May 19, 2006
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Titan Quest
Thursday 18 May 2006
One of the secrets to making a great game is to keep things simple. After all, the action RPG Diablo, which arguably grandfathered the whole modern action RPG genre, was almost comically uncomplicated. The player pointed the mouse in the direction he or she wanted the in-game character to go, clicked on any creepy-crawlies that popped up and collected whatever goodies spurted from their lacerated corpses when they died. It was easy to pick up and impossible to put ...
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