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Universe at War: Earth Assault


Universe at War: Earth Assault announced

Bring your alien warface!

Sega just dropped us a line about an ensuing battle that makes our piddly Middle Eastern flare ups look like sissy slap-fights. Lucky for gamers, bad for the cosmos, Universe at War: Earth Assault is exactly what it sounds like: Epic Galactic Warfare.

This combat intensive real-time strategy game's most noteworthy feature is the Tactical Dynamics system, allowing players the ability to customize and retrain troops in the midst of battle. If this combat intensive offering hasn't already grabbed the attention of RTS fans, we should probably mention that some developer Petroglyph's team members are the peeps behind the better games in the Command and Conquer series. Not too shabby, Spaceman Spiff.

Set in the uncomfortably close year of 2012, Universe at War promises an engaging science fiction yarn in addition to its innovative gameplay. We can only hope it doesn't bring about the destruction of your universe, because as they sing about in our intergalactic granola-and-guitar circles: it's the only one we've got, man.

You can shoot over here for the official news, or click the above Images tab above to take in today's screens.

February 2, 2007


 
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The Knowledge

Universe at War: Earth Assault

Genre: Strategy
Expected release date: TBA 2008
Published by: Sega
Developed by: Petroglyph
Min system requirements: PIII 1.6GHz or equivalent, 256MB RAM, 3.5GB HD space, 64MB DirectX 9.0c video card
Recommended system: Windows Vista, Dual Core CPU, 1GB RAM, 512MB DX10 videocard
Features: DirectX 10 support
Multiplayer Modes:
Offline
1 player SOLO
Online
8 player VS
8 player CO-OP
8 GREAT
Read the review
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