The more we played, the more we appreciated the subtler improvements as well. When we encountered an entrenched rebel that refused to pop his head up for our waiting bullet, it was nice to discover that we could manually guide a rocket's trajectory up and over the wall, then down and into his stubborn body. And choosing the new medic class as one of your squad will not only give you more chances to heal others, but finally the chance to heal yourself mid-mission. That feature alone should save many a gamer many a headache.




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