<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GamesRadar - Prey Articles</title><description></description><link>http://www.gamesradar.com/prey/articles/</link><lastBuildDate></lastBuildDate><pubDate></pubDate><item><title>Gaming&#39;s greatest everyman heroes</title><description>

 
Champions are made of more than mutant powers and godly origins. Join as we pay tribute to the average men and women who rose above great odds in our countdown of gaming&#39;s top everyman heroes...</description><link>http://www.gamesradar.com/gamings-greatest-everyman-heroes/</link><pubDate>Jan. 8, 2013, 1 p.m.</pubDate></item><item><title>Prey 2 teaser enhanced by MORE COWBELL</title><description>

     
Perhaps you&amp;#8217;ve seen&amp;#160;the Prey 2 live-action teaser&amp;#160;that posted today? It&amp;#8217;s pretty awesome, yet its live action &amp;#8220;Cloverfield on a Plane&amp;#8221; approach seems to be operating under the faulty assumption we can clearly remember the events of a game we played half a...</description><link>http://www.gamesradar.com/prey-2-teaser-enhanced-by-more-cowbell/</link><pubDate>March 16, 2011, 7:24 p.m.</pubDate></item><item><title>Games that got stuck in development hell, but amazingly didn&amp;#8217;t suck </title><description> 

Unlike our beloved Duke, not all games wither and die when they get stuck in development limbo. While the majority of titles that undergo drastic changes or lengthy delays end up performing oral acts on donkey&amp;#8217;s groins, some survive the pre-release purgatory smelling of roses. Well, more...</description><link>http://www.gamesradar.com/games-that-got-stuck-in-development-hell-but-amazingly-didnt-suck/</link><pubDate>June 2, 2010, 9:51 a.m.</pubDate></item><item><title>Eight crap games running on great technology</title><description>  

Videogame technology is evolving. Where animation for the Apple II&amp;#8217;s Prince of Persia was achieved by the developer sticking a sheet of tracing paper over videos of his little brother performing acrobatics, we now have motion capture, destructible environments and specular reflection...</description><link>http://www.gamesradar.com/eight-crap-games-running-on-great-technology/</link><pubDate>May 26, 2010, 7:23 p.m.</pubDate></item><item><title>Today&#39;s worst multiplayer experiences</title><description>Anyone want to take bets on how long Bioshock 2&amp;#8217;s multiplayer will last? If a multiplayer mode isn&amp;#8217;t hugely popular, it isn&amp;#8217;t at all. They either prosper or die, especially on consoles, where the community that can develop around dedicated servers isn&amp;#8217;t present.</description><link>http://www.gamesradar.com/todays-worst-multiplayer-experiences/</link><pubDate>Dec. 10, 2009, 7:49 p.m.</pubDate></item><item><title>2009&#39;s saddest studio closures</title><description>Left 4 Dead 2, Modern Warfare 2, Assassin&amp;#8217;s Creed 2, and Uncharted 2 made 2009 a year of epic sequels. Too bad none of the studios in this feature will be releasing any sequels, ever&amp;#8230; at least not in their original forms.&amp;#160;2009, like 2008, was a rough economic year, and lead to the...</description><link>http://www.gamesradar.com/2009s-saddest-studio-closures/</link><pubDate>Dec. 4, 2009, 7:47 p.m.</pubDate></item><item><title>Game launch sites that inexplicably still exist</title><description>The internet is often thought of as a well of information, but that&amp;#8217;s a flawed metaphor. It&amp;#8217;s much more like a worldwide network of networks, if you follow my logic. And as the internet ages, it&amp;#8217;s becoming littered with servers, and those servers are becoming littered with old...</description><link>http://www.gamesradar.com/game-launch-sites-that-inexplicably-still-exist/</link><pubDate>Sept. 23, 2009, 10:23 p.m.</pubDate></item><item><title>Before and after: the games that changed during development</title><description>Splinter Cell ConvictionSam Fisher&amp;#8217;s gone through some midlife crisis-sized changes over the past couple of years. One minute he&amp;#8217;s a tortured emo agent on the run, with as little respect for the law as he does for kept facial hair. The next he&amp;#8217;s a malicious murderer, who makes...</description><link>http://www.gamesradar.com/before-and-after-the-games-that-changed-during-development/</link><pubDate>June 15, 2009, 5:02 a.m.</pubDate></item><item><title>12 games you might never play</title><description>Remember how great StarCraft: Ghost was going to be? Sorry, it&amp;#8217;s dead. It&amp;#8217;s not uncommon for games to be cancelled. It usually happens like this: A game is announced, we hear nothing about it for years, then buried somewhere in a press release about another game we find a note that...</description><link>http://www.gamesradar.com/12-games-you-might-never-play/</link><pubDate>April 24, 2009, 3:28 p.m.</pubDate></item><item><title>Five rules for introducing your girlfriend to gaming</title><description>I&amp;#8217;m not a miserable sexist ass; I&amp;#8217;m just a practical observer. One thing I&amp;#8217;ve observed is that men and women are different (I figured that one out pretty early on). Since I&amp;#8217;m a rational person, I&amp;#8217;m aware that nothing is entirely one way or another. Even the divide...</description><link>http://www.gamesradar.com/five-rules-for-introducing-your-girlfriend-to-gaming/</link><pubDate>April 15, 2009, 2:10 p.m.</pubDate></item><item><title>Game levels that look like anuses</title><description>What do Gears of War 2, Star Wars: The Force Unleashed, Halo 3, Dead Space and Prey all have in common? Well, they were all innovative, highly praised and sold well at a time when - ok, let&#39;s drop the pretense. You&amp;#8217;re here about the ass.

