Let’s get it out of the way; Pirates of the Caribbean: At World’s End for the Wii is a different beast then the PS3 and Xbox 360 versions. It’s no where near as detailed as the high-res/def character designs or levels of its next-gen brethren. In fact, the game itself is entirely different, as it wisely focuses on what the Wiimote was suited for: sword fighting.
Based on a combination of the second and third Pirates films, At World’s End also takes some liberties with the story, as it fills in what may have been going on when you weren’t watching certain characters in the films - such as fighting off Pirate Lords in a small village. If you’re a fan of the films, then this shouldn’t be a deterrent as we’ve seen levels from Tortuga and the Cannibal Island which match Dead Man’s Chest closely.
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