This new batch of shots from The Crossing, an intriguing game that promises "crossplayer" gameplay, hints at a Counter-Strike style cops-versus-criminals set-up - you can clearly see some bandana-wearing bad guys trading lead lozenges with armor-clad police. Solid details are still scarce but these screens are giving us a few theories about how The Crossing will work.
The Crossing is developed by Arkane, who created Dark Messiah of Might and Magic. Dark Messiah featured a nifty multiplayer mode that took place over a series of linked maps - the action started in a map located dead in the middle, with two farther maps on either side, and each team's base was located in the maps farthest away. The winning team pushed the losing side back through the series of maps, towards their base location. And you could only win the match by taking the other team's base.
Forgive us if you struggled to make sense of all that, but here's how we reckon it'll influence The Crossing. We've already discovered that it'll take place in a bleak Parisian future where anarchy has taken hold of the city, and so we're expecting to see Arkane's "crossplay" innovation focusing on running battles between military forces and street thugs, spread out across several locations which link into each other, with the location and objectives changing as each game is won or lost.




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