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Unreal Tournament III




Mar 25, 2009
PC Feature | Unreal Tournament III
PC - Unreal Tournament III - 100 reasons fanboys hate shooters Cue the banjo! It wouldn’t be the Week of Hate without our trademark “100 Reasons” videos. In case you missed it, last year we targeted game platforms. So this year we thought we’d change it up and go after a few popular genres. Up first, the ubiquitous shooter. ... » Read More
Mar 10, 2009
PC Feature | Unreal Tournament III
What’s the best part of any car race? The mad crazy wrecks. Hockey game? When a 6’5” Czech man-beast levels a lesser player with a right hook. Ultimate fighting? The whole thing. We like seeing people destroy each other; it’s in our blood. Or maybe it’s in their blood, and the way it spills everywhere and inspires unanimous ‘YEAHs from stadiums full of adrenaline junkies too timid to risk their own ... » Read More
Jul 3, 2008
PC Feature | Unreal Tournament III
PC - Unreal Tournament III - The Most Gratuitous Headshots Video Ever Two minutes. One video. Fifty-five perforated skulls. ... » Read More
Feb 28, 2008
PC Feature | Unreal Tournament III
PC - Unreal Tournament III - Real videogame mind control. We've used it. We've dreamed of playing videogames using thought control since we were kids, but we didn't expect it to come along so soon. Nevertheless, it has, we've tried it, and it works. Excited yet? ... » Read More
Dec 20, 2007
PC Feature | Unreal Tournament III
20th Dec, 2007 Gaming is an up and down experience. Some years cram top quality titles into our every orifice until were bursting with videogame joy and have excess polygons dripping messily out of our ears, while some other years… Well, some other years are 1983. In 2007 though, weve had a very good year indeed. A scarily good year in fact. One which has provided us so much brilliance on every format that its a genuine worry that the laws of karmic balance will soon bring us a plague ... » Read More
Nov 8, 2007
PC Feature | Unreal Tournament III
Nov 8, 2007 There's been a lot of excellent shooters releasing recently, but we still have Unreal Tournament 3 to look forward to later this November. It looks like what will make UT 3 a blast will be the same things that made its many predecessors the choicest shooters for so many headshot-hungry frag-fiends over the years. At its core, blowing strangers around the world to smithereens on fun maps with ridiculous guns and insane vehicles is still the star of UT 3's bloody show, but look at ... » Read More
Oct 26, 2007
PC Feature | Unreal Tournament III
Oct 26, 2007 Inside an office in sunny Raleigh, North Carolina, Epic vice president Mark Rein settles back into a comfy seat. "It all started way back in the stone age," he begins. "You know, Tim Sweeney started the company in his parents' basement in Maryland." Today Epic is out of the basement and has the two monster-sized games Unreal Tournament 3 and Gears of War (PC) in development. Outside of Mark's office, staff members play on the Epic basketball court, others help themselves to a ... » Read More
Jul 24, 2007
PC Feature | Unreal Tournament III
Epic's Unreal Tournament games have always been well populated with playable characters attached to teams/factions within the universe, and the likes of Malcolm have become icons for the series. The latest, Unreal Tournament III, is no different with six teams and potentially 24 characters lining up to be "possessed" by players when it launches in November. But what inspires the game's character designs? What does Unreal Engine 3.0 mean to Epic's character artists and will we truly be able to ... » Read More
Mar 21, 2007
PC Feature | Unreal Tournament III
Cliff "Gears of War" Bleszinski has been blasted into the videogame stardom spotlight after the huge success of his flagship 360 shooter and now has his sights set on the future (surely working on Gears 2). We recently managed to snatch a few moments with gaming's best-groomed designer at the Game Developers Conference, where he nabbed three awards including best game for Gears and took to the podium to tell a gushing audience just how he thought up the UE3 chainsaw madness. In our chat Mr. B ... » Read More
