No love for Carlos Hathcock or the Scout Snipers? Must not be any Marines working for GR. The thing with snipers in games, as in real combat, is that they can't take or hold ground. A big bolt-action rifle with a high-power scope is useful for hitting targets at several football fields away, but is useless for close-quarters fights or attacks. Plus, once the element of surprise is lost snipers who stay in a single position are easy prey for their target's comrades.
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Hold up a minute GR. Not too long ago you were bemoaning the fact that women are portrayed as oversexualized in games, but now you're excited about a game because the "flashes of bare female flesh are teasingly titillating." I realize nobody can always practice what they preach, but that was amazingly hypocritical.
Midnight Club. I tried playing it again after a while and couldn't stand it. Idiotic opponents, boring cars(though that could just be my changing tastes), waaaay too much traffic, and kinda clunky controls.
I'm sick of pointless gore. It was entertaining in Fallout. It was vaugely humorous in Gears. But as of now, it has lost all novelty, especailly when paired with "realism". It is not realistic to shoot a person in the legs with a shotgun and have his chest burst open like something from Alien.
@Urock- The thing avout Fallout is that the player makes the decisions, not the writers. So even though it is deep, Fallout is more like a piece of paper to write a sory on, rather than a novel to read through. The maturity essentialy depends on the player's own maturity.