We could all look at the official press release to reduce overreactions! Shall we?
"Under the deal, Disney will acquire ownership of Marvel including its more than 5,000 Marvel characters. Mr. Perlmutter (Marvel CEO) will oversee the Marvel properties, and will work directly with Disney's global lines of business to build and further integrate Marvel's properties."
So...yeah, Marvel's still in charge with their own product. And I seriously doubt Disney losing money on a bad animated feature will ever harm Marvel. Different pots of cash. Hasn't really affected ESPN... or ABC...
well, to be fair, jerry bruckheimer produced all 3 Pirates movies at Disney and National Treasure as well. That mostly means that Prince of Persia is going to be a blockbuster epic that's also a bit family-friendly. I don't really see why anybody's super upset about that. Just means there's a lot of money going into it to be as fun as possible.
I also don't see how you can be "demoted" to one of the largest multinational corporations in the world that rakes in millions upon millions of dollars for making entertainment fit for a large audience. I thought the Pirates (first one at least) was a lot of fun, as well as both NT movies.
Unless you guys like your Prince dark, emo, brooding and with tons of Godsmack, then you may be upset. Remember: Sands of Time was a pretty fun adventure game before the series got stale.
Not to fuel any fire, but I side with Mr. Houghton. And it's nothing against Henry or Mario (I love both of 'em!) My gripe is that every Mario sequel - whether it's on the same system or newer generation of system - has demonstrated either a leap technologically or in aesthetic. The Mario Galaxy 2 trailer looks like the same game with new power-ups. That doesn't sound terribly engaging. That seems like Mario but with Yoshi now. But still in space and still with the same graphical style.
Condemn me all you want but I do think the Wii isn't for hardcore gamers. It's not for us. This press conference continued to cement that idea and showing two new Mario games - which appear to be rehashes of older games - isn't going to do anything to restore my faith in a system that was designed to bring in a larger consumer base. Mario Galaxy 2 looks like Mario Galaxy 1 and New Super Mario Bros. Wii is a remake of a DS game, which was a remake of an NES game.
Do they look fun? Hell yes. Do they look like Nintendo's trying to cater to the fans? No, they look like tired attempts to appease people who live and die by what Nintendo does, no matter how frustrating it seems. I don't think it's a death knell for the system because they obviously don't need my Galaxy 2 money if they're making bank off Wii Fit Plus.
didn't forget batman for gameboy at all. it's apart of the "batman" entry. look at what systems i included. it was apart of the same franchise release.
I'm very comfortable in saying that bugs and glitches keeping people from finishing the game is equal to the game being broken. What's a common problem in journalism? Writing a headline that makes sense and gets you to read the article? Or did you think it was too sensational?
"If you stand by it then your next article should be xbox 360 broken- its well documented to have a higher failure rating than this bug in this game."
I have written about the xbox 360 being broken... many times in fact. Not only did I write about it in this article, I also wrote about it in "Biggest Unfulfilled Promises in Gaming."
The difference is that Microsoft rectified the problem by owning up to the mistake eventually and changing their warranty policy. Granted it took a long time, but they did. Ubisoft has not.
I haven't had a chance to contribute to the comments until now. Like I wrote in the article, there are people who haven't experienced the bugs. Congratulations, you're some of the lucky ones. But you can't really call BS for the people who HAVE experienced the glitches/bugs.
What I documented was a paper trail of undeniable fact for the PC, PS3 and 360 versions of FC2. Maybe all you gamers who played the game all the way through and didn't experience a problem ended up fulfilling the correct coding requirements for the game to not screw up. Maybe. But to make statements like "every game has problems" or "i own a car, meaning i have to fix the car from time to time" don't really work here.
The difference is that there are undeniable, factual problems with the game that have kept a large percentage of FC2 owners from completing the game or moving past a certain point. It's not the consumer's fault for running into these problems. It's Ubisoft's fault for 1) creating a disservice to those who purchased the game and 2) being dishonest with the customers in not releasing any sort of official statement.
Have any of you clicked through the forums? There are some pretty wild stories going on for all three versions.
