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PokeWalkthrough

There’s plenty of things to do outside of the main quest in Pokemon Diamond/Pearl. Here are the sidequests you enjoy before you complete the main game (by defeating the Elite Four). There are some really cool items and pokemon you can only obtain through these sidequests, including three Legendaries, so they’re well worth your time!

Wandering Cave, Part 1

WHEN CAN YOU ACCESS IT? After you get the bike by throwing Team Galactic out of Eterna City.

WHAT DO YOU NEED? the Cut skill, the Flash skill

The Wandering Cave is located south of Eterna City, underneath the giant bridge that is the bike trail. Going into the cave, you’ll notice that everything is dark. While you’re free to stumble around in the inky blackness, using the Flash TM skill will illuminate the caverns enough for you to get some idea of where you’re headed. There are a few items (both hidden and visible) to be found, as well as several trainer encounters. At the end of the cave, you’ll find Mira, who is lost and needs help getting out. While you take her back to the cave’s entrance, you’ll be in a similar situation as you were with Cheryl in Eterna Forest. This sidequest really doesn’t yield anything super-interesting, besides another opportunity for easy Pokemon training. Since the cave itself is a maze and the encounter rate is quite high, going in here might be more annoying than beneficial for some. You’re perfectly free to skip it and return when your Pokemon can easily wipe the floor with any of the wild beasties in here.

Wandering Cave, Part 2

WHEN CAN YOU ACCESS IT? After getting the bike, but you’ll need the Strength skill to actually get anywhere

WHAT DO YOU NEED? The Strength skill, the bike, Pokeballs

The entrance to the second part of the Wandering Cave is to the left of the first entrance, and is obscured by the bike trail hanging above it. When you enter, you’ll find another dark room with several boulders that can be pushed out of the way with Strength. Don’t worry about using Flash at all, you won’t need it.

In the basement, there are several items to be had by using your bike to jump off ramps to reach otherwise inaccessible areas. The real treasures here, though, are rare, wild Gibles. Gibles are Dragon/Ground critters who can evolve into fearsome Gabites and Gachomps. It may take some meandering before you encounter one, but they’re more than worth the trouble.

Eterna Forest Manor

WHEN CAN YOU ACCESS IT? After getting the Cut skill

WHAT DO YOU NEED? Nothing else

Oooh, spooky. This dilapidated mansion has an air of creepiness around it, making it a perfect nesting ground for Ghost-type pokemon. Ghastly is abundant, and you can snag a whole bunch of the little creeps here if you want. If you have one of the GBA Pokemon games, try plugging it in before going inside for the chance to encounter some additional Ghost-type favorites.

Ruins

WHEN CAN YOU ACCESS IT? Anytime after you first visit Solaceon town

WHAT DO YOU NEED?: The Item Finder at the ready

This sidequest’s pretty short, but there’s some fun stuff to do here. The wild pokemon that live here are the 28 varieties of Unown, and there are also messages in the ruins written in Unown-script that you can have fun decoding. This place has a lot of apparent dead ends, but keep that Item Finder out – what looks like an empty room may actually contain fabulous treasure. All in all, the ruins are a worthy and enjoyable little excursion.

Fuego Ironworks

WHEN CAN YOU ACCESS IT? Anytime after getting the Surf skill

WHAT DO YOU NEED? Nothing else

This is a pretty short sidequest you can access from Route 205, consisting of a maze, a few trainer fights, and some item collection. The maze part can be kind of tough. Fortunately, we’ve got the solution ready for you! Check out the movie below to see now only how to reach the end of the maze, but recover all the items scattered about.

 

Iron Mountain

WHEN CAN YOU ACCESS IT?: After completing the Canalave Gym

WHAT DO YOU NEED? Nothing else

You might opt to leave an empty space in your Poke-roster for this one. Take the Ferry in Canalave after completing the Gym to reach Iron Mountain. The cave at Iron Mountain has most of the typical cave-dwelling pokemon in it, though every now and then you might run into a Steelix. Partway through the cave, you’ll run into Riley (a trainer so awesome that even his HAT has hair-spikes). He acts the same way as Cheryl and Mira, fighting alongside you in double battles and healing your pokemon after every fight. His poke of choice is Lucario, who can smash many of the Rock-types that lurk here with its swift fighting skills. With Riley at your side, you can explore the Iron Cave thoroughly, collecting treasures and battling trainers, without having to worry about the health of your pokemon. Eventually, you’ll run into some Team Galactic goons and do battle with them. Send them packing and Riley will offer you a mysterious Pokemon egg. Carry it with you for approximately 6000 steps to hatch Lucario’s pre-evolution, Riolu! This is the only Riolu you’ll be given in the game, so take good care of it!

The Legendary Trio

WHEN CAN YOU ACCESS IT?: Anytime after you beat/capture Dialga (Diamond) or Palkia (Pearl)

WHAT DO YOU NEED?: High-level Pokemon, the Surf skill, a ton of Ultra and Dusk balls, and a hell of a lot of patience

The legendary Psychic trio of Azelf, Uxie, and Mesprit have been freed, and they’re up for you to capture! They each reside in a cave in the middle of a lake. Azelf is in a cave at Lake Valor, Uxie is hanging around Lake Acuity, and Mesprit is in Lake Verity (but not for long).
When you get into a battle with these three, be prepared for a struggle. They’re Psychic-type Pokemon, and strong ones at that. Their weaknesses are Ghost, Dark, and Bug attacks, so start with one of those off the bat to knock out a good amount of its HP.

