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TimeShift


Rewinding to 2004

Multiplayer, however, is TimeShift's strongest element. "Time grenades" are how the designers work the 4D elements into the action, with grenades exploding to create liquid-y pockets of slowed, stopped, or rewound time that affect anyone caught inside them. It just works, and coupled with a healthy 14-level map complement, customizable host options, and an array of game modes, it's the one area of TimeShift that shouldn't be overlooked.

If it had been released in 2004, TimeShift probably would've been the bee's knees. In 2007, though, it's merely a one-hit wonder in a sea of timeless gaming anthems.

You'll love
  • Time-stopping death potential
  • Time bubbles in multiplayer
  • Watching rain fall up into the sky
You'll hate
  • Time powers never change
  • Underdeveloped story
  • Repetitive puzzles

 
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The Knowledge
TimeShift
TimeShift

Genre: Shooter
Expected release date: September 2006
Published by: Sierra
Developed by: Saber Interactive
Multiplayer Modes:
Offline
16 player VS
Online
16 player VS