Whether you're sniping enemies from a distance with a long-range rifle or charging in to discharge shotgun shells in their face, Tabula Rasa’s hybrid-combat works well. The way the game handles the spawning of hostile and friendly NPCs also contributes a great deal to the game’s more action-oriented feel. Instead of materializing out of no where, giant drop ships swoop in from the sky, dropping off both hostile and friendly units that battle for control points of locations, making you feel like you're part of an epic, ongoing battle.
It seems like Tabula Rasa has achieved the balance between gunplay and RPG elements that Star Wars Galaxies struggled with. But even though its new take on combat is refreshingly smooth and fast-paced, we found ourselves somewhat disappointed with the design of Tabula Rasa’s early areas.




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