<?xml version="1.0" encoding="utf-8"?>















<rss version="2.0">
	<channel>
		
			
			<title>GamesRadar - Supreme Commander</title>
	    	<link>http://www.gamesradar.com/pc/supreme-commander/g-20060331145737401082</link>
	    	<description></description>
	    	<language>en</language>
	   	
		
			<item>
				
					
    				
    				
    					<title>Direct2Drive $5 Sale Goes to War (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-406713.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/406000/406713_1_hs.jpg" /&gt;&lt;br /&gt;D2D is onto the fifth and final week of it&#039;s 5 Year Anniversary $5 Game Sale, this time giving several war titles the Lincoln treatment.
 &lt;br&gt; 
 &lt;br&gt; Highlights include 90% off Battlestations: Pacific and over 80% off on titles Company of Heroes Gold and Supreme Commander Gold.
 &lt;br&gt; 
 &lt;br&gt; Ten games in all fill the war list, with 20 other titles from all genres still being offered at $5 including Bioshock, Mount &amp;amp; Blade and The Chronicles of Riddick: Assault on Dark Athena.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Oct 7, 2009
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Square Enix Signs Gas Powered Games, Supreme Commander 2 Announced (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-230258.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/230000/230258_1_hs.jpg" /&gt;&lt;br /&gt;WorthPlaying writes: &amp;quot;In its goal to increase western development efforts aimed for the global markets, Square Enix has signed a strategic partnership with Gas Powered Games and announces development has begun on the next installment in Supreme Commander real-time strategy series.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Nov 12, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>360 Version of Supreme Commander Delayed (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-127160.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/127000/127160_hs.jpg" /&gt;&lt;br /&gt;TXB reports: Today we have received notice that Aspyr has decided to delay the launch of the Xbox 360 Version of Supreme Commander. The previous launch date was set for the first part of April, but at this time an updated launch date has not yet been announced. All we do know is that together with their partners Gas Powered Games and Hellbent Games, Aspyr still plans to release Supreme Commander later this spring or early summer&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Mar 24, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>THQ chooses GamersGate for PC digital distribution (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-100461.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/100000/100461_hs.jpg" /&gt;&lt;br /&gt;GamersGate press release:
 &lt;br&gt; &amp;quot;New York, USA (January 16, 2007) Â¿ Leading global download portal GamersGate announced today that it has entered an extensive PC digital distribution partnership with publisher giant THQ Inc.
 &lt;br&gt; 
 &lt;br&gt; The initial agreement includes worldwide access, excluding Australia and New Zealand, to Company of Heroes&amp;#174;: Opposing Fronts and Supreme Commander&amp;#174;: Forged Alliance as well as the original titles Company of Heroes&amp;#174; and Supreme Commander.
 &lt;br&gt; 
 &lt;br&gt; In addition, several catalog titles like S.T.A.L.K.E.R.: Shadow of Chernobyl and Full Spectrum Warrior&amp;#174; will be made available on the platform as well as recently released Juiced 2: Hot Import Nights and upcoming Frontlines: Fuels of War.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jan 16, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Yahoo Games: Game of the Year 2007  (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-95281.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/95000/95281_hs.jpg" /&gt;&lt;br /&gt;Yahoo has announced their Games of the Year awards, which culminated in their 2007 Overall Game of the Year. Here are the categories, winners and runners-up:
 &lt;br&gt; 
 &lt;br&gt; Â¿ Best Action Adventure Game: Super Mario Galaxy
 &lt;br&gt; Â¿ Runners-Up: Assassin&#039;s Creed, The Orange Box
 &lt;br&gt; 
 &lt;br&gt; Â¿ Best Online Multiplayer Game: Halo 3
 &lt;br&gt; Â¿ Runners-Up: Call of Duty 4, World of Warcraft: The Burning Crusade
 &lt;br&gt; 
