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November 05, 2009
5:12 PM
Evernight commented on:
62 PSOne Classics we want on PSN
Hell yeah! Vagrant Story and Soul Reaver - Both awesome games! I played the crap out of both of them on my old PS. I also made some truly badass films in Driver.... Driver 2 sucks.
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October 22, 2009
2:20 PM
Evernight commented on:
18 awesome games that died at retail
I played Panzer Dragoon Orta... it sucked... it looked awesome, but it was short, the story was thin and bat-shit insane and the gameplay was repetitive. But, boy did it look pretty.
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October 13, 2009
2:52 PM
Evernight commented on:
The Top 7... Lamest party games
I don't know... I though the first fusion frenzy for xbox was pretty fun. There were only about 4 or 5 good mini-games, but they were a riot.
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September 03, 2009
4:04 PM
Evernight commented on:
The best randomly generated game names
When I went there I got "Zombie Cowboy Apocalypse" - I lol'd then realized that game was already done... wasn't it called Darkwatch?
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August 14, 2009
3:29 PM
Evernight commented on:
Mass Effect 2 (Xbox 360): Mass Effect 2 - Updated impressions
I am glad they are addressing many of the gameplay issues that plagued the first game. But one that I have heard nothing about is the level structure. Save for a few areas, the game really felt a bit "corridorish" but with pretty walls. Why give me a massive city and only 4 places to go? Why give me a planet to explore with nothing on it and with the same base I just explored on the last planet?

Lets also hope they make the combat a bit more battle like and less skirmishy - I felt like I could only use 1 or two powers before I had killed everyone off - never having to manage my power usage and cooldowns.
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August 07, 2009
5:12 PM
Evernight commented on:
QOTW: What once-beloved game do you now hate?
The Battlefield Series in general, but BF2 more specifically.

Where to begin - 1942 was great and a breath of fresh air to M-Player FPS. Not perfect, but still a great game. Then came Vietnam which I felt was a solid improvement on the base 1942 created. Then came BF2 - arguably the best in the series - Which gave us many things we wanted to see from DICE/EA. Everything was right in Battlefield World.... Or so it would seem.... Then the crappy expansions came... and then 2142 came out.. and our eyes opened to what was really going on.

EA/DICE was not trying to perfect the series at all - they were just slapping a new coat of paint on it all and adding things that SHOULD HAVE been implemented in the existing installment. And the one thing that should have come through all this was balance and bug fixes... and it never did. Worse yet was that after the new installment was out EA-DICE put the kill patch in the older one. BF:Vietnam is wildly unstable as is 1942. BF2 seems to be spared the rod (not completely as they still don't utilize multi-threading which was a crime when it came out, and also have sound issues with numerous sound cards) and 2142 still has its share of problems from what I hear)

My friend tried to get me back into BF2 a couple of weeks ago... and I figured why not.... I wasn't even playing yet when a myriad of issues and all the pain and anger came swirling back.

Thank god 1943 is free, because I wouldn't spend a dime on that series anymore.
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July 10, 2009
3:09 PM
Evernight commented on:
The Sexual Politics Of The Mushroom Kingdom
You forgot to mention Yoshi having to save Mario's child (where ever that is from) twice - taking care of the child like the nice uncle would when a absentee father goes gallivanting off after some trim.

Yoshi is a saint for that - but like you said he no doubt got sick of the BS and left him. Friends will help you move - but they won't play daddy to your kids while you pursue a destructive relationship.
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June 25, 2009
7:14 PM
Evernight commented on:
QOTW: What overused gameplay element are you terribly sick of?
I would have to say the karma based decisions that have been in games lately. Why is it that these worlds are always so light and dark with no shade of gray? I guess nothing cashes in on "replayability" more than a good and evil ending. And why is my character either Mother Theresa or Evil McAsshat who eats the faces off of kittens. Why can't I just be a selfish asshole who makes no real mark on the world... like I am in real life?
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June 22, 2009
2:33 PM
Evernight commented on:
95 game names turned into porno titles
I think there was a real game back in the nineties called Duke Screw'em.
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June 11, 2009
4:12 PM
Evernight commented on:
The best and worst credits
Seriously guys - Portal needs to be on here. No Excuse - I figured you made this category simply to put Portal on here.

