Oct 17, 2007
It%26rsquo;s definitely a rare skill to be able to craft a puzzle game that%26rsquo;s actually easy enough for preteens. Unfortunately, someone at developer Shin%26rsquo;en has that exact gift. Pet Alien would be a legitimately decent puzzler if it weren%26rsquo;t for the fact that anyone with a double-digit age will smoke through its 80 levels in two, maybe three, hours flat.
Attempting to save your human %26ldquo;owner%26rdquo; from space kidnappers, you%26rsquo;re given a cast of five aliens, each of whom has a different ability. The big pink ape can smash ice cubes and cracked walls, the purple dog thing can squeeze through narrow gaps and grab things with its frog-like tongue, the purple bird can fly over mines, the green guy can run up conveyor belts, and the bug-headed blue guy is the only one smart enough to push a crate %26ndash; remember, we said each had an %26ldquo;ability%26rdquo;, not a %26ldquo;super power%26rdquo;.