Wayne's World Of Tanks? Home Alone In The Dark? Yes, we've been creating game-based puns again, and making them real via the magic of Photoshop. We've even imagined what the games would be like, if anyone was mad enough to make them...
Capcom is asking its fans which games or series should be brought back as digital releases. There are a few games that spring to mind. One of which rhymes with 'Flower's Tone'...
Power Stone was one of a kind when it was released on the Dreamcast, offering arcade-quality 3D fighting without the trip to the arcade. As with the bulk of fighting games, it suffered from a weak single player experience, but never failed to satisfy when friends were around. Capcom, in its apparent pursuit to resurrect every classic game ever made, has brought Power Stone and Power Stone 2 to the small screen in the Power Stone Collection. The games have been ported to the PSP with a few
Wednesday 11 October 2006 Capcom might be known for its mano-a-mano fighting, but in between dozens of 2D fighters there was Power Stone and its sequel on the Dreamcast, a crazy free-for-all between comedy chefs, rosey-cheeked robot children, fighter pilots and cowboys. And now, with the PSP offering a new lease of life for ancient games, the team has bundled both Power Stone games together and decided to sell them as a set. Nice, eh? This isn't just a couple of old Dreamcast games cobbled
A somewhat overlooked Dreamcast game, Power Stone had all but faded into the depths of our video game clogged cerebrums. That was until Capcom, in their continuing love affair with classic game collections, announced that it would be resurrecting both Power Stone and Power Stone 2 for the PSP as the Power Stone
Tuesday 26 September 2006 Power Stone Collection is gleaming like its titular gems as it's polished up for its 13 October release on PSP - and we've got some fresh screens for you to prove it. Among the first truly 3D beat-'em-ups, the original Power Stone games let you throw tables, chairs, signs and bombs at your opponent in small but brilliantly designed stages, all the while seeking the power of three coloured stones. And it's multiplayer heaven. These screenshots show a faithful
Friday 9 June 2006 Though many a classic game earns due attention through a hook, given time even the best find themselves in need of something else - an excuse. Whether it's an emulator release, backwardly-compatible console or just a chance visit to a retentive arcade, it takes a modern twist of fate to give a game like Power Stone another dance. And it deserves the limelight. What a hook, after all: to be one of the only fighters to truly exploit the opportunities of 3D, doing so across
Considering that about 70% of modern fighting games rip it off wholesale, it's kind of surprising that Power Stone is relatively unknown. A simple, 3D one-on-one fighter with simple controls, devastating super attacks and fast, easy action, it all but ruled the Dreamcast launch. Of course, that and about $3.50 will buy it coffee at Starbucks. Still, Power Stone was awesome for its time, so it's good to see that Capcom's breathing new life into it with Power Stone Collection. Due out around the
Capcom's Power Stone series is heading for PSP this year with Power Stone Collection, a handheld version of the Dreamcast battlers that encouraged players to tear apart each of the game's levels in search of super-powered gems to pump up their fighter. Combining the levels, characters, features and action of both the original Power Stone and its sequel into one game, Power Stone Collection will also add four new characters and enable multiplayer ad hoc matches with just one copy of the