Oh dear, I fear I must comment. At the person who "informed" us that Dragon Quest is already on handhelds...we know. We said the first DQ game to DEBUT on a handheld. We suggest it's your turn "to look it up".
Demigod is on this list to the person who apparently skimmed too quickly.
Tekken 6 isn't in our top 100 most anticipated games because the series hasn't changed all that much since it began. Whoopty shit. Consider it number 109 for us.
50 Cent looks surprisingly decent.
And Flower, Sun and Rain hasn't been released on the DS in the States yet.
it is a hivemind? oh! perhaps you mean it's a business decision to cover the freshest topics of discussion? hmm, i guess from the outside you know it all, manloveschaos.
I don't understand the claim that we're nitpicking a game that isn't even out. That's what previews are (or should be). We play games early and if AI isn't up to snuff, we say so. Y'know, to let you all know how it's shaping up. Also, reviewable copies have been sent out (which we have in our possession and have been playing).
To say that we're being unfair with a reviewable copy of the game is just kind of naive. PlayStation The Official Magazine's review appears this month, so clearly the game is finished. In fact, we've been playing with the copy they used for the review.
Here's something else: I'm really looking forward to the game. I am. I played a little bit the other day when Mikel said "Hey, try using just the knife." And that's what I did... for 20 minutes. All I did was use the knife. It's just interesting to note that I had relatively little problems slashing my way through the game - up until I was lit up by a force of 8 bad guys.
It's just kind of bullshit to claim that a staff of people are "aligned" to any particular game, Halo, CoD or otherwise. There's no Hivemind present. Every game has its flaws and because Killzone 2 is one of the next big games to come out, we decided to poke fun at some of the interesting quirks with it. Lighten up.
Hi! Glad you all like the article. There is a good reason why I didn't mention Ocarina of Time: the development is not all that interesting. Unlike the Resident Evils or even FF7, there were no crazy previous versions or stories that divided large companies.
Sure it was developed for the disk drive first, but other than that, it's just standard development until they found something that worked. Nintendo just happened to take a long time to make a really good game.
Actually, are there any other games that you guys are curious about for a follow up feature? Sound off!
Calm down TF. She was talking about her days at GameStop two years ago when people rarely bought the ps3. That was based on fact. Stuck in the past? That only makes sense because they were referring to the past. It was a story... about two years ago. Just listen to the podcast and calm down, honey.
Also if you can't view the larger versions of the images, it's probably due to Internet Explorer. Try using Firefox. Still, it should work in IE so we'll try to sort it out.
So that's who did the GTA: China Wars fan art piece I downloaded off gamespot a while ago. Yea those are great but the one he made for GTA-Series.com needs to be a poster for me, hmmm I have an idea.
@MadMarcus: I already answered that on the first page of the comments, but it should be in the mines (accessible from the north side of Monteriggioni's outer walls) after you renovate them.
@bullard: The only thing I can suggest is that you look over the screenshots, and if you see any locations that look unfamiliar, go and investigate them.
@Timgamer777: Check the maps again - there are 20 glyphs, listed and marked, with location descriptions and screenshots for each. (I double-checked after seeing your comment, and everything's there.) That's 5 in Florence, 1 in Monteriggioni, 5 in Tuscany/San Gimignano, 2 in Romagna/Forli and 7 in Venice. There aren't any glyphs in the mountains, so I hope you're not hunting for them there.
Yep, those old screens are from a previous iteration of the game that was shown off a good while back. Metro 2033 was 're-announced' in October, with this new, overhauled version. So ignore anything you see or hear about the the game that dates from before this report.
And Metalgatesolid: Sorry, but there's no PS3 version at the moment. It's PC and 360 only right now I'm afraid. We'll let you know if that changes though.
"Under the deal, Disney will acquire ownership of Marvel including its more than 5,000 Marvel characters. Mr. Perlmutter (Marvel CEO) will oversee the Marvel properties, and will work directly with Disney's global lines of business to build and further integrate Marvel's properties."
So...yeah, Marvel's still in charge with their own product. And I seriously doubt Disney losing money on a bad animated feature will ever harm Marvel. Different pots of cash. Hasn't really affected ESPN... or ABC...