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Sword of the Stars


Close encounters of the turbo turn-based kind

On the other hand, your only recent alternative for turn-based space strategy is Galactic Civilizations II, a relative brute of a game feature-wise (though it sorely lacks multiplayer). If the prospect of spending a dozen minutes or more mulling over a turn threatens to make you wet yourself, skip that one and pick up Sword of the Stars instead. It's a snap to learn and a breeze to play, whether tackling one of its half-dozen goal-driven scenarios or wrangling with a few friends online.

You'll love
  • Breakneck turn-based game
  • Online play (first of its kind)
  • Just-the-facts interface
You'll hate
  • Missing interface options, summary screens
  • Shallow real-time combat options
  • Patchtacular

 
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The Knowledge

Sword of the Stars

Genre: Strategy
Release date: Aug 22, 2006
Published by: Destineer
Developed by: Kerberos Productions
Min system requirements: PIII 1GHz or equivalent, 512MB RAM, DirectX 8 video card
Recommended system: P4 1.5GHz or equivalent, 1GB RAM, 1GB HD space, DirectX 9 video card
Multiplayer Modes:
Offline
8 player VS
Online
8 player VS