 &lt;br&gt; Â¿ Best Racing Game: Forza Motorsport 2
 &lt;br&gt; Â¿ Runners-Up: DiRT, Project Gotham Racing 4
 &lt;br&gt; 
 &lt;br&gt; Â¿ Best Sports Game: skate
 &lt;br&gt; Â¿ Runners-Up: FIFA 08, Madden NFL 08
 &lt;br&gt; 
 &lt;br&gt; Â¿ Best Shooter: BioShock
 &lt;br&gt; Â¿ Runners-Up: Call of Duty 4, Halo 3
 &lt;br&gt; 
 &lt;br&gt; Â¿ Best Party Game: Rock Band
 &lt;br&gt; Â¿ Runners-Up: Guitar Hero III, Warioware: Smooth Moves
 &lt;br&gt; 
 &lt;br&gt; Â¿ Best Role-Playing Game: Mass Effect
 &lt;br&gt; Â¿ Runners-Up: The Witcher, World of Warcraft: The Burning Crusade
 &lt;br&gt; 
 &lt;br&gt; Â¿ Best Strategy Game: Supreme Commander
 &lt;br&gt; Â¿ Runners-Up: Puzzle Quest: Challenge of the Warlords, World in Conflict
 &lt;br&gt; 
 &lt;br&gt; Â¿ Best Overall Game: Super Mario Galaxy
 &lt;br&gt; Â¿ Runners-Up: BioShock, Rock Band&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Dec 25, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>ActionTrip's 2007 Game of the Year (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-95237.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/95000/95237_hs.jpg" /&gt;&lt;br /&gt;ActionTrip&#039;s 2007 Game of the Year voting poll registered 10673 participants. 1809 registered users voted for Call of Duty 4, 1279 for Halo 3, 1192 for Assassin&#039;s Creed, 837 for &amp;quot;None of the Above&amp;quot;, 716  for BioShock, 710 for Crysis, 627 for The Orange Box, and so on.  The rest of the results can be viewed in ActionTrip&#039;s voting poll section.
 &lt;br&gt; 
 &lt;br&gt; Â¿ People&#039;s Choice: Call of Duty 4: Modern Warfare
 &lt;br&gt; Â¿ Runners-up: Halo 3, Assassin&#039;s Creed, Crysis, Half-Life 2: The Orange Box
 &lt;br&gt; 
 &lt;br&gt; Â¿ Game of the Year (ActionTrip Staff): Portal
 &lt;br&gt; Â¿ Runners-up: Mass Effect, Halo 3, BioShock, Call of Duty 4: Modern Warfare, The Witcher
 &lt;br&gt; 
 &lt;br&gt; Â¿ Best Action Game: Halo 3
 &lt;br&gt; Â¿ Runners-up: Call of Duty 4: Modern Warfare, Half-Life 2: The Orange Box, God of War II, BioShock, Crysis
 &lt;br&gt; 
 &lt;br&gt; Â¿ Best Strategy Game: World in Conflict
 &lt;br&gt; Â¿ Runners-up: Supreme Commander, Command &amp;amp; Conquer 3: Tiberium Wars
 &lt;br&gt; 
 &lt;br&gt; Â¿ Best RPG: Mass Effect
 &lt;br&gt; Â¿ Runners-up: The Witcher, Neverwinter Nights 2: Mask of the Betrayer
 &lt;br&gt; 
 &lt;br&gt; Â¿ Best Sports Game: FIFA 08
 &lt;br&gt; Â¿ Runners-up: SSX Blur, NHL 08, Winning Eleven: Pro Evolution Soccer 2008
 &lt;br&gt; 
 &lt;br&gt; Â¿ Best MMOG: World of Warcraft: The Burning Crusade
 &lt;br&gt; Â¿ Runners-up: Tabula Rasa, The Lord of the Rings Online: Shadows of Angmar
 &lt;br&gt; 
 &lt;br&gt; Â¿ Best Rhythm/Music Game: Rock Band
 &lt;br&gt; Â¿ Runners-up: Guitar Hero III: Legends of Rock
 &lt;br&gt; 
 &lt;br&gt; Â¿ Babe of the Year: Joanna Krupa&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Dec 25, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>X-Play Best of 2007: Game of the Year and Category Winners (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-93680.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/93000/93680_hs.jpg" /&gt;&lt;br /&gt;The decision is in and the staff of G4 X-Play has named its Game of the Year!&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Dec 18, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Overlord, Jericho To Get amBX Support (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-84452.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/84000/84452_hs.jpg" /&gt;&lt;br /&gt;Philips and Codemasters today announced that amBX patches will be available for Codemasters titles Overlord on November 16th, and Clive Barker&#039;s Jericho by the end of the year.
 &lt;br&gt; 
 &lt;br&gt; Shorthand for &#039;ambient experiences&#039;, amBX extends the gaming experience by allowing developers to use light, color, sound, rumble and air flow through enabled devices like LED colour-controlled lighting, rumble peripherals and variable speed desktop fans.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Nov 15, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Will Supreme Commander work on Xbox 360? (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/supreme-commander/news/will-supreme-commander-work-on-xbox-360/a-20071113105236311046/g-20060331145737401082</link>
				    
