his element.
As far as villains, they really do have lots of choices that they set up in the first game. Personally, I could see Two-Face, The Penguin, or Scarecrow being the main villain, with lots of minor villains similar to the first game. Scarecrow would actually give the developers an excuse to have a portion of Gotham "quarantined" which would be the isolated area they need to have the feeling of the first game, but with a new setting. Also, seeing as how Batman uses fear so much, he makes an interesting villain to play off of.
An entirely new villain created for the game would be interesting as well, though I don't know how well that would tie in with all of the existing villains sure to show up.
I would add one to the list: Goldeneye for the N64. Like many on your list, it wasn't the first of its kind, but it did revolutionize FPS games on the consoles and proved they could be done well, which paved the way for Halo, Resistance, COD, a million other console shooters, etc.
@StrayGator: I was wondering the same thing. I would think a lot of manga/anime characters would be considered Asian or Oriental, which would make them non-white. (Though I have never really understood that, as many Asian people have skin tone that is almost identical to the "typical" white person.)
I love how far videogames have come, but I do miss the days of the arcade. There was something cool about the community aspect, and being able to play any of the dozens (or more) games you wanted, all in one place. I just wish that my parents hadn't always made me feel like I had wasted money every time I went. *sniff*
Failureisinevitable, that was an impressive post. You were wrong about Halo 3's ending though; it did happen after the credits had rolled. Up to that point, the game ending made Master Chief appear dead.
Sage62 is right about Madworld's credits being hilarious.
I would like to see some more inventive credit sequences. They can be a memorable way to end a game.
Microsoft really, REALLY needs to let users add their own drives to the 360, or at least offer larger, fairly-priced drives. They are continuing their effort towards offering good content available for download, but a lot of us Xbox owners only have 20GB of space. I am unwilling to buy their 120GB HDD for 140 bucks, when a regular 120GB laptop HDD (which is what is used in the 360) can be had for 40 or 50 bucks.
MS is doing a lot of things right, but this is one area that Sony has done far better in.
I'm with Mr. Tamborineman, I would love to know what is happening with Battlefront 3. Last I heard, they had quit work on it, but I would hope someone else picked it up to continue work.
I really look forward to the second Just Cause. The first one had its flaws, but it was a heck of a lot of fun and boasted some excellent draw distances. With any luck, the flaws from the first will be polished out, and it will be even more fun to play with the grappling hook and parachute. I just hope they still let you drive/fly absolutely EVERY vehicle like the first one did. I was pleasantly surprised to hop in and fly the giant cargo plane, only to crash it on a crowded bridge!
I don't know. I don't really think that every Mario game has been a whole lot more innovative than those before. The Doki-Doki Panic version of SMB2 that we got in the States was a big change, but that wasn't the original plan, and the Japanese version was essentially a harder version of SMB. Also, SM Sunshine wasn't much different than SM64, other than updated graphics and the stupid paint-washing FLUDD mechanic.
We've been through these and still have decent Mario games, so I think that Nintendo could pull it off. It should be a good game, so long as they don't try to water it down for casual appeal.
I was only mildly interested before. After reading this, I am quite excited for it, and then you go and tell me that it's going to be a year or so before I can play it!
I'm a huge fan of Luxoflux, for Vigilante 8 and its sequel. Maybe they can actually pull out a decent movie tie-in game. It's a shame that they are going to be on a tight schedule in order to ship it around the same time as the movie comes out. It would no doubt be better if they were able to release it "when it's done."
I've played a lot of these, and I just added several that I haven't to my Gamefly queue. A couple of these got some terrible reviews, which mostly kept me from playing them. Web of Shadows is a game I likely would have played if it had decent reviews. After the wet turd that was Spider-Man 3, though, I didn't want another crappy Spidey game.
Mike Tyson's Punch Out still gets quite a bit of play from me. It is still so challenging that it remains fun. I also play Contra quite a bit for the same reason (also Up, Up, Down, Down, Left, Right, Left, Right, B, A, Select.) I even occasionally go back to the original Donkey Kong. I love games from all generations of consoles, but I still have a soft spot for the 8-bit games of my childhood.
Spike, I would call the original LSL game a cult classic, for sure. It was a pretty fun game, and it was pretty witty. That doesn't have any bearing on this game, though. This looks like ass. The last 3D LSL game was also shit, so I'm not sure why they bothered to make another.