Quantcast

The Godfather II

Also known as: The Godfather 2

The Godfather II

Making a Made Man has never been so much fun or quite so dangerous

On other missions there are always alternative ways to play, and watching the AI react is half the fun. The Engineer can turn off a compound’s spotlights on a night assault. Don’t take a Boozer to a bar brawl or you’ll see him downing a pint rather than coming to your aid. Smith hints that other classes of character will act even more adversely, with one category actively aiding the opposition. All the while these are ‘real’ people. You’re paying their wages; you’re upgrading them and developing their skill sets. But ultimately you’re going to need to replace them, and the only way to do that is by killing them. Convince yourself that this is ‘just business’ as you send Under Boss Harvey Datini to swim with the fishes. There are always new soldiers to recruit in this unforgiving game world.

It’s clear from this playthrough just how Godfather II is mixing sandbox action and strategy. There’s a line between using the map and jumping in at ground level, but there are so many cool elements in between that blur the boundaries and make this a far more exciting proposition than a standard GTA wannabe. “We’re not trying to compete directly with an RTS, we’re trying to take a standard action game and leverage some light RPG and strategy elements and use them to drag the gamer back to the fantasy, to develop the reason why you’re playing this game to begin with,” explains Smith.

 “We want the experience to come to you in a dynamic way. We want to use these RPG and strategy elements in a way so that you care about what you’re doing and the game’s goals. The problem with other open-world games is that there’s a lack of focus. A great game offers a clarity in what you’re trying to do, and we’re borrowing a vision to become the leader of the pack. We’re not trying to win the sandbox war – we want to bring a unique experience to the market. Your Family is your motivation. We want you to sit back at the end of the game and admire the empire you’ve put together.”

The focus is clear, then: the decisions made throughout the game on who to recruit, when to attack a rival and what to develop drive the action – creating a real purpose to the familiar GTA mix of driving, exploration and shootouts. You’re not simply playing through the game in order to unlock the next cutscene. Instead, the whole motivation for playing Godfather II is for you to explore the fantasy of running an organized crime empire that survives and profits or gets beaten down and fails, depending on the kind of choices you make. At the end of the day, it’s an empire built and funded by your actions.

There isn’t another game that’s aiming to offer such a scope of appeal; playing like GTA with all the nobs and whistles associated with an RPG, Godfather II is that rare thing – a unique game built around a famous license. The characters and story are here to discover, but the mechanics are on offer to live out your own American Dream, the ultimate fantasy. Once again, EA is making you an offer you can’t refuse.

Sep 4, 2008


 
12 Comments
Order Comments: Newest First | Oldest First
Tasty_Pasta  - 1 year 2 months ago 
I'm excited for this game. Sounds a lot better than the first one, and I enjoyed that one quite a bit.
subarugaz  - 1 year 2 months ago 
Looks interesting. didn't get a chance to play the first unfortunately. but this does look good
FancyRat  - 1 year 2 months ago 
I really liked the first one, and I like the look of this one, but I fear that this is too big for its own self. There's so much in there that I doubt most of it will be fully taken advantage of.
griever  - 1 year 2 months ago 
WOW! The first one was a crap but Godfather II seems it's going to ROCK! I love the idea of adding the RPG/Strategy element to the sandbox genre. One of the other game that came close to this concept was Scarface. I kinda wished GTA IV had it figured out already. I'm looking forward to this game!
tommy631  - 1 year 2 months ago 
This game looks like it's going to be alot of fun but like the first one IT NEEDS ONLINE MULTIPLAYER i dont feel accomplished when i do something in games if its just me sitting in a dark room not associating with anyone. The Godfather is based on family and with all these characters you can make that family. Looks good but i might just rent it if its not online co-op with all my friends not just one other. Please EA LET ME PLAY WITH MY FRIENDS THIS TIME AROUND!
mreynolds  - 1 year 2 months ago 
The graphics look like crap but the first one wasnt pretty either but still entertaining
mreynolds  - 1 year 2 months ago 
The graphics look like crap but the first one wasnt pretty either but still entertaining
MW3M  - 1 year 2 months ago 
Its beginning to look really impressive, but does the game really need the Godfather II license to make it work?

I think not...
Foo456789  - 1 year 2 months ago 
i just hope that this game has a desent live some of the games i have the live is terrible.
eastsider  - 1 year 1 month ago 
I LoveD the First One . Mafioso!
I Just Hope This Game Will Have At least Radio Stations. So It WOnt Be Dat Boring To Cruise Around. oh N Drive-bys will Be Nice.
gammagon  - 11 months 9 days ago 
damn! i can't wait until this comes out, I loved the first game.
Makk_Mizzy  - 10 months 16 days ago 
I LIKED THE FIRST ONE AND I READ THE ARTICLE ON THIS ONE AND I LIKE THE IDEA OF PUTTING IN WORK,ORGANIZING, AND BUILDING YOUR FAMILY AND LIKE THAT RPG SENSE OF THE GAME! I PAYED THIS OFF RESERVE TOO! HURRY UP GF2!
This video player requires Flash 9 Player or later. Please download the latest Flash Player.
The Knowledge
The Godfather II
The Godfather II

Genre: Action
Release date: Apr 7, 2009
Published by: Electronic Arts
Developed by: EA Redwood Shores
Min system requirements: XP, 2.8Ghz CPU, 1Gb RAM, 9Gb hard drive space, 256Mb video card
Multiplayer Modes:
Offline
1 player SOLO
Online
16 player VS