				
				
				    
    				
						
					    
					    	<description>Nov 13, 2007

Epic PC RTS Supreme Commander has been re-confirmed for Xbox 360 - though it&#039;s making the trip to console without its original developer and publisher.

The Total Annihilation spiritual sequel was developed by Gas Powered Games and published by THQ earlier this year, and received high praise for its stupidly-big battles and no-frills approach to RTS combat.

The 360 versions is being published by Aspyr and co-developed by Hellbent games in Vancouver. We hope it&#039;s up to the task ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Nov 13, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Supreme Commander Confirmed for Xbox 360 in 2008 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-82626.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/82000/82626_hs.jpg" /&gt;&lt;br /&gt;Officially confirming previous statements by Chris Taylor of Gas Powered Games, publisher Aspyr Media has announced that PC real-time strategy title Supreme Commander is in the works for Xbox 360. Vancouver-based Hellbent Games, founded in 2006 by former Rockstar Vancouver/Barking Dog Studios designer Christopher Mair, will be handling the port.
 &lt;br&gt; 
 &lt;br&gt; Due in early 2008, the Xbox 360 port of the game will feature newly-created units, maps, multiplayer modes, and interface and HUD elements. Xbox Live-based online multiplayer will of course be supported.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Nov 12, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Console version of Supreme Commander in development (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-76502.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/76000/76502_hs.jpg" /&gt;&lt;br /&gt;Developer says Xbox 360 is &amp;quot;platform of choice&amp;quot;.
 &lt;br&gt; 
 &lt;br&gt; The developer behind PC RTS Supreme Commander has confessed that he is working on a console version of the game.
 &lt;br&gt; 
 &lt;br&gt; In an interview with Pro-G, Chris Taylor, founder of Gas Powered Games and the man behind Dungeon Siege, classic PC RTS Total Annihilation and its recent spiritual successor Supreme Commander, said that the Xbox 360 would be the most likely console destination for the game because &amp;quot;it&#039;s the platform of choice for moving stuff from the PC&amp;quot;.
 &lt;br&gt; 
 &lt;br&gt; Speaking on the issue of controls with RTS games on consoles, Taylor said: &amp;quot;I use the football analogy. The first RTS game was the kick and then we had to take the ball a few more yards down the field every iteration. We&#039;re getting closer and closer to that touchdown. We may be a few more iterations of the UI and interface before we get there.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Oct 22, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Supreme Commander back in Forged Alliance (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/supreme-commander/news/supreme-commander-back-in-forged-alliance/a-200706281655833009/g-20060331145737401082</link>
				    
				
				
				    
    				
						
					    
					    	<description>Gas Powered Games has moved quickly to follow up Supreme Commander&#039;s release in February with Supreme Commander: Forged Alliance, which is due this November.

