I 100% agree with little samson. I would love to see a new sly cooper game. I also wouldn't mind some juicy gameplay of Soul calibur 5 (Maybe even a few playable fights with that new character, hmmm?)
Diagree wholeheartedly on the Dante's Inferno bit, I was very dissapointed with that game. The game had Hell Itself as the setting, yet after the first few circles the sense of torture, terror, and horror had completely dissapeared, replaced by the same bland corridors we've come to expect from mediocre hack and slahers. The epic boss battles stopped showing up as frequently, and the game's lagging final act made me feel that the game was comparable to a small dog missing a leg. It wasn't all that strong to begin with, and its last hind leg is completely missing.
Non-metaphorically and what not: Was just mediocre at the beginning, and was missing a good last few levels entirely.
I'm enjoying the multiplayer and creativity in forge to endless degrees. Being able to browse the most popular fileshares gives me an endless supply of content to fuel my halo craze.
Unfortunately, I didn't like the campaign. It shined in a few moments when it graduated beyond just, "Kill this, move forward", but too much of it was just that; kill this, move forward. I wanted to see more moments like the space battles, or the bit in which you shoot at grunts from a flying plane. Moments like those, which are found much more frequently in just about every other shooter in the genre, should probably be seen more in Halo's campaign. The campaign was a very tame experience compared to other shooters.
If any of this money is used at all to improve xbox live, I'm not complaining. And I don't think more overly priced avatar items count as, "Improvement."
This is excessive. Microsoft is getting money from all of the avatar items they are selling, every game that is being bought, all of the excessive advertisements on the dashboard, downloadable content, AND subscription fees. Do they really need to raise the price?
That said, this isn't really a big deal at all. I'm targeting microsoft more than the price change itself. I just have serious doubts that this money will go anywhere.
I personally think that Nintendo recently turned their game around. Right now, I see them as the new, "hardcore" guys.
So at first it was just shovelware, shovelware, shovelware. Then Microsoft and Sony stop catering to their hardcore fanbase and begin dicking around with something the wii had already done 2 years ago, while Nintendo wins back the fans with all of the new games they announced at this year's E3.
I think he could pull off some great things with his talents. A game with an incredible plot like Pan's Labrynth could set a new standard for stories in gaming. I'm just worried that the game will not be good on the gameplay front.
I sincerely hope he can pull off something amazing.
This is stupid. Cooperative mode was the only reason I was going to buy this, and I already had a line of friends that were going to play through the campaign in co-op with me. I won't be buying this game now, considering the prime reason I was going to buy it (to be able to enjoy a nice campaign with all of my friends in other states) is now completely ruined for the next month.
As to the, "Stop your bitching!" people, no. We care more about online play than you do, fine. Don't assume that because you don't enjoy online play as much, or don't value it as the selling point of this product means that none of us do. For some of us, online play is the only reason we WOULD purchase this game.
Gaah. It's people like this that make people give me bad looks when they find out I play WoW. We aren't all obsessed with the game like this, only a few arseholes.
Oh, and I guess that whole marujuana and credit card fraud thing is pretty bad too. Heh.
And I thought Dead or Alive was bad. At the very least this game, despite the sex appeal, still stays true to the genre and also pays attention to the dungeons, whereas extreme beach volleyball or whatever completely threw away the gameplay for the girls.
While I probably will never play this game (Unless it actually has some really good dungeons or something), I respect that the developer at least has the dignity to use the sex selling aspect of the game ALONGSIDE of actual, good gameplay.
Here's my personal opinion on the matter: A game should be complete and be excellent and not lacking anything upon its own at release. I shouldn't feel unfulfilled upon finishing it. A DLC should add a completely new slice of gameplay onto my plate, reinvigorating my interest in the game. The DLC should not be a part of the main game, but an expansion.
For example, I thought that Alan wake should have had an unambiguous ending and tie up the plot perfectly (IF the developers did not intend on a sequel.) the DLC should tell a different tale with perhaps the same characters or the same environment, but in very few ways relate to the main tale.
My example of a good DLC for Alan wake would be a DLC that tells an envtirely different mystery with the same mechanics of the game. It doesn't reveal more about the story or expand upon what was already finished, but instead tell its own tale, however brief.
Video games are not the only industry targeting the teenagers. Consider the horror movie industry, with its multitudes of female protagonists and vulnerable teenage girls. It's just a business standpoint.
I suspect that gaming will never die. Look at how many profits the wii is turning up. Gaming is no longer the tiny industry it once was, played only by a small group of people. The president of the united states, arguably the most powerful man in the world, has in his household a Nintendo wii. Call of Duty makes the news everywhere with its record sales numbers. Video game references begin surfacing in other industries like movies.
Our industry is generating more money than it ever has, and the names and brands are getting bigger and bigger. With millions of people all anxiously waiting for Black Ops or Halo: Reach to release, developers already know that triple A games will make massive amounts of money. Nintendo has brought a new audience into the medium, which will give us even more revenue. It's clear that this generation is on a gaming craze, and will continue to buy video games for many, many years.
I don't want arcade games, personally. I really want to see new, original content. I don't want a better looking version of an old contra game, for example, I want a NEW experience. I'm tired of the many rehashes and recreations of older games on xbox live. The nostalgia has worn off its welcome.
Go to the title screen of the game. You see the scene in which you find your sister at the end of the game, but there are two figures on the ground. Obviously, you and your dead sister. Above the two figures, is a car.
This leads me to beleive that the bit where you shatter through the window at the end might have represented shattering through a windshield, maybe.
We can at least make a safe assumption that they are both dead based on the two corspes.
I love the colors of the new game. The stages we've seen so far are all so vibrant and pretty. I like it, personally. The characters like poor ama are a little off, but I think that the game looks nice enough in motion.
The main reason many people didn't like it was because of how it was structured. You just platform along, collecting orbs, then reach the grounds and heal it, then fight a boss. The levels weren't really unique or different, and the formula just repeated itself. Rather than fighting new bosses you were confined to the same four throughout the game. There were really no climactic moments, just kind of lazily platforming along. The handful of enemies never changed, and the plot wasn't really excellent, either. These are just my personal opinions, but they are shared by many.