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The Orange Box



Nov 11, 2008
PC Feature | The Orange Box
The gravity gun is a godsend to Gordon Freeman throughout the Orange Box. As adept at creating impromptu platforms, bridges and makeshift shields out of whatever’s laying around City 17 as it is at blowing bits off headcrabs; it’s perhaps the most intuitive and visceral gun in games. ... » Read More
Aug 28, 2008
PC Feature | The Orange Box
When we went to the Leipzig GC this year, we found ourselves in strangely familiar surroundings. Strangely, disturbingly familiar surroundings. Gravity guns at the ready...  ... » Read More
Aug 15, 2008
PC Feature | The Orange Box
We’re big fans of dicking around, so when someone suggested that we attempt to reproduce a classic sitcom in Half-Life 2’s Garry’s Mod, we cited the “why the hell not” clause of our operating procedures and immediately began violating ragdolls. While our interpretation of the greatest nihilist sitcom ever may not win us any awards at machinima festivals, it can at least inspire some ironic ... » Read More
Jun 10, 2008
PC Feature | The Orange Box
PC - The Orange Box - Gaming PaperCraft Our origami gurus have designed some pretty sweet papercraft figures for you to decorate your office or gaming lounge. Read more to create your own Companion Cube, Big Daddy, Gordon Freeman and Vault-Boy with our printable cutouts. ... » Read More
Apr 7, 2008
PC Feature | The Orange Box
PC - The Orange Box - The Top 7... inanimate objects Inanimate objects. Wow, we must really be out of ideas, huh? It's true, at first pass this sounds absurd, open to all kinds of interpretation with an infinite number of potential entries, but after careful contemplation (i.e. shouting at one another for hours) we've come up with a list of in-game objects so desirable that every gamer should love 'em - even if all they do is sit there.For our consideration, the items have to be ... » Read More
Mar 27, 2008
PC Feature | The Orange Box
PC - The Orange Box - The world's best counterfeit games Not happy with what the devs are doing with your favourite games? Then let the gamers take over production. ... » Read More
Feb 29, 2008
PC Feature | The Orange Box
PC - The Orange Box - Opening The Orange Box: Portal The games world has gone bat shit over Portal. By the time you read this, there will be around 23,456 more blogs about the Weighted Companion Cube and over 1.2 million references on forums about “cake,” beating the previous record set by “the knights who say ‘Ni’” by 67 percent. Despite Valve’s sci-fi spatial puzzler clocking in at less than three hours, Portal has become a phenomenon, built on a ... » Read More
Feb 28, 2008
PC Feature | The Orange Box
PC - The Orange Box - Opening The Orange Box: Team Fortress 2 Valve’s devotion to its customers, their unheard of desire to ensure that at every turn we are inescapably pleased with their product, is no more noticeable than with Team Fortress 2. Like doting mothers, they’ve been keeping tabs on how we play. Vast mountains of data stored in underground bunkers keep records of our every action - that time you were sniped on top of the bridge in 2fort? It’s in there. And all in the name of ... » Read More
Jan 18, 2008
PC Feature | The Orange Box
18th Jan, 2008 [Warning: Like our Portal article from December, this piece features some pretty heady discourse, and also benefits from a visit from Mr. Narrative Theory. If that stuff makes you run screaming, then feel free to run screaming. Also, if you haven't completed Half-Life 2, leave now. This contains some inhuman spoilers.] Half-Life 2 is widely and rightly regarded as a modern classic. In terms of both gameplay and artistry there have been few, if any, games in the FPS genre which ... » Read More
Jan 17, 2008
PC Feature | The Orange Box
David Speyrer was interviewed for his job at Valve on the day the original Half-Life went gold in late 1998. He started working there soon after, just as Half-Life 2 began its lengthy development. Since then, hes risen through the ranks from programmer to project lead. Now, David talks us through some of the processes that led to Half-Life 2: Episode Two being the remarkable game it is. Warning: if you havent played Episode Two yet, there are spoilers ahead. Has Episode Two taken you anywhere ... » Read More
Dec 20, 2007
PC Feature | The Orange Box
20th Dec, 2007 Gaming is an up and down experience. Some years cram top quality titles into our every orifice until were bursting with videogame joy and have excess polygons dripping messily out of our ears, while some other years… Well, some other years are 1983. In 2007 though, weve had a very good year indeed. A scarily good year in fact. One which has provided us so much brilliance on every format that its a genuine worry that the laws of karmic balance will soon bring us a plague ... » Read More
Nov 1, 2007
PC Feature | The Orange Box
Nov 1, 2007 According to Rule 34, if it exists, there is porn of it. There are some exceptions of course. For example, we're glad there aren't any nude Little Sister mods for BioShock. However, for some characters, it's only a matter of time until nakedness strikes in the form of a nude mod or patch. But really, how much time are we talking about? If you've never wondered if Alyx Vance kept her clothes on longer than Lara Croft, it's probably for the best. Otherwise, see the video, download ... » Read More
Oct 19, 2007
PC Feature | The Orange Box
Oct 19, 2007 Huzzah! The Orange Box is released today (It's already out in the US), bringing what's perhaps the best videogame series ever conceived to Xbox 360 (and PlayStation 3, eventually) bundled along with one of the greatest multiplayer mashups and the world's first perfect game. Given that Gordon Freeman's only made one visit to consoleland, with Half-Life on Xbox and PS2, we thought living-room gamers might need to catch up. Much of the info contained in this article is only gleaned ... » Read More
Oct 15, 2007
PC Feature | The Orange Box
Oct 15, 2007 Weve all become rather enamored by Portal, which has been untangling the folds of our frontal lobes since its release last week with Valves Orange Box. While it may appear simple at first glance, Portal is jammed full of subtleties, Easter eggs, and easily repeatable tag lines that have been rapidly absorbed by the Internets collective cultural consciousness. If youve been on the wrong side of the space-time continuum for the last week and have no clue what were talking about, ... » Read More
Oct 9, 2007
PC Feature | The Orange Box
Oct 9, 2007 The Orange Box goes live at 12:00 am Pacific Time on Oct 10, and 8:00 am in the UK. If you're on the beta now, prepare to own some noobs when the great unwashed come flooding in. And if you haven't preordered, you're going to need a headstart. Either way, it's time to brush up on a few of the lesser-known factors in the TF2 ... » Read More
Oct 5, 2007
PC Feature | The Orange Box
Oct 5, 2007 This is multiplayer as it's meant to be played: your enemies are mute, you're all on the same side fighting for a common goal, and conventional games are taken into new and exciting territory. The world is always better served when we work together, and never more so than when we're fragging bad ... » Read More
Aug 8, 2007
PC Feature | The Orange Box
A lot's happened in the world of PC gaming already this year. Most notable was the introduction of Microsoft's Games for Windows - Live initiative, but there have already been several high profile releases on the platform. So much so that when we went back to our 2007 PC Game feature we almost had to halve it, as many games were already on sale. But that's okay because there are plenty more waiting for their chance to conquer the charts. Here's what you should be spending your money on in the ... » Read More
Jul 26, 2007
PC Feature | The Orange Box
Having written sci-fi and horror novels such as Dad's Nuke, The Orchid Eater and The 37th Mandala, Marc Laidlaw joined Valve in 1997 during the development of the original Half-Life. He's a charming guy, and given the opportunity to speak on his specialist subject, he does so perceptively and at great ... » Read More
The Knowledge
The Orange Box
The Orange Box

Genre: Shooter
Release date: Oct 9, 2007
Published by: Electronic Arts
Developed by: Valve
10 INCREDIBLE
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