Forged Alliance is more expansion rather than full-blown sequel. THQ explains it&#039;s a standalone title that&#039;s compatible with the original RTS &#034;enabling all-new strategic options.&#034;

The game follows the story of the original title in the aftermath of the Infinite War, and features a new single-player campaign, a new faction and over 100 ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jun 28, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>No DirectX 10 Supreme Commander (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-41032.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/41000/41032_hs.jpg" /&gt;&lt;br /&gt;The GPGnet Forums have word that there are no plans to implement DirectX 10 support in Supreme Commander:
 &lt;br&gt; &amp;quot;Despite the best efforts of our own team and our partners from Microsoft and Nvidia, the timing simply did not line up. The availability of DX10 hardware, final releases of Vista itself, and the solid drivers simply did not line up with the necessary time frames in our development cycle. Having missed that window, our dev team has focused on graphical improvements that will benefit a far wider audience than the still very small but growing segment of Vista users with DX10 compatible cards. Having missed that window, the resources necessary to integrate the tech do not make sense compared to what can be accomplished for that greateraudience.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								May 22, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Chris Taylor: Interview (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/chris-taylor-interview/a-2007043014102879021/g-20060331145737401082</link>
				    
				
				
				    
    				
						
					    
					    	<description>Sitting down with Chris Taylor is never a dull interview; his always-enthusiastic approach and politically incorrect jokes are a far cry from your average PR dribble, plus he managed to burn our throats last year with his dangerous French liquor, which was fun.

We recently sat down with the RTS legend to talk about his new console project, which he says is different from everything out there and will appeal to everyone from his kids to old ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Apr 30, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Build a theater of war for Supreme Commander (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/build-a-theater-of-war-for-supreme-commander/a-200704161530198012/g-20060331145737401082</link>
				    
				
				
				    
    				
						
					    
					    	<description>Youve blasted through the campaigns and have nightmares about sentient war-robots lazering a hole in your brain. At once youre both excited by and horrified to think about the future artillery that destroyed your weekends and free time and now youre ready to just move on. Maybe youll dabble in Command &amp; Conquer 3? Well, you should probably back off now, &amp;lsquo;cause were about to show you something that will have you crawling back to one of the hugest RTS of our time; making your own content. ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Apr 16, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Do your homework (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/do-your-homework/a-20070323114818448095/g-20060331145737401082</link>
				    
				
				
				    
    				
						
					    
					    	<description>Supreme Commander&#039;s GPG Net just got a facelift on March 20 with a neat map that shows the locations of players and ongoing matches all around the world. But our favorite (and most used) feature is still the Replay Vault, which lets you watch saved matches from the world&#039;s top-ranked players.

We were tired of getting rushed, bombed, and blasted to smithereens, so we decided to take a closer look at a match featuring Eschez, the number one ranked Supreme Commander player in the world, to see ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Mar 23, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Supreme Commander - Match replay 03-21-07  (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/supreme-commander/videos/g-20060331145737401082/v-2007032113253351026</link>
				    
				
				
				    
    				
				    
				    	<description>This game&#039;s RTS battles rage across an entire world all at the same time. Can you keep a tactical handle on the sci-fi carnage?</description>
				    
				
				<category>video</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Mar 21, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>GPGnet World Map added to Supreme Commander (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/supreme-commander/news/gpgnet-world-map-added-to-supreme-commander/a-20070320115635161081/g-20060331145737401082</link>
				    
				
				
				    
    				
						
					    