The whole scene with the cake and all the eyes as well.
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June 08, 2009
8:35 PM
Evernight commented on:
E3 09: GamesRadar's E3 2009 awards
I am on the Anti-L4D2 bandwagon... I don't care about the daytime levels or the character look, and no, I don't think Valve is going to screw me. Its just that Valve promised us more content and the Survival pack really was not it. It was a new game mode (and yes a lighthouse level, blah blah) and little else. Valve said there would be new weapons (absent), new game modes (present), new characters (absent), and most of all new movies (absent). That is what I am upset about.
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8:32 PM
Evernight commented on:
E3 09: Left 4 Dead 2
I am actually upset about l4d2... When l4d came out with only 4 campaigns and m-player on 2 of them we forgave them for that because we figured
"Its valve, they just continually release stuff... the game will get bigger"

And it kinda did... We now have survival mode - which is a fun diversion and we also can do m-player on all 4 maps. But now with l4d2 coming out more resources are going that way and we are left with a game that is honestly only 4 to 5 hours long (if your not including multiplayer... which just uses the SAME maps!)

This is a giant rip off... The content we have is good... but the quantity is seriously lacking - Make l4d2 a Add-on for like $10 or $20 and intergrate some of the changes into the old maps and I am back on board.
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May 13, 2009
3:18 PM
Evernight commented on:
BioShock 2: GamesRadar reader response
I think we need to see Bioshock 2 as a seperate game set in the same world. No longer are we a weak man in a new and strange place. We are a tank and a defender of Little Sisters - or are we? Bioshock was a huge ripoff of System Shock 2 so maybe BS2 will be unique and something good on its own.
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May 11, 2009
7:54 PM
Evernight commented on:
The worst box art of 2007
OMG I was literally crying when I saw the touch detective thing. Perfect... no need for words... just zoom in on the offender.
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6:40 PM
Evernight commented on:
The Top 7... Worst scenes in Uwe Boll movies
No No GR - At least that section of House of the Dead had some guns and action... most of Alone in the Dark is filled with boring suck between short bouts of crap action. House was at lease so stupid it was mildly funny. Alone was so stupid I wanted to kill myself.
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6 days 13 hours ago on 62 PSOne Classics we want on PSN
Hell yeah! Vagrant Story and Soul Reaver - Both awesome games! I played the crap out of both of them on my old PS. I also made some truly badass films in Driver.... Driver 2 sucks.
20 days 16 hours ago on 18 awesome games that died at retail
I played Panzer Dragoon Orta... it sucked... it looked awesome, but it was short, the story was thin and bat-shit insane and the gameplay was repetitive. But, boy did it look pretty.
29 days 15 hours ago on The Top 7... Lamest party games
I don't know... I though the first fusion frenzy for xbox was pretty fun. There were only about 4 or 5 good mini-games, but they were a riot.
2 months 8 days ago on The best randomly generated game names
When I went there I got "Zombie Cowboy Apocalypse" - I lol'd then realized that game was already done... wasn't it called Darkwatch?
2 months 28 days ago on Mass Effect 2 (Xbox 360): Mass Effect 2 - Updated impressions
I am glad they are addressing many of the gameplay issues that plagued the first game. But one that I have heard nothing about is the level structure. Save for a few areas, the game really felt a bit "corridorish" but with pretty walls. Why give me a massive city and only 4 places to go? Why give me a planet to explore with nothing on it and with the same base I just explored on the last planet?

Lets also hope they make the combat a bit more battle like and less skirmishy - I felt like I could only use 1 or two powers before I had killed everyone off - never having to manage my power usage and cooldowns.