There are many examples of game level archetypes that...</description><link>http://www.gamesradar.com/game-levels-that-look-like-anuses/</link><pubDate>Jan. 22, 2009, 2:09 p.m.</pubDate></item><item><title>TalkRadar 29 &amp;#8211; all about LucasArts</title><description>This week we discuss Rogue Leaders, a tell-all book about LucasArts, written by PlayStation Magazine&amp;#8217;s Editor-In-Chief Rob Smith... who patiently sits through our ramblings long enough to plug his massive tome. If you&amp;#8217;ve ever wanted to know all kinds of trivial nonsense about Star Wars,...</description><link>http://www.gamesradar.com/talkradar-29-all-about-lucasarts/</link><pubDate>Nov. 27, 2008, 11 a.m.</pubDate></item><item><title>Prey 2 officially revealed</title><description>Prey 2 has now been officially revealed following yesterday&#39;s teaser concept art and initial plot details. Confirmed for PC and Xbox 360, the sequel shoves you back into the boots of Tommy, the reluctant hero of Prey who saved Earth from alien invasion. &quot;This time, abandoned and framed for the...</description><link>http://www.gamesradar.com/prey-2-officially-revealed/</link><pubDate>March 18, 2008, 3:06 p.m.</pubDate></item><item><title>The dying game</title><description>Sep 28, 2007

Game over. Continue? If only life was that simple. We&#39;ve all died thousands of times in videogames. But never do we think &#39;well, that&#39;s it then&#39; and put the pad down. There&#39;s nearly always the prospect of another life or a continue, or at worst having to start afresh with a new...</description><link>http://www.gamesradar.com/the-dying-game/</link><pubDate>Sept. 28, 2007, 12:42 p.m.</pubDate></item><item><title>GamesRadar Jackass</title><description>There comes a time in many games where the expected method of play becomes a bit too expected. It&#39;s when you&#39;re on this cusp of boredom that you realize that the greatest gift gaming has given us is the ability to plough your own way - to refuse to enter the test chamber just to see if you get in...</description><link>http://www.gamesradar.com/gamesradar-jackass/</link><pubDate>April 13, 2007, 7:20 p.m.</pubDate></item><item><title>Ruined endings - part one</title><description>The Elder Scrolls: Oblivion