					    	<description>A new patch for Gas Powered Games&#039; RTS introduces the Google Map-style feature that GPG&#039;s Chris Taylor revealed was in the pipeline earlier this ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Mar 20, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Supreme Commander Outsells WoW (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-28556.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/28000/28556_hs.jpg" /&gt;&lt;br /&gt;Supreme Commander managed to outsell Blizzard&#039;s World of WarCraft in its first week. Here are the NPD&#039;s top-10 best selling US PC games for February 18 - February 24th.
 &lt;br&gt; 
 &lt;br&gt; 1) World Of Warcraft: Burning Crusade Expansion Pack - Vivendi $36
 &lt;br&gt; 2) Supreme Commander - THQ - $48
 &lt;br&gt; 3) World Of Warcraft - Vivendi - $20
 &lt;br&gt; 4) The Sims 2 - Electronic Arts - $37
 &lt;br&gt; 5) The Sims: Life Stories - Electronic Arts - $35
 &lt;br&gt; 6) The Sims 2 Pets Expansion Pack - Electronic Arts - $30
 &lt;br&gt; 7) Battlefield 2142 - Electronic Arts - $39
 &lt;br&gt; 8) Deal or No Deal - Global Star Software (Take 2) - $20
 &lt;br&gt; 9) MS Age Of Empires III - Microsoft $48
 &lt;br&gt; 10) MS Flight Simulator X Deluxe - Microsoft $67
 &lt;br&gt; 
 &lt;br&gt; But the Burning Crusade still managed to take the top spot&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Mar 8, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Google Maps-style feature for Supreme Commander (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/supreme-commander/news/google-maps-style-feature-for-supreme-commander/a-20070302124220575091/g-20060331145737401082</link>
				    
				
				
				    
    				
						
					    
					    	<description>Gas Powered Games has unveiled a Google Maps-style feature for its recently released RTS Supreme Commander that will shortly be released for the game in a patch.

FiringSquad.com reports that the developer has built a map of Earth via which players can discover stats on any registered Supreme Commander player. In addition, the map can show the likes of multiplayer matches currently in progress - which it&#039;s said you can join in with by clicking on the match location - and the Supreme Commander ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Mar 2, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Supreme Commander - Experimental Units 03-02-07 (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/supreme-commander/videos/g-20060331145737401082/v-20070302123832190013</link>
				    
				
				
				    
    				
				    
				    	<description>This game&#039;s RTS battles rage across an entire world all at the same time. Can you keep a tactical handle on the sci-fi carnage?</description>
				    
				
				<category>video</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Mar 2, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Supreme Commander - Strategy Boot Camp, Day Two (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/supreme-commander-strategy-boot-camp-day-two/a-2007022211542704032/g-20060331145737401082</link>
				    
				
				
				    
    				
						
					    
					    	<description>Welcome back to your Supreme Commander training, recruit. Your time with us is nearly complete. Before you can graduate from our little strategic academy, however, youll need to master these last three pieces of advice and learn how to fight your way out of the three most frequently faced dangerous battlefield scenarios by Supreme Commanders around the universe.  Lets proceed, shall we?

Should I use the big gun or the even bigger gun?

It&#039;s obvious, but critical: familiarity with your ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Feb 22, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Supreme Commander - Strategy Boot Camp, Day One (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/supreme-commander-strategy-boot-camp-day-one/a-20070221144746249081/g-20060331145737401082</link>
				    
				
				
				    
    				
						
					    
					    	<description>You don&#039;t know Supreme Commander. You may rock at every Real-time Strategy game ever created, but you aren&#039;t prepared for the sheer size and scope of Supreme Commander. However, we can fix that. We talked right to the folks at developer Gas Powered Games, and they gave us a strategy brain dump. Just for you.

So wipe those Pop-Tart crumbs off your chin and throw away your year&#039;s supply of Mountain Dew. It&#039;s time to get into strategic shape and become an army of one. Today, we&#039;ll provide you ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Feb 21, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Supreme Commander (Review)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/supreme-commander/review/supreme-commander/a-20070215155249342019/g-20060331145737401082</link>
				    
				
				
				    
    				
						
					    
					    	<description>Were turning the PC off now, just in case the sentient robots inside break out. Supreme Commander does funny things to your mind; its bombastic future-war could drive you to distraction. Or outright delusion.

