We could all look at the official press release to reduce overreactions! Shall we?
"Under the deal, Disney will acquire ownership of Marvel including its more than 5,000 Marvel characters. Mr. Perlmutter (Marvel CEO) will oversee the Marvel properties, and will work directly with Disney's global lines of business to build and further integrate Marvel's properties."
So...yeah, Marvel's still in charge with their own product. And I seriously doubt Disney losing money on a bad animated feature will ever harm Marvel. Different pots of cash. Hasn't really affected ESPN... or ABC...
well, to be fair, jerry bruckheimer produced all 3 Pirates movies at Disney and National Treasure as well. That mostly means that Prince of Persia is going to be a blockbuster epic that's also a bit family-friendly. I don't really see why anybody's super upset about that. Just means there's a lot of money going into it to be as fun as possible.
I also don't see how you can be "demoted" to one of the largest multinational corporations in the world that rakes in millions upon millions of dollars for making entertainment fit for a large audience. I thought the Pirates (first one at least) was a lot of fun, as well as both NT movies.
Unless you guys like your Prince dark, emo, brooding and with tons of Godsmack, then you may be upset. Remember: Sands of Time was a pretty fun adventure game before the series got stale.
Not to fuel any fire, but I side with Mr. Houghton. And it's nothing against Henry or Mario (I love both of 'em!) My gripe is that every Mario sequel - whether it's on the same system or newer generation of system - has demonstrated either a leap technologically or in aesthetic. The Mario Galaxy 2 trailer looks like the same game with new power-ups. That doesn't sound terribly engaging. That seems like Mario but with Yoshi now. But still in space and still with the same graphical style.
Condemn me all you want but I do think the Wii isn't for hardcore gamers. It's not for us. This press conference continued to cement that idea and showing two new Mario games - which appear to be rehashes of older games - isn't going to do anything to restore my faith in a system that was designed to bring in a larger consumer base. Mario Galaxy 2 looks like Mario Galaxy 1 and New Super Mario Bros. Wii is a remake of a DS game, which was a remake of an NES game.
Do they look fun? Hell yes. Do they look like Nintendo's trying to cater to the fans? No, they look like tired attempts to appease people who live and die by what Nintendo does, no matter how frustrating it seems. I don't think it's a death knell for the system because they obviously don't need my Galaxy 2 money if they're making bank off Wii Fit Plus.
didn't forget batman for gameboy at all. it's apart of the "batman" entry. look at what systems i included. it was apart of the same franchise release.
I'm very comfortable in saying that bugs and glitches keeping people from finishing the game is equal to the game being broken. What's a common problem in journalism? Writing a headline that makes sense and gets you to read the article? Or did you think it was too sensational?
"If you stand by it then your next article should be xbox 360 broken- its well documented to have a higher failure rating than this bug in this game."
I have written about the xbox 360 being broken... many times in fact. Not only did I write about it in this article, I also wrote about it in "Biggest Unfulfilled Promises in Gaming."
The difference is that Microsoft rectified the problem by owning up to the mistake eventually and changing their warranty policy. Granted it took a long time, but they did. Ubisoft has not.
I haven't had a chance to contribute to the comments until now. Like I wrote in the article, there are people who haven't experienced the bugs. Congratulations, you're some of the lucky ones. But you can't really call BS for the people who HAVE experienced the glitches/bugs.
What I documented was a paper trail of undeniable fact for the PC, PS3 and 360 versions of FC2. Maybe all you gamers who played the game all the way through and didn't experience a problem ended up fulfilling the correct coding requirements for the game to not screw up. Maybe. But to make statements like "every game has problems" or "i own a car, meaning i have to fix the car from time to time" don't really work here.
The difference is that there are undeniable, factual problems with the game that have kept a large percentage of FC2 owners from completing the game or moving past a certain point. It's not the consumer's fault for running into these problems. It's Ubisoft's fault for 1) creating a disservice to those who purchased the game and 2) being dishonest with the customers in not releasing any sort of official statement.
Have any of you clicked through the forums? There are some pretty wild stories going on for all three versions.