Once we'd made it to the top, it was time to climb again, this time using crumbling, man-made ledges and rocky outcroppings to reach a switch at the top of the gate. Unfortunately, opening it spelled doom for Lara's guide, as a pack of wolves immediately streamed out and attacked him, giving us an immediate introduction to the game's rapid-fire combat.
The action here hasn't changed much from Legend, unsurprisingly. Locking onto the wolves was simple, as was rolling and leaping around to dodge them while pumping them full of lead from Lara's twin pistols. What's cool, though, is that combat isn't just a matter of plinking away with your guns until your adversaries die. Since most of your foes are animals - which in Peru meant packs of wolves (usually three to five at a time), solitary bears, pain-in-the-ass bats and squads of velociraptors - they'll sometimes get it in their heads to bull straight at you in a deadly, slow-motion charge.




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