Tonight was the last straw. Were fairly certain the computer-controlled enemy commander just played a trick on us. The bait was a small group of light tanks leaving its base, as well as the cover of its anti-air flak cannons. It was heading toward a remote resource point. We couldnt sit ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>review</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Feb 20, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>The experimental units of Supreme Commander (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/the-experimental-units-of-supreme-commander/a-200702161351260061/g-20060331145737401082</link>
				    
				
				
				    
    				
						
					    
					    	<description>There are many ways you can lay the smack down in uber-RTS, Supreme Commander. If you want to keep progressing in your campaigns of destruction, you better figure out how to use the Experimental Units, &#039;cause when you do, your enemies are in for a world of hurt. And then ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Feb 16, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
   						<title>Supreme Commander (Screenshots)</title>
    				
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/supreme-commander/screenshots/g-20060331145737401082</link>
				    
				
				
				    
    				
				    
				    	<description></description>
				    
				
				<category>screenshot</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Feb 16, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Supreme Commander - new trailer 02-12-07 (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/supreme-commander/videos/g-20060331145737401082/v-200701400000000000002235</link>
				    
				
				
				    
    				
				    
				    	<description>This game&#039;s RTS battles rage across an entire world all at the same time. Can you keep a tactical handle on the sci-fi carnage?</description>
				    
				
				<category>video</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Feb 12, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Supreme Commander single-player demo (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-24251.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/24000/24251_hs.jpg" /&gt;&lt;br /&gt;A playable demo for Supreme Commander is now online, allowing the chance to take this futuristic real-time strategy game by Gas Powered Games for a spin. This demo allows you to test the Cybran Nation, one of the game&#039;s three playable factions in the early stages of the single-player campaign, as well as a skirmish map entitled &amp;quot;Finn&#039;s Revenge&amp;quot; in three different difficulty levels.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Feb 6, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Microsoft striving for simultaneous Vista, 360 releases (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-20780.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/20000/20780_hs.jpg" /&gt;&lt;br /&gt;Microsoft is hoping to see more titles released simultaneously on the Xbox 360 and Vista platforms, according to Rick Wickham, director for the Windows Gaming business.
 &lt;br&gt; 
 &lt;br&gt; Wickham indicated that a number of PC and Xbox 360 titles will launch at the same time this year, although he added that it was essentially a decision left to individual third-party publishers.
 &lt;br&gt; 
 &lt;br&gt; The initiative is just one of many designed to marry the two platforms, along with games that are playable across both formats and the adoption of Xbox Live features into PC gaming. 
 &lt;br&gt; 
 &lt;br&gt; Achievement points, a key aspect of Xbox Live play, are also set to be incorporated into PC games and Windows Vista over the coming year.
 &lt;br&gt; 
 &lt;br&gt; Microsoft hopes to entice a majority of game developers to release titles under the Games for Windows branding, building a portfolio of titles. Games on show at the event included Crytek&#039;s Crysis, Funcom&#039;s Age of Conan, Flagship Studio&#039;s Hellgate: London and Gas Powered Games&#039; Supreme Commander.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jan 24, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Supreme Commander - faction playtest (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/supreme-commander/preview/supreme-commander-faction-playtest/a-2007010917203225058/g-20060331145737401082</link>
				    
				
				
				    
    				
						
					    
					    	<description>Turquoise waypoints angle like zigzag avionics over flak-lit terrain zoomed mile-high: ETA 1:33. Perfect. we pull the trigger on a squad of spider-legged siege bots (they&#039;ll scamper north to scout a fog-cloaked resource field) then drop back low, panning a few hundred feet over desiccated riverbeds and scrub-covered hills before finding our base - a plateau tattooed with power plants feeding circuit-riddled factories, generators, fabricators, turbines, and missile launchers.

