Notorious bank robber John Dillinger was gunned down by FBI agents in 1934, but his fame lives on. And that is causing some problems for game publisher Electronic Arts.
Godfather II includes a bonus trailer on the game disc but it's not for some upcoming EA game - it's for Dead Space, the survival horror game released last fall. Why put an old trailer on your game disc and bypass an opportunity to promote a new product? Well, there's a few reasons.
Following EA's earlier announcement that the Don Control mode will be available in the Godfather II's multiplayer game, the publisher has released new shots showing the mode in action.
EA has released a new developer blog for their upcoming title, The Godfather II. In the blog that can be read below, Creative Director Mike Perry offers up some strategies for being a successful Don. The Godfather II is scheduled to release on April 7 for Xbox 360, PS3, and PC, and is rated M for Mature.
As a Don in the Corleone family, The Godfather II allows players to carve out their own story of deception, betrayal, and conquest in a 1960's organized crime world. Interacting closely with major characters, your story will interweave with many of the key events from the film, such as the meeting of the Don's in Cuba, blackmailing Senator Geary, and the Senate investigation of organized crime. Players will have to invest in their family, manage their business, and reach out to corrupt officials – all of which is done through the revolutionary Don's View. The Don's View is a 3D representation of the player's criminal empire; it allows them to coordinate their strategy, plan hits on rival made men, attack enemy rackets, and much more.
WorthPlaying writes: "Inspired by the film and Mario Puzo's Corleone family drama, The Godfather II game goes beyond the film's story by setting players in the world of organized crime in 1960s Florida, Cuba and New York. Delayed a few weeks back, EA has confirmed a new release date for North American and Europe..."
Following on from last week's news that The Godfather II had been delayed until the first quarter of fiscal 2010, the EA Store is now listing the title for release on April 10th.
Joystiq writes: "EA has revealed that its ambitious sequel, The Godfather II, won't be making its release later this month, stating that the game will instead arrive at retail sometime during the 2010 fiscal year. EA said the reason for this delay is to generate more excitement about the title and to help it capitalize more on the major release. Let's hope the extra time spent on developing the game really makes it as buzzworthy as EA hopes it will be".
VG247: Godfather II senior producer Joel Wade has told of his disappointment over the original's reviews, and felt the team were being punished purely on the basis they were doing something new with the hallowed franchise.
CVG writes: The Godfather II team isn't taking it easy now it's pretty much wrapped up development of the game, telling us that it's already at work on post-release content.
Electronic Arts Inc. and Paramount Digital Entertainment today announced that The Godfather II videogame is set for release in the UK on March 6th. The Godfather II allows players to both act like a mobster and think like a Don, by immersing them in a 1960's organized crime world. As a Don, players can build a crew and grow their family in an effort to become the most powerful mob syndicate in America. Players will be able to choose how and when to use their Made men, either by commanding them directly in battle as part of their crew, or by sending them to do a job in another part of the world – bombing rival family rackets, attacking their businesses, or defending your own.
EA sends a sneak peek at a new upcoming developer blog from the team behind Godfather II. GamingBits is the first place you'll get to read Creative Director Michael Perry's "Made Men" blog posting on the game, as well as see two new screenshots.
Gameplayer spoke with Glen Schofield, the head of the studio working on upcoming horror sci-fi game Dead Space, who gave them the scoop on EA's planes for the middleware's future.
MTV Multiplayer writes: "You won't be strangling store owners with your Wiimote anytime soon, readers.
Speaking to VideoGamer.com during a first look reveal of the game, Hunter Smith, the game's executive producer at EA's Redwood Stores studio, said that most gamers don't have 80 to 100 hours to dedicate to anything, referencing Rockstar's approach with rival sandbox gangster game Grand Theft Auto IV.
Electronic Arts and Paramount Digital Entertainment today revealed the first details of The Godfather II videogame, the sequel to the 2007 multi-platinum hit. Inspired by the film and Mario Puzo's Corleone family drama, The Godfather II game goes beyond the film's story by setting players in the world of organized crime in 1960's Florida, Cuba and New York.