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Universe at War: Earth Assault




Nov 20, 2007
PC Preview | Universe at War: Earth Assault
Nov 20, 2007 Sadly, in most real-time strategy games, the differences between the various factions are largely skin deep. Oh, one might be better at mining resources and the other might have a defensive boost; but by and large, each side fights quite similarly. Not so in Universe at War: Earth Assault. Here, you've got three sides that are completely different from one another. One is all about building giant spider tanks instead of a traditional base, another can create hordes of small-scale ... » Read More
May 16, 2007
PC Preview | Universe at War: Earth Assault
From Petroglyph Games, the developer's of Star Wars: Empire at War, comes another beautiful sci-fi RTS, Universe at War: Earth Assault. Following in the footsteps of other eye-popping RTS', like Supreme Commander and Command and Conquer 3, Universe at War looks ready to up the ante on the visual front another notch. Publisher Sega is currently only willing to showcase two of the game's three factions, the Novus and Hierarchy. Sneaky micromanagement masters who like to stealth around the map ... » Read More
Feb 8, 2007
PC Preview | Universe at War: Earth Assault
On the eve of the release of Supreme Commander comes another challenger for the Real Time Strategy crown - an effort from the creators of Star Wars: Empire At War thats not only going to wipe out the population of planet Earth, but is also so deep that itll make your mouse weep. “The first mission starts off in Washington DC, and it gets hit HARD,” smiles Adam Isgreen (the man with the deranged job title of "design visionary" at developer Petroglyph), in a dainty preamble before we ... » Read More
The Knowledge
Universe at War: Earth Assault
Universe at War: Earth Assault

Genre: Strategy
Release date: Dec 11, 2007
Published by: Sega
Developed by: Petroglyph
Min system requirements: PIII 1.6GHz or equivalent, 256MB RAM, 3.5GB HD space, 64MB DirectX 9.0c video card
Recommended system: Windows Vista, Dual Core CPU, 1GB RAM, 512MB DX10 videocard
Features: DirectX 10 support
Multiplayer Modes:
Offline
1 player SOLO
Online
8 player VS
8 player CO-OP
8 GREAT
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