Tom Clancy's Rainbow Six Vegas Guide
Tom Clancy's Rainbow Six Vegas Unlockables
Ranks and Unlockables
Private 2nd Class - Starting Rank -Private Pack (Everything you get when you start)
Private 1st Class - 3000 - Headgears 1: Tactical Helm, Balaclava
Specialist - 8400 - Rainbow Weapons: MP7A1, SIG552, USP40
Corporal - 14500 - Camo 1: Desert, Urban, Russian, Guerrilla, Fall, Desert
Sergeant - 23500 - Tactical Armor: Raven Recon Armor, Vulture Combat Armor,Falcon Assault Armor
Staff Sergeant - 38500 - Headgears 2: 3 Hole Balaclava, Baseball Cap, Breathing- Mask
Sergeant First Class - 56500 - Camo 2: Flecktarn, Orange, Swedish, War2k5, Alpen, White
Master Sergeant - 82500 - Freedom Fighter weapons: AK47, Raging Bull, SV98
First Sergeant - 109500 - Headgears 3: Bonnie Hat, Beret, Tinted Goggles
Sergeant Major - 139000 - Black Market Armor: Typhoon Recon Armor, Cyclone Combat Armor, Hurricane Assault Armor
2nd Lieutenant - 172000 - Camo 3: Pink, Blue, Woodland, Wasp, Sand, Crimson
1st Lieutenant - 214000 - Headgears 4: Half-Face Mask, Reinforced Helm, Tactical Goggles
Captain - 264000 - Merc Weapons: MG36, SPAS12, Deagle
Major - 330000 - Military Armor: Vier Recon Armor, Diamondback Combat Armor, Anaconda Assault Armor
Lt. Colonel - 425000 - Camo 4: Yellow Urban, Red Urban, Tiger, Rust, Urban 2, Grey
Colonel - 535000 - Headgears 5: Ballistic Face Mask, Riot Helm, NVGs
Elite - 675000 - Camo 5: Custom 1, Custom 2, Custom 3
Submitted By: Baretta
Tom Clancy's Rainbow Six Vegas Hints
Multiplayer Modes - Developer Tips
No Respawn
In versions of Attack & Defend and Retrieval, you can win
the match by eliminating all the enemies.
Hostage Rescue
Your team loses if you kill a hostage, so be sure to use non-lethal
gadgets such as Tear Gas and Flashbang grenades to slow down the enemy's
advance. Even with Friendly Fire turned off, hostages can be injured.
Hostages cannot use Fast Ropes and Rappels.
Bomb Defusal
As a Defender, set up a Deployable Motion Sensor and a C4 charge near
the bomb. When an enemy triggers the alarm, detonate the charge.
You can to destroy a Deployable Motion Sensor by shooting it.
Item Extraction (Briefcase)
Assault Team should travel in groups of 2 or 3 and move from cover to
cover. Your best bet is to head straight to the objective, performing a
simultaneous assault on the objective room from multiple entries.
Use the Radar Jammer to prevent the enemy from seeing the location of
the objective and their teammates on the tactical map.
Retrieval
Always move with at least one other teammate so he can grab the canister
from you if you get killed. When your team has the canister, send someone to wait near where the canister will respawn after scoring. As soon as your team scores, your team will get possession of the canister again. This will keep the
enemies on their toes and always in a defensive stance.
Submitted By: Ubisoft
O.P.A. - Developer Tip
Observe: Locate nearby enemies by taking cover, or by using your snake
cam to peek under doors.
Plan: Use the Tactical Map to help you identify all entry points. Use
the snake cam to prioritize targets for your team to neutralize first.
Assault: Order your team in. You can more efficiently assault a room by
entering simultaneously through an alternate point of entry.
Submitted By: Ubisoft
Flash & Clear - Developer Tip
The Flashbang Grenade produces a blinding flash and a defeaning blast.
It temporarily confuses and disorients potential threats, making this a
non-lethal tool that's especially effective for hostage scenarios.
Submitted By: Ubisoft
Smoke Grenades - Developer Tip
A Smoke Grenade can cover your movement when Terrorists have you pinned
down. Use your Thermal Vision to see the enemies' heat signature
through the smoke and neutralize them.
Submitted By: Ubisoft
Frag & Clear - Developer Tip
Order your team to throw a high-explosive fragmentation grenade when
dealing with tight groups of enemies. The flying shrapnel produced by
this grenade is usually enough to neutralize enemies within a large
area. After it explodes, your team will move in to eliminate any
surviving terrorists.
Submitted By: Ubisoft
Breach & Clear - Developer Tip
Use a Breaching Charge when dealing with terrorists standing close to a
door. It will stun everyone inside the room so you and your team can
safely clear the room.
Submitted By: Ubisoft