Epic quests need epic endings, and theres not much that&#39;s more epic than a giant red thing fighting an oversized golden award trophy. The dragon trophy decimates the Vishnu-armed creature by breathing white stuff on it, and the fate of the world is put in your hands....</description><link>http://www.gamesradar.com/ruined-endings-part-one/</link><pubDate>March 2, 2007, 6:58 p.m.</pubDate></item><item><title>MultiPrey strategy guide</title><description>A couple of months back, we were treated to a sneak multiplayer preview of the hit shooter-with-schizophrenic-gravity, Prey. The developers at Human Head gave us a drubbing - and we still can&#39;t get the taste of rusty pipe wrench out of our mouths. Flash forward to today: we still fill in the bottom...</description><link>http://www.gamesradar.com/multiprey-strategy-guide-10/</link><pubDate>Aug. 4, 2006, 9:27 p.m.</pubDate></item><item><title>MultiPrey strategy guide</title><description>A couple of months back, we were treated to a sneak multiplayer preview of the hit shooter-with-schizophrenic-gravity, Prey. The developers at Human Head gave us a drubbing - and we still can&#39;t get the taste of rusty pipe wrench out of our mouths. Flash forward to today: we still fill in the bottom...</description><link>http://www.gamesradar.com/multiprey-strategy-guide/</link><pubDate>Aug. 4, 2006, 9:22 p.m.</pubDate></item><item><title>Win! An Xbox 360, Prey and figurines!</title><description>Friday 14 July 2006
To celebrate today&#39;s release (finally!) of Prey for Xbox 360 and PC, we&#39;ve teamed up with publisher 2K Games to offer one lucky winner an Xbox 360 Premium Pack, a copy of the 360 game and two limited edition figurines of Prey characters (see below). Five runners-up will receive...</description><link>http://www.gamesradar.com/win-an-xbox-360-prey-and-figurines/</link><pubDate>July 14, 2006, 7:40 a.m.</pubDate></item><item><title>Prey: Signed, sealed, developed</title><description>Thursday 13 July 2006
Alien abduction, out-of-body Cherokee weirdness, squelchy spaceships and mind-bending upside down mentalism - Prey is a mad-as-a-badger&#39;s-handbag first-person shooter with some spaced out ideas that make it one of the most unique extra-terrestrial slaughter fests that we&#39;ve...</description><link>http://www.gamesradar.com/prey-signed-sealed-developed/</link><pubDate>July 13, 2006, 9:57 a.m.</pubDate></item><item><title>Where&#39;s Prey?</title><description>Here we are... almost a full week after the stated release of the 360 version of the Prey demo, and still we have no Prey to play. Initially, we were comforted by the softly murmured coos issuing from developer 3D Realms&#39; honcho George Broussard via their forums and his first post on June 21 that...</description><link>http://www.gamesradar.com/wheres-prey/</link><pubDate>June 28, 2006, 8:27 p.m.</pubDate></item><item><title>Prey Demo</title><description>Prey is one of the most anticipated shooters ever - if only because it&#39;s had such a long time to work people up. In fact, this first-person shooter has taken longer than America&#39;s entire moon landing mission, from JFK&#39;s &quot;We choose to go to the moon&quot; speech to the final splashdown of Apollo 17....</description><link>http://www.gamesradar.com/prey-demo-10/</link><pubDate>June 23, 2006, 9:14 p.m.</pubDate></item><item><title>Prey demo</title><description>Prey is one of the most anticipated shooters ever - if only because it&#39;s had such a long time to work people up. In fact, this first-person shooter has taken longer than America&#39;s entire moon landing mission, from JFK&#39;s &quot;We choose to go to the moon&quot; speech to the final splashdown of Apollo 17....</description><link>http://www.gamesradar.com/prey-demo/</link><pubDate>June 23, 2006, 9:10 p.m.</pubDate></item><item><title>Prey demo downloadable now... sorta</title><description>For those of you with a hankering for some gravity-defying, portal-hopping action, Human Head has released a demo of its forthcoming first-person shooter Prey for free PC download. Xbox 360 gamers will soon get a taste of the action, too, with the download heading to Xbox Live Marketplace &quot;soon...</description><link>http://www.gamesradar.com/prey-demo-downloadable-now-sorta-10/</link><pubDate>June 22, 2006, 7:17 p.m.</pubDate></item><item><title>Prey demo downloadable now... sorta</title><description>For those of you with a hankering for some gravity-defying, portal-hopping action, Human Head has released a demo of its forthcoming first-person shooter Prey for free PC download. 360 gamers will soon get a taste of the action, too, with the download heading to Xbox Live Marketplace &quot;soon after...</description><link>http://www.gamesradar.com/prey-demo-downloadable-now-sorta/</link><pubDate>June 22, 2006, 7:16 p.m.</pubDate></item></channel></rss>
