War Leaders: Clash of Nations v1.2 Patch
Improvements for the overall stability of the game: · Random crashes in manager mode · Improved memory management · Savegame (IMPORTANT: old savegames will not work) · Diplomatic window · General performance improvements Improvements for manager mode: · Improved levels of difficulty · Improved automatic resolution of battles · Highly improved speed for passing turn in skip mode · Improved tooltips for units and buildings at construction window (to see what is needed for special constructions) · Ministry of economy window fixes on wrong, not updated data · maintenance costs for armies balanced · Territories income balanced · Economic wealth for each country balanced · Raw materials gained by trade agreements does not disappear now when loading a saved game · Launch diplomacy window by right mouse button on foreign territory · New mouse button assignment: left mouse button to add/remove to or from the queues. Right mouse button to launch the detailed info screen. This change affects units, buildings, technologies and resources · Now the buttons on army info screen (disband, dismantle, repair, upgrade) only appear, if it is currently possible to do this action Improvements for manager AI: · Improved army movement · Improved unit and building construction · Improved AI transporting troops (naval and aerial) · Improved diplomatic behaviors/actions · Bug fix on non-building AI · New valuation system Improvements for real-time-strategy mode: · Improved RTS AI · Improved pathfinding on narrow places (i.e. bridges) · Damage of anti-aircrafts against bombers balanced · Bombers can now only attack once before refuelling Special improvements: · Fixes on tooltips for territories containing resources · Insertion of some missing or seldom resources (mangan, uranium) · Bug fix for secret service technology restrictions · Color correction on units and movement arrows (i.e. to see units on snow maps) · Loading transport ships and army refuelling improved · Plane bombing is replaced by moving, if the country is at peace or truce with you · There are no more dead nations appearing on diplomatic screen · After right to pass agreement all units will be expelled from foreign territories · Bug fixes for event window crashes · New system of constructing units and buildings: now only the amount of money you need for construction at the current turn will be subtracted from your credits counter (ministry of economy now shows these changes) · More adequate reactions at war declaration and cancellation integrated · No more non-existent territories will appear in revolt-messages · Spies are now able to move over long distances through enemy or neutral territories · Ministry of economy balanced on credits updating, bankruptcy video is now launched if you are out of money · No more distortions of territory details (CTRL) · Territory giveaways or -gains can’t be bought or advantaged by money · Changes on rebellions: inclusion/exclusion of spies depends on their reckoning potential · Improved tech tree restrictions · On pressing the right mouse button over foreign territories, the adequate diplomatic window opens · Improved key assignment; it is no longer possible to assign more than one function to a key