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November 12, 2009
2:04 AM
GamesRadarCharlieBarratt commented on:
Modern Warfare 2 - Intel Item Guide
Screens coming tomorrow!
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November 06, 2009
5:28 AM
GamesRadarCharlieBarratt commented on:
Characters we wish we knew LESS about
@garnsr I like the new Prince of Persia game. Not nearly as much as Sands of Time, but it's definitely good. What I don't like is the new Prince of Persia hero. He's annoying and trying way too hard. Plus, his voice is distractingly generic, if that's even possible.
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November 05, 2009
12:45 AM
12:43 AM
Dead Space (Xbox 360) is no longer collecting dust for GamesRadarCharlieBarratt.
12:43 AM
Left 4 Dead (Xbox 360) is now collecting dust for GamesRadarCharlieBarratt.
12:43 AM
6 months 3 days ago on Terminator through time
Man, I always wanted to play those Bethesda Terminator games but the 286 I was rocking at the time just couldn't cut it. (Look it up, kids, that previous sentence does make sense.)

Robocop Versus Terminator and the Terminator Genesis games were both awesome in their own ways. If licensing fees hadn't made the prospect unviable, I'd be up there trying to do a petition to get all those games on virtual console. The Genesis Terminator game is about four levels, though. But great graphics for the system. Had a very Euro feel.
6 months 8 days ago on Batman’s Best and Worst Games
JohnnyFirebird is gay. It's true.

I kind of liked the Batman game for the SNES, and the Batman game coming out for the Genesis was a long time coming... looked like it would be import only. I saw pictures of it in Video Games & Computer Entertainment magazine and watched them longingly.

Then I played it. It was alright.
6 months 8 days ago on 9 worst types of gamer to have on your team
I'm gonna hazard a guess that most of the time I'm a damsel. Or, at least, a gamer who loves games but isn't actually good at them.
6 months 8 days ago on LucasArts versus Sierra: Part One
If you're going to give Maniac Mansion points for advancing the genre, then you should be doing the same to Manhunter. It's style of room-based puzzle solving would be later emulated by games like Myst, especially since it was (almost completely) parser free, with a single cursor used for context-sensitive action. Plus the Manhunter games were awesome.
6 months 10 days ago on Crucified: Big games murdered by the critics
I've actually paid money for Driv3r twice... the first copy of my game got lost. But, I dunno, I... I kinda liked it.

The graphics were much better than any other game out at the time, and the on foot sections were generally pretty easy. The driving, when it didn't glitch out, was nicely weighted and more on the drift side - it's no surprise that GTA IV takes this driving physics model lock stock and barrel.

It also took the create-a-movie director mode, too, something which was sadly removed from Driver Parallel Lines.

The Getaway suffered from similar problems, though the writing was at least sharper in this series. Driv3r ranks as having some of the worst cutscenes of a big budget game that I've ever seen. Long, gabby, boring. Good voice talent rambling on about a dull plot no one, even the writers, cares about.

Still, I've got my money's worth out of Driv3r. Don't regret buying it.

Here's hoping the PS3 will get a Getaway... one day.
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Charlie Barratt - Male - San Francisco, CA
Last Online: 2 days 13 hours ago
Contact Info
Xbox Live Gamertag:  BearsInGames

PlayStation Network ID: Koobert

About Me
Generally, you could describe me as a charming, handsome detective that solves crimes. Zany crimes.

Yet I balance that with being a big gaming nerd, working at a post-production house in Burbank, California, trying to go outside and meet people at least once a month, and... I dunno... sleeping? I sleep sometimes.

I don't HATE that much. Except Michael Bay movies.

I get killed by the first goomba in Super Mario Brothers about 25% of the time. Just can't get a hang of Mario's jumping.

I was a Sega kid.
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