Without a steady flow of new content, it’s going to get old fast - there’s only so many times you can beat up the same pack of wolves/best friend - but it’s a fun aside. Indeed, it’s almost a shame that this wasn’t the focus, instead of the largely tedious single-player campaign. While suitably big and epic, with plenty of meaningful choices (such as whether to help or sabotage an Orc plan to take over a major city), there’s precious little wit and verve in your quest to... zzz... retrieve five sacred blah blah blah evil god blah. The main quest suffers from the fact that with no serious issues with death, most situations can be effortlessly resolved by killing everyone in sight with your sword. Just as well, as more than a couple of attempted puzzle solutions simply fizzled out.





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