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Universe at War: Earth Assault


Universe at War sequels already underway

Two more chapters of material to be fleshed out

Petroglyph's PC and Xbox 360 RTS Universe at War: Earth Assault might not even be out yet, but the developer's already working on two sequels in the series.

And speaking to Petroglyph Creative Director Adam Isgreen, it won't end there either.

"At this point, if you looked at the first Universe at War game as the initial chapter in an ongoing saga, there are at least two more chapters of material we've got fleshed out," Isgreen told us in an interview we'll be publishing in full shortly.

He added that the developer has "a whole bunch of directions we can go in after that." Not unsurprisingly, Isgreen said he couldn't talk in any further detail about future plans for the RTS series at this stage.

Universe at War: Earth Assault depicts an aliens-invade-Earth scenario, Isgreen explaining the scale of battles is "Massive enough to cause city-wide destruction, but not massive enough that you ever feel like you're controlling completely disposable forces."

It's due to release on PC at the end of the year and on Xbox 360 in early 2008. It'll support cross-platform online play too.

July 18, 2007


 
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The Knowledge
Universe at War: Earth Assault
Universe at War: Earth Assault

Genre: Strategy
Release date: Dec 11, 2007
Published by: Sega
Developed by: Petroglyph
Min system requirements: PIII 1.6GHz or equivalent, 256MB RAM, 3.5GB HD space, 64MB DirectX 9.0c video card
Recommended system: Windows Vista, Dual Core CPU, 1GB RAM, 512MB DX10 videocard
Features: DirectX 10 support
Multiplayer Modes:
Offline
1 player SOLO
Online
8 player VS
8 player CO-OP
8 GREAT
Read the review
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