By the river, our ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>preview</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jan 11, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Supreme Commander - hands-on (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/supreme-commander/preview/supreme-commander-hands-on/a-200701031427893018/g-20060331145737401082</link>
				    
				
				
				    
    				
						
					    
					    	<description>That was unexpected. Facing off against three other players - Red, Green and Blue - we&#039;ve just been defeated. And it was going so well: we&#039;d been conducting constant, searching raids against all our opponents. We&#039;d made steady progress - taking out our enemies&#039; production facilities scattered all over the ice-plains.

And then, trouble. A UFO slowly looms across the screen. Our anti-air batteries are weak and barely scratch its surface. The UFO&#039;s metal shell opens. A single laser fires from its ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>preview</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jan 4, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>New Supreme Commander Teaser (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/supreme-commander/news/new-supreme-commander-teaser/a-20061212112327746013/g-20060331145737401082</link>
				    
				
				
				    
    				
						
					    
					    	<description>Christmas has come early this year. To keep us patiently waiting for Supreme Commander in 2007, Chris Taylor and Gas Powered Games have given us a new trailer for their sci-fi strategy game. The clip is a teaser at a modest 45 seconds, but shows how the player is more than just an unseen presence in the midst of battle. Check the Movies tab above, launch the video player, and select &#034;Supreme Commander- trailer ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Dec 12, 2006
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Learn to be Supreme Commander (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/supreme-commander/news/learn-to-be-supreme-commander/a-2006112010200662051/g-20060331145737401082</link>
				    
				
				
				    
    				
						
					    
					    	<description>This fresh gameplay footage from Supreme Commander, the spiritual successor to RTS cult hit Total Annihilation, isn&#039;t just for show - it&#039;s a voiced walkthrough of some of the basic tasks and procedures you&#039;ll be undertaking when the game&#039;s released for PC next year. Hit the Movies tab above and select &#034;Supreme Commander - tutorial 11-20-06&#034; to watch the educational ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Nov 20, 2006
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Supreme Commander shots (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/supreme-commander/news/supreme-commander-shots/a-20060801103926772083/g-20060331145737401082</link>
				    
				
				
				    
    				
						
					    
					    	<description>THQ has released a few new shots of its futuristic real-time strategy game Supreme Commander, which illustrate the diversity of terrain we&#039;ll be able to expect from the game when it&#039;s released early next year.

The game is set in the 37th Century in a world torn apart by three warring factions - and developer Gas Powered Games has created a world map that is 4,000 square kilometers in size. Whoa.

The sheer scale of the game can be seen in this selection of the screens which show almost ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Aug 1, 2006
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Commanding new supreme screens (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/supreme-commander/news/commanding-new-supreme-screens/a-20060713165937589014/g-20060331145737401082</link>
				    
				
				
				    
    				
						
					    
					    	<description>No other genre is making strides as quickly as is real-time strategy, and designer Chris Taylor&#039;s Supreme Commander is confidently at the head of the pack. Supreme Commander leads the way because it actually lives up to its name - you&#039;ll actually feel like a &#034;supreme commander&#034; due to the sheer magnitude of the game.

This past May at E3, Supreme Commander demonstrated that it had a framework which dwarfed every other RTS game in existence in terms of size and scale. The battlegrounds are ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jul 14, 2006
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Supreme Commander (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/supreme-commander/preview/supreme-commander/a-20060627121736671098/g-20060331145737401082</link>
				    
				
				
				    
    				
						
					    
					    	<description>Tuesday 27 June 2006
Being able to zoom out really, really far is the most important thing to happen to strategy games since they decided to go real-time. It&#039;s the biggest reason why Supreme Commander is a monstrously important game.

It may also be why it can look a little bit rubbish in screenshots, and why you may not be that excited yet. You really need to see it in action, and we can help you with that over here.

