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The Orange Box




2 Dec 2009
PC Feature | The Orange Box
PC - The Orange Box - The greatest multiplayer maps of all time Now that the veneer of freshness is drying off of our copies of Modern Warfare 2, we can fully devote ourselves to complaining about the lack of dedicated servers, and just how much the maps suck because our piss poor ranking certainly isn’t due to a lack of practice and the statistical disadvantage of playing against millions of people, no! Which got us thinking: What multiplayer maps reign over all others? ... » Read More
20 Jul 2009
PC Feature | The Orange Box
PC - The Orange Box - The Top 7... evil corporations Yes, your boss is evil. The fritzy coffee machine and the copier are evil. The guy in your department who says, “long lunch today?” is pure evil. There’s probably a sub-cavern in hell with extra bubbly lava reserved for people who say “taskforce,” “mindshare,” “workflow,” “ping,” “team player,” “value add” or “pro-active.” ... » Read More
26 Jun 2009
PC Feature | The Orange Box
When the hero's mistakes end the world instead of saving it. ... » Read More
16 Jun 2009
PC Feature | The Orange Box
PC - The Orange Box - 10 characters who know smoking is cool For too long, political correctness has choked expression much like smoking might choke someone’s lungs. Back in the good old days, it was common for prominent pillars of society to be seen smoking: baseball players, gangsters, Popeye. Now it’s incredibly frowned upon, because “smoking may slowly kill you,” if you believe “proven medical facts.” ... » Read More
12 Jun 2009
PC Feature | The Orange Box
You never knew they were so wrong... ... » Read More
1 May 2009
PC Feature | The Orange Box
People like to see good triumph over evil. It's the reason Superman always wins despite getting stabbed in the face with shards of Kryptonite. Why John McClane beats a skyscraper full of heavily-armed terrorists with nothing but a string vest. And why those pesky S.T.A.R.S. agents always get the better of the T-virus. Sometimes, though, there are games brave enough to spit in the face of convention and let their no gooders go ... » Read More
11 Mar 2009
PC Feature | The Orange Box
PC - The Orange Box - The world's best game devs in their own words The secrets of their success in their own words. ... » Read More
12 Feb 2009
PC Feature | The Orange Box
PC - The Orange Box - The fantastic origins of your favorite games We are all guilty of taking game development for granted. Yes, even you, the guy who plays Call of Duty 4 and wonders why co-op wasn’t implemented. As most of us know, development is less magical and more rigorous – terrible deadlines, limited resources and limited manpower – all factor in to creating what we play for the holiday season. ... » Read More
12 Jan 2009
PC Feature | The Orange Box
PC - The Orange Box - The Top 7... Best ports on inferior systems Perhaps no other entertainment industry contains venomous fans arguing over the content of multiple versions of a solitary product.  And for good reason - games are made to be ported over to multiple consoles in order to recoup staggering losses of cash. Each console has its own strengths and its own failings. That’s why we see a frame rate glitch here or a severely neutered feature there. ... » Read More
11 Nov 2008
PC Feature | The Orange Box
The gravity gun is a godsend to Gordon Freeman throughout the Orange Box. As adept at creating impromptu platforms, bridges and makeshift shields out of whatever’s laying around City 17 as it is at blowing bits off headcrabs; it’s perhaps the most intuitive and visceral gun in games. ... » Read More
28 Aug 2008
PC Feature | The Orange Box
When we went to the Leipzig GC this year, we found ourselves in strangely familiar surroundings. Strangely, disturbingly familiar surroundings. Gravity guns at the ready...  ... » Read More
15 Aug 2008
PC Feature | The Orange Box
We’re big fans of dicking around, so when someone suggested that we attempt to reproduce a classic sitcom in Half-Life 2’s Garry’s Mod, we cited the “why the hell not” clause of our operating procedures and immediately began violating ragdolls. While our interpretation of the greatest nihilist sitcom ever may not win us any awards at machinima festivals, it can at least inspire some ironic ... » Read More
10 Jun 2008
PC Feature | The Orange Box
PC - The Orange Box - Gaming PaperCraft Our origami gurus have designed some pretty sweet papercraft figures for you to decorate your office or gaming lounge. Read more to create your own Companion Cube, Big Daddy, Gordon Freeman and Vault-Boy with our printable cutouts. ... » Read More
7 Apr 2008
PC Feature | The Orange Box
PC - The Orange Box - The Top 7... inanimate objects Inanimate objects. Wow, we must really be out of ideas, huh? It's true, at first pass this sounds absurd, open to all kinds of interpretation with an infinite number of potential entries, but after careful contemplation (i.e. shouting at one another for hours) we've come up with a list of in-game objects so desirable that every gamer should love 'em - even if all they do is sit there.For our consideration, the items have to be ... » Read More
27 Mar 2008
PC Feature | The Orange Box
PC - The Orange Box - The world's best counterfeit games Not happy with what the devs are doing with your favourite games? Then let the gamers take over production. ... » Read More
29 Feb 2008
PC Feature | The Orange Box
PC - The Orange Box - Opening The Orange Box: Portal The games world has gone bat shit over Portal. By the time you read this, there will be around 23,456 more blogs about the Weighted Companion Cube and over 1.2 million references on forums about “cake,” beating the previous record set by “the knights who say ‘Ni’” by 67 percent. Despite Valve’s sci-fi spatial puzzler clocking in at less than three hours, Portal has become a phenomenon, built on a ... » Read More
28 Feb 2008
PC Feature | The Orange Box
PC - The Orange Box - Opening The Orange Box: Team Fortress 2 Valve’s devotion to its customers, their unheard of desire to ensure that at every turn we are inescapably pleased with their product, is no more noticeable than with Team Fortress 2. Like doting mothers, they’ve been keeping tabs on how we play. Vast mountains of data stored in underground bunkers keep records of our every action - that time you were sniped on top of the bridge in 2fort? It’s in there. And all in the name of ... » Read More
18 Jan 2008
PC Feature | The Orange Box
18th Jan, 2008 [Warning: Like our Portal article from December, this piece features some pretty heady discourse, and also benefits from a visit from Mr. Narrative Theory. If that stuff makes you run screaming, then feel free to run screaming. Also, if you haven't completed Half-Life 2, leave now. This contains some inhuman spoilers.] Half-Life 2 is widely and rightly regarded as a modern classic. In terms of both gameplay and artistry there have been few, if any, games in the FPS genre which ... » Read More
17 Jan 2008
PC Feature | The Orange Box
David Speyrer was interviewed for his job at Valve on the day the original Half-Life went gold in late 1998. He started working there soon after, just as Half-Life 2 began its lengthy development. Since then, hes risen through the ranks from programmer to project lead. Now, David talks us through some of the processes that led to Half-Life 2: Episode Two being the remarkable game it is. Warning: if you havent played Episode Two yet, there are spoilers ahead. Has Episode Two taken you anywhere ... » Read More
20 Dec 2007
PC Feature | The Orange Box
20th Dec, 2007 Gaming is an up and down experience. Some years cram top quality titles into our every orifice until were bursting with videogame joy and have excess polygons dripping messily out of our ears, while some other years… Well, some other years are 1983. In 2007 though, weve had a very good year indeed. A scarily good year in fact. One which has provided us so much brilliance on every format that its a genuine worry that the laws of karmic balance will soon bring us a plague ... » Read More
The Knowledge

The Orange Box

Genre: Shooter
Published by: Electronic Arts
Developed by: Valve
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