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Tabula Rasa


Tabula Rasa - updated impressions

Upcoming MMO brings sci-fi shooting to the online role-playing scene

Combat seems more action oriented, and what we saw looked more like mission from a first-person shooter than your typical MMO quest. With no NPCs sporting boxes of scrolling text to glaze over, friendly and enemy soldiers battled it out in the background as drop ships continued to bolster each side with reinforcements.

But stat-loving junkies should note that Tabalu Rasa will be a “die-roll” RPG at heart. As you mouse over enemies, your reticle will “stick” to targets with a slick auto-targeting system. Whether or not each of your shots hit, and how much damage they do, will depend on factors ranging from cover to your character’s stats/skills.

Above: This guy looks super serious. Don’t bother '/dancing' with him

Like just about every upcoming MMO, Tabula Rasa promises to take gamers past the level grind with new takes on staples of the genre. Garriott wants you to “feel the ebb and flow of battle, to feel that your actions have consequences.” But until we get our hands on a playable demo of the game, we’ll have to settle for seeing some sharp screens from this half-twitch, half-die-roll hybrid that looks ready to marry elements from shooter and MMO genres. Click on the Images and Movies tabs above for the latest.


 
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The Knowledge

Tabula Rasa

Genre: Role Playing
Expected release date: 10/19/2007
Published by: NCSoft
Developed by: Destination Games
Designer: Richard Garriott
Min system requirements: 2.5 GHz Pentium 4, 512MB RAM, ATI Radeon 9600/NVIDIA GeForce FX5700 w/128MB of VRAM, broadband
Recommended system: 3.5 GHz Pentium 4 or equivalent, 2GB RAM, ATI Radeon x1800 or NVIDIA GeForce 7800 series video card
Multiplayer Modes:
Online
MMO player MMO
1000s player MMO
8 GREAT
Read the review
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