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The Guild 2


Getting medieval on your ass

Worse though, the overall pace is positively glacial - it simply takes forever to accumulate any capital or influence. And it doesn't help that the interface is rather twitchy, using odd sequences of right clicks, left clicks, and button holds that never quite seem to do what they logically should. You get used to the controls eventually, kinda, but the initial learning curve is mostly spent fighting with the game to accomplish even simple tasks like getting a cart to go from here to there.

In the end, although it may keep you interested for a while, and some of the classes offer some interesting challenges, The Guild 2 is even more rough around the edges than the original Europa, and not nearly as deep or even as interesting. It's nicer to look at, but that's about it.

You'll love
  • Nicer looking than predecessor
  • Certain challenges
  • Good music and ambient sound
You'll hate
  • Far too limited choice of classes
  • Badly thought out interface
  • No story

 
The Knowledge
The Guild 2
The Guild 2

Genre: Strategy
Release date: Oct 12, 2006
Published by: Aspyr
Developed by: 4Head Studios
Min system requirements: WinXP, 1.8GHz CPU, 512MB RAM, DirectX 9-compatible video card
Recommended system: WinXP, 2.8GHz CPU, 1GB RAM (or better), 256MB Radeon or GeForce video card
Features: Online Multiplayer
Multiplayer Modes:
Online
8 player VS
6 DECENT
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