That said, the art style definitely draws upon PSO 's memorable and distinctive aesthetic, but with more bright colors and decidedly fashion-forward clothing designs. Beyond the PS2, the PC version offers the standard high-res treatment, while the 360 version runs twice as smoothly as the PS2 game. Unfortunately, the 360 game also suffers from some truly ill-conceived depth-of-field effects that make everything in the middle distance a nasty blur. We really hope to see Sega address that before launch.
That's a wrap for this update. We've still got plenty more to share, so check in again one week from now for the latest on Phantasy Star Universe, including a tour of the local solar system.
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