With Uxie and Azelf, you’ll want to chip away at its HP as much as possible before trying to capture it. Ghost-type pokemon are a good choice for holding them at bay since they are strong against Psychic attacks and impervious to Normal strikes, but you’ll still need to keep tabs on the health of your pokes. Once you’ve got their HP down to a sliver, start throwing pokeballs at them. They are extremely difficult to contain, so it will probably take many tries before you snag them. Ultra Balls have a higher chance to trap them than other. Dusk Balls are also very effective with Azelf and Uxie, since they’re fought in caves.

Mesprit is a bit trickier. You can go to the cave where it dwells, but you’ll only see an image of it. The Professor’s assistant will then pop in to tell you that Mesprit is on the lose, and you’ll need to use the map on your Poketch to keep tabs on its location. Making the chase difficult is Mesprit’s ability to travel long distances in a short amount of time. If you wind up in the exact area it is hanging around in, simply run among the grass patches or Surf along the water to trigger an enemy encounter, where you’re very likely to meet it. Try to hit it with Paralyze, Ice, or Sleep status conditions – otherwise, it’ll probably flee the first opportunity it gets. It retains all damage and status conditions it suffered in previous encounters in the next matchup, so every time you run into it, things will be a bit easier. Still, Mesprit is definitely one of the most difficult pokes to catch in all of D/P.

Check out our exclusive movie to see us capture this trio!

 

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23 comments

  • gardz12345 - May 1, 2011 12:16 p.m.

    i need to find a couple of pokemon any help would be greatly appreciated. they are: #45-burmy #46-mothim #59-chatot #134-finnean #135-lumineon
  • retro - April 14, 2010 12:01 p.m.

    Hey i cant find HM5 OR HM7 HELP!!!
  • gooperz109 - November 4, 2008 10:25 p.m.

    Haha
  • halo47 - August 11, 2009 11:08 p.m.

    to someawsomedude you can only go to the pal park when you complete the sinnoh pokedex and get the national dex and its on route 221
  • someawsomedude - July 24, 2009 2:20 a.m.

    where the heck is pal park? (sory for all the questions haha)
  • Death54101 - July 23, 2009 4:26 p.m.

    To awesomedude #80 is barboach its found in a couple places like the water in and around mt coronet
  • someawsomedude - July 22, 2009 4:24 a.m.

    to mandy girl. #114 is unown at solaceon town the ruins in there is the unown.
  • someawsomedude - July 21, 2009 4:54 p.m.

    i cant find #46 #59 #80 #114 or #134 please help. thanks
  • zam1993 - June 29, 2009 9:38 p.m.

    I am trying to get to cyrus through mt coronet and there is the galactic grunt with no pokemon blocking me in one spot what do i do to get to cyrus? Please help
  • Carpetbomb - March 6, 2009 11:52 a.m.

    if u take mesprit down to minimal health it wil stay like that and wont recover, so if u get it that far and then use the map in the pokewatch to see it move around on the map moving between routes moves it around the map so if u find a spot where it goes and move between 2 routes u can gradually manuever it to ure area, once its there u can run around the grass and find it usually pretty easily, and since uve already taken its health down u just need to focus on catching it. After using mean look or arena trap effects and can sit a powerful pokemon out front and keep healing it while throwing as many ultra balls as u can if u follow this its pretty easy to capture it only took me a couple o attempts to do this nd not too long using level 50-60's Gd Luck
  • MandyGirl - February 27, 2009 6:13 a.m.

    where can i find pokemon number 114? its the last pokemon i need to complete my pokedex. could there possibly be a trainer i still have yet to vs? because i've searched everywhere, and from what i can see i've vsed them all.
  • aesmith1987 - February 17, 2009 7:09 p.m.

    can you make a video showing us how to get through and/or up mount. coronet??? and how did you get a lucario?
  • jugernut236 - February 16, 2009 5:10 a.m.

    where can u catch darkrai
  • tailor414 - February 13, 2009 6:59 p.m.

    To Karolab, I found the pokemon drifloon on route 205. I was walking towards the valley windworks entrance. and it just appeared in front of me. not on the grass, just in my pathway. i was actually quite shocked. it is the only pokemon that i have seen just appear out of nowhere.hope that helps, i have only seen and captured it once!
  • karolab - February 4, 2009 12:51 p.m.

    disregard last question, found out how.
  • karolab - February 4, 2009 5:33 a.m.

    can someone tell me where the heck I can find # 65 pokemone, driploom i think is its name, it is the last one I need to see to be able to get my dex. thanks
  • dynomit272 - December 28, 2008 6:56 p.m.

    For Page 27 readers When trying to catch Mesprit, you may want to try using a move like Mean Look to make sure it cant escape or using a Pokemon like Trapinch from Ruby or Sapphire which has the ability "Arena Trap" so wild Pokemon cant escape from battle without making your Pokemon faint first. Hope they help!
  • chrispokemastermancityfan - August 19, 2009 6:16 a.m.

    Hi, this might be a big question but i need to find 7 pokemon to finish the sinnho pokedex & im up to the battle park. i need 46, 65, 114, 135, 146, 148 & Dialga is 149 & i have pearl, how do i find them. Thanks
  • someawsomedude - July 22, 2009 4:58 a.m.

    i found a murkrow at lost tower
  • 123Cask - February 8, 2009 12:38 p.m.

    How do you type in action replay codes???

Showing 1-20 of 23 comments

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