Feb 26, 2007
PC Feature | Unreal Tournament III
In the wake of the recent revelation from Epic's Mark Rein that the developer is planning to bring Unreal Tournament modifications to Unreal Tournament 3 on PS3 and Xbox 360 and our feature looking at the impact of this, Red Orchestra developer Tripwire dropped us a line offering to comment on mods heading to console. Tripwire is a developer that knows a thing or two about game modifications. It created Red Orchestra originally as a mod - or total conversion - based on Epic's Unreal Engine ... » Read More
Feb 26, 2007
PC Feature | Unreal Tournament III
Is the PC taking another bullet to the chest as a feature that was unique to the platform is now spreading to console? Epic Games vice president Mark Rein dropped an interesting little bombshell the other day concerning Unreal Tournament 3 and modifications, game reworks - and often labors of love - developed by third-parties and bedroom coders that have kept PC titles alive for years after ... » Read More
Feb 7, 2007
PC Feature | Unreal Tournament III
Ultra-realistic tactical shooters may have taken center-stage in recent years, but Unreal Tournament 3 proves there's still demand for brutal, flag snatching deathmatch amongst PC gamers, and with Epic Games' strengthened investment in console versions - no doubt fuelled by a certain 360 shooter that recently found success - rocket-flinging frag fests may become king of the couch again as well. Last week we sat down with UT3 producer and all-round good guy Jeff Morris to chat-up the ... » Read More
Feb 1, 2007
PC Feature | Unreal Tournament III
Hellgate: London Ooh, this'd better be good, or else. We're hoping for Diablo- beating crazed action, as London becomes infected with unclean horrors. To go with the previously announced Cabalist and Templar factions, Flagship have announced another: the Hunter. He's a clever addition, ramping up the action by not using the auto-aiming or target-locking that aid other classes, creating something the developers say will "appeal directly to FPS ... » Read More
Sep 5, 2006
PC Feature | Unreal Tournament III
In the concluding part of our special look at some of Unreal Tournament 2007's sci-fi influenced vehicles of mass destruction (here's part one if you missed it), the game's producer, Jeff Morris, gives us the insider lowdown on a selection of the new and updated craft that gamers will be able to take charge of in UT 2007. Necris Darkwalker "For the Necris' main battle tank - its main slugger - we wanted some tank elements but we wanted it to be very difficult to recognize as a tank. So we came ... » Read More
Sep 5, 2006
PC Feature | Unreal Tournament III
Tuesday 5 September 2006 In the concluding part of our special look at some of Unreal Tournament 2007's sci-fi influenced vehicles of mass destruction (click here for part one), the game's producer, Jeff Morris, gives us the insider lowdown on a selection of the new and updated craft that gamers will be able to take charge of in UT 2007. Necris Darkwalker "For the Necris' main battle tank - its main slugger - we wanted some tank elements but we wanted it to be very difficult to recognise as a ... » Read More
Sep 1, 2006
PC Feature | Unreal Tournament III
We recently had the good fortune to sit down with Unreal Tournament 2007 producer Jeff Morris to chat about developer Epic's upcoming sci-fi shooter, which is planned for a release on PC and PS3 in the first half of next year. Besides showing us the game, Morris talked at length - and with genuine enthusiasm - about many of the game's vehicles. So, direct from the mouth of Morris (and it's a mouth that works at a frighteningly rapid rate), here's an insider's overview of some of the mobile war ... » Read More
The Knowledge
Unreal Tournament III
Unreal Tournament III

Genre: Shooter
Release date: Nov 19, 2007
Published by: Midway
Developed by: Epic Games
Franchise: Unreal Tournament
Min system requirements: Windows XP, Vista, 2.0+ GHz Processor, 512 RAM, 8 gigs HD, NVIDIA 6200/ATI Radeon 9600
Recommended system: 2.4+ GHz Processor, 1 GB RAM, NVIDIA 7800GTX/ATI x1300
Multiplayer Modes:
Online
32 player VS
9 AWESOME
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