Geoffish |
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Geoffish commented on: What if GamesRadar designed Downloadable Content? |
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| These ideas are good, but they put me off my serius, small addons to some games I had in mind. Like in Fallout 3 adding a switch in every major settlement (megaton, Rivit City, the underworld, Big Town, TenPenny tower and especialy the Ranger HQ which has so many defences just begging to be used and so on) that makes a huge army of Super Mutants or Enclave or Ghouls or Raiders attack the town/settlemnt. All you have to do is survive the attack. It might also require making the town's inhabitants imortal untill the invaders are defeated. Its just something that I realy wanted after seeing the ranger HQ's defences. | |
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Geoffish commented on: Are games more violent today? |
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| The thing that makes no sense about the general media's supposed "understanding" of games as a form of media is how they always want to protect their children. "Wont somebody please think of the children? He played GTA and now is a violent, sexual deviant!" I totally agree that young children shouldn’t be playing games with ratings above their age BUT that what ratings are for! "Your son shouldn’t have been playing GTA, he’s 10!" If the people think it’s acceptable for films that are unsuitable for children to be released in the cinema and then for retail then games should be treated the same way. It should be the parent’s responsibility to stop their children from playing games that are too mature for them. For instance if I ever have children I will play computer games with them (if they want to). However I won’t recommend playing a GTA title with them, until they are old enough. I think I'll just finish with saying I don’t believe that games do make people go crazy. However say I did go crazy and try to recreate my fave GTA level, the hardest part for me would be securing a firearm, maybe access to weapons should be the topic, and not whether games affect us at all. Also, this was probs the wrong place to post this, is there an artical about the media's understanding of games? |
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Modern Warfare 2's glaring plot holes exposed!
In relation to the No Russian mission, wasn’t the whole point of "NO RUSSIAN" being to stop the Russian's thinking that the terrorists were Russian? If they have sufficient footage to capture what language they were speaking in, but not enough to make Makerov invest in a mask?