Deep Shadows today announced that full-fledged support for multi-core processor systems, based on Intel Threading Building Blocks 2.0 (TBB), has been implemented in White Gold: War in Paradise and Precursors. Due to the optimization of Vital Engine for Intel multi-core technology, the FPS rate in both titles was raised by 40% and the background resource loading was made totally transparent.
The new site for upcoming FPS/RPG from Deep Shadows is now live with new screens, artwork and videos. Check it out.