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July 27, 2009
1:30 AM
Chiropteran commented on:
Dumb things your folks say about games
Have some pity. I had an original Atari, and I wasn't a kid (out of college and all). These poor parents had parents like them who wouldn't let them play. Sigh. It's not the age, it's the ignorance. Age is. Ignorance can be cures. Some good ideas there...
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June 14, 2009
1:04 PM
Chiropteran commented on:
E3 09: Why the amazing new demos prove motion control can't work in hardcore gaming
Sigh. Super-fine tech. I'm sixty five, even my thumbs don't move that fast. My daughter, the dancer at 23, would feel stupid doing that kind of stuff. And as a writer, my living room is full of books, computers, and barely enough room to move around, let alone use full body motion control. For kids, yeah. For those kinds of games you've mentioned, yeah. But I tire easily. With a controller, I can play Sacred 2 for hours, or WoW for many hours. If I have to dance to make the game work, it will last only a few minutes. Actually, it won't last at all, because I won't get it.

Sorry, guys, it's a great tech, but it's time is not here, and I'm not in your market. And I'm the one with the money.
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June 08, 2009
8:31 PM
Chiropteran commented on:
Sacred 2: Fallen Angel (PS3): Sacred 2: Fallen Angel
Having put in forty some hours, I rather disagree with much of the review, while acknowledging many of the game's limitations. However, for me, the limitations might be what kept me at it so long, and no end in sight. Think of the hours spent grinding in FFIV. I think it depends on what you're looking for. Intense story? Not here. Realistic graphics? Other games. NPCs that actually react according to context. Yes, we have it. Free-roaming world that sometimes kills you? You-betcha. The ability to work up a level twenty character before even starting the main quest. Yes-s-s. It's really too bad, however, that you can't download a demo and try it out. I find the game a lot of fun, but then I'm an old fart of 65 and my thumbs don't work any more......
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8:31 PM
Chiropteran commented on:
Sacred 2: Fallen Angel (PS3): Sacred 2: Fallen Angel
Having put in forty some hours, I rather disagree with much of the review, while acknowledging many of the game's limitations. However, for me, the limitations might be what kept me at it so long, and no end in sight. Think of the hours spent grinding in FFIV. I think it depends on what you're looking for. Intense story? Not here. Realistic graphics? Other games. NPCs that actually react according to context. Yes, we have it. Free-roaming world that sometimes kills you? You-betcha. The ability to work up a level twenty character before even starting the main quest. Yes-s-s. It's really too bad, however, that you can't download a demo and try it out. I find the game a lot of fun, but then I'm an old fart of 65 and my thumbs don't work any more......
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May 20, 2009
6:34 PM
Chiropteran commented on:
Secrets of the Project Trico trailer revealed
The monster is a pup, or kitten, or nestling. It's proportions indicate it is an infant of its species. Think of what it will look like when full grown to ten times its size or more. With really big wings.

Looks really cool. I like the mood better than either of the other games. So far.
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March 09, 2009
9:46 PM
March 05, 2009
February 23, 2009
9:32 PM
Chiropteran commented on:
Xbox 360 (Xbox 360): What a difference 30 years makes...
I played Asteroids ... and Night Driver ...
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January 27, 2009
2:45 PM
Chiropteran commented on:
The Top 7... Best Beginnings
If you're writing fiction, this is called the hook. For a short story, a few lines, no more than a page. For a novel, three or four pages, maybe a short chapter. But the principles are the same. An engaging character or characters whom the readers -- um, players -- care about, a setting and situation that captures the imagination, a problem which almost certainly is not the ultimate problem of the story, or game, and questions about what's going on which can only be answered by playing more. And more.

Fiction writers have some understanding of this. Game developers should have more. That they don't is why there are so few memorable openings.

I teach this stuff at SF conventions.
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January 25, 2009
1:11 PM
Chiropteran commented on:
How to make Lara Croft more family friendly
Well said, the jadefalcon. My previous comment was an objective to stereotyping guys my age.
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January 23, 2009
4:49 PM
Chiropteran commented on:
How to make Lara Croft more family friendly
Hey, I'm 65, stop covering the girl up! I need to see more, not less. You guys don't know Grandpas from, well ... your elbow!
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January 19, 2009
12:57 PM
Chiropteran commented on:
Bayonetta (PS3): Bayonetta
I have a couple problems here. When was the last time you ever looked at a Larry Flint publication? There is, believe me, no comparison. Also, it takes no time at all for her hair to straighten. Let's not be clever at the expense of honest criticism. Whatever the previews, how does it play? How do you aim four guns at once? Is there anything other than shooting involved?
If you're looking for skin, a subscription to Playboy on line is not much more than the cost of a game. All skin, all day, no freaking hair to get in the way. Only if you're old enough, of course.
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3 months 26 days ago on Dumb things your folks say about games
Have some pity. I had an original Atari, and I wasn't a kid (out of college and all). These poor parents had parents like them who wouldn't let them play. Sigh. It's not the age, it's the ignorance. Age is. Ignorance can be cures. Some good ideas there...
5 months 8 days ago on E3 09: Why the amazing new demos prove motion control can't work in hardcore gaming
Sigh. Super-fine tech. I'm sixty five, even my thumbs don't move that fast. My daughter, the dancer at 23, would feel stupid doing that kind of stuff. And as a writer, my living room is full of books, computers, and barely enough room to move around, let alone use full body motion control. For kids, yeah. For those kinds of games you've mentioned, yeah. But I tire easily. With a controller, I can play Sacred 2 for hours, or WoW for many hours. If I have to dance to make the game work, it will last only a few minutes. Actually, it won't last at all, because I won't get it.

Sorry, guys, it's a great tech, but it's time is not here, and I'm not in your market. And I'm the one with the money.
5 months 20 days ago on Sacred 2: Fallen Angel (PS3): Sacred 2: Fallen Angel
Having put in forty some hours, I rather disagree with much of the review, while acknowledging many of the game's limitations. However, for me, the limitations might be what kept me at it so long, and no end in sight. Think of the hours spent grinding in FFIV. I think it depends on what you're looking for. Intense story? Not here. Realistic graphics? Other games. NPCs that actually react according to context. Yes, we have it. Free-roaming world that sometimes kills you? You-betcha. The ability to work up a level twenty character before even starting the main quest. Yes-s-s. It's really too bad, however, that you can't download a demo and try it out. I find the game a lot of fun, but then I'm an old fart of 65 and my thumbs don't work any more......
6 months 1 day ago on Secrets of the Project Trico trailer revealed
The monster is a pup, or kitten, or nestling. It's proportions indicate it is an infant of its species. Think of what it will look like when full grown to ten times its size or more. With really big wings.

Looks really cool. I like the mood better than either of the other games. So far.
8 months 29 days ago on Xbox 360 (Xbox 360): What a difference 30 years makes...
I played Asteroids ... and Night Driver ...