Anthony Puzo, son of Godfather creator Mario Puzo, has taken Paramount to court for allegedly not paying revenues on the Godfather videogame.
Puzo is claiming for $1 million in damages, after he agreed with his father in 1992 to pay up a share of revenues from any sold or rented audio-visual productions containing Godfather elements.
"In material breach of the audio-visual products agreement, Paramount has failed and refused
The funny thing about inventing a genre of videogames is that, until it becomes completely played out, every game that emulates your formula is going to be attached to your name. Games that feature a wide-open, freely explorable world, for example, will have a hard time avoiding the label of "Grand Theft Auto clone," especially if their worlds are littered with vehicles to steal and drive.
In the six years since Grand Theft Auto III, a slew of games have tried to become "the next GTA," but so
Luca Brasi sleeps with the fishes, the Don has been shot and you're the only one who can keep him alive.
One of the things the team behind The Godfather likes to brag about is how cleverly their game's plot syncs up with that of Francis Ford Coppola's 1972 gangster epic. And after playing through the game, we're inclined to agree with them.
To give Godfather fans an example of how the game ties in with the film's storyline, we've put together this little video from the PS2 version. Clocking
Electronic Arts has finally confirmed a release date of 24 March for its delayed crime game The Godfather, based on the Mario Puzo book and 1972 film of the same name.
EA originally had its videogame adaptation of the classic gangster film down for an autumn 2005 release but decided that the developer needed more time on the ambitious