Skyrim is the fifth game in the Elder Scrolls series, but it doesn’t tell you much about its backstory. Not in obvious ways, anyway. After all, how would you rather start a game: with a history lesson, or with dragons setting people on fire?
Still, if you've spent a hundred hours in Oblivion or Morrowind, it's only natural to wonder what's happened to your old stomping grounds. That information is scattered throughout Skyrim's books and dialogue, but with no frame of reference, piecing all the events and dates together can be daunting. To give you some foundation, here's a summary of what's happened since you last visited Tamriel...
Tsk. Bugs, eh. In games. Nothing worse. They're not meant to be there. But sometimes they are and that's where they stay until Mr Developer stops fiddling with his massive beard and decides to do something about it. And he always does something about it because he knows otherwise gamers will just refuse to play his broken piece of programming ever again. Because unlike developers, gamers actually have standards. Although that's not actually true. Because sometimes we'll happily play a game - even love a game - that has more bugs than an 80s rap jam.
Like what games exactly? Like these games exactly. The Top 7... horrendously buggy games we loved anyway.
The wait for Skyrim has proved too much for one man, who's lost his marbles and decided to fill the time with the creation of something so monumentally daft, for once we're lost for words. Our Highlight of the Week has to be the small section reproduced here, but the whole video is definitely worthy of your time (if you can stomach its campness) so do check it out here when you're done.
They actually got paid for that crap, you know
It’s not easy being a horse, especially a diabetic horse who loves sugar cubes and games. As a proud member of the Equidae family, I don’t give a damn about the new protagonist in Assassin’s Creed II or the stupid non-animal flying device he’ll pilot. I just want to know if Ezio will be riding a freaking horse through the Tuscan countryside. Will he get to mount a Salerno, or perhaps a San Fratello?
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Fallout 3 is more than just a sequel to one of the most beloved PC RPG series ever - it's also a spiritual successor to The Elder Scrolls IV: Oblivion, probably the single most ginormous game of the current console generation. Created by Bethesda, the same developer behind that sprawling fantasy epic, Fallout 3 has some pretty huge shoes to fill - but judging by what we've seen so far, it took one look, scoffed and is currently at work on an
“We’re in the era of casual games, and it’s time to say ‘this is for the hardcore gamer’,” says Hideo Kojima, creator of Metal Gear Solid 4. “So it’s really, really important [MSG4] succeeds.” Has he got a point? With budgets spiraling (a decent next-gen title costs anywhere from $20-40 million) companies are becoming more risk-averse, keener on pumping out sure things than trying out new