Ubisoft has addressed the delay between the shipment of Ghost Recon: Advanced Warfighter on the PC, and the blockbuster release on its console cousin, the Xbox 360. Namely, the two titles have been developed independently, and contain some very interesting differences.
Most notably, you'll be locked into the first-person perspective throughout the game. While this may knock down the cool-factor of sneaking, peeking and sliding into and out of cover, it promises to bring us right back to the rock-solid shooter gameplay of the original two Ghost Recon titles. Add that to the crate-load of extra goodies that the Cross Com interface offers (the chance to see through cameras on your fellow soldiers' helmets, for instance) and it sounds like the Ghost Recon franchise is back, and laser-focused on fun.






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