So what is Supreme Commander? At the most basic level, it&#039;s a strategy game ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>preview</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jun 27, 2006
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>New Supreme Commander footage (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/supreme-commander/news/new-supreme-commander-footage/a-20060526125132565050/g-20060331145737401082</link>
				    
				
				
				    
    				
						
					    
					    	<description>We&#039;ve spent a lot of time telling you why Supreme Commander was our favorite strategy game of E3. Today, we finally have proof of our sanity by way of an extended trailer showing us how war is waged in the 37th century.

Amazingly, this &#034;trailer&#034; is little more than teased-up in-game footage; and that&#039;s just the way we like it. Strategy fans, this is the one you&#039;ve been waiting for.

So, dim the lights, grab some popcorn and enjoy (hit the movies tab at the top of the page for the trailer). ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								May 26, 2006
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Supreme Commander on the move (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/supreme-commander/news/supreme-commander-on-the-move/a-20060525124726406070/g-20060331145737401082</link>
				    
				
				
				    
    				
						
					    
					    	<description>&amp;bull; Supreme Commander (MOV, 31.6MB)

Thursday 25 May 2006
THQ&#039;s new PC title Supreme Commander was, for many, the game of this year&#039;s E3, and this new trailer may go some way to illustrating why.

Developed by Gas Powered Games, Supreme Commander is a real-time strategy set in - wait for it - not the 35th, not the 36th, but the 37th century. Now that&#039;s what we call futuristic!

The Infinite War is raging between three factions, each one intent on being the supreme ruler of the galaxy and ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								May 25, 2006
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Supreme Commander: updated impressions (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/supreme-commander/preview/supreme-commander-updated-impressions/a-200605171589914083/g-20060331145737401082</link>
				    
				
				
				    
    				
						
					    
					    	<description>Gas Powered Games&#039; producer Gary Wagner is a pretty tall guy. One look at him and we knew that he&#039;s spent a lifetime hitting his head on low overhangs, stooping under short showerheads and ducking into tiny foreign cars. So when Gary set out to help produce the buzz-tastic new real-time strategy game, Supreme Commander, he&#039;d be damned if he was going to hit his head on the camera ceiling.

Once we saw Supreme Commander in action at E3 last week, we realized that backing the view out to take in ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>preview</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								May 17, 2006
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>E3 2006: Supreme Commander (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/supreme-commander/preview/e3-2006-supreme-commander/a-2006051192751106043/g-20060331145737401082</link>
				    
				
				
				    
    				
						
					    
					    	<description>Few game demos are legitimately surprising. It&#039;s not meant to sound jaded or callous; it&#039;s just that GamesRadar sees a metric ton of games, and at the end of the day, most games are just like any other game except for that one thing. It&#039;s not surprising. However, Supreme Commander looks destined to make fools of us, because we spent most of the demo with our jaws on the floor.

It&#039;s not the look of the game. Not that it&#039;s ugly - it actually looks quite nice, if not mind-bending. It&#039;s just that ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>preview</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								May 11, 2006
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Supreme Commander (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/supreme-commander/preview/supreme-commander/a-20060331155319940035/g-20060331145737401082</link>
				    
				
				
				    
    				
						
					    
					    	<description>Real-time strategy hit a high point with Total Annihilation, but the creator, Chris Taylor left the genre behind to craft both Dungeon Siege games. Now that Taylor&#039;s creative legs have been stretched, strategy&#039;s superstar inventor is cooking up TA &#039;s spiritual successor: Supreme Commander.

Since leaving the RTS scene, Taylor found that the industry firmly slipped into creating real-time tactical games. Or worse still: resource wars. &#034;To bring strategy back, you need scope and scale,&#034; said ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>preview</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Mar 31, 2006
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
   						<title>Disappearing Airforce (Hint)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/supreme-commander/hints/g-20060331145737401082#95210</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the Hint ...</description>
    				
    				
				    
				
				<category>Hint</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Apr 16, 2007
    							
    						
    					
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
   						<title>Random Cheats (Cheat)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/supreme-commander/cheats/g-20060331145737401082#87158</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the Cheat ...</description>
    				
    				
				    
				
				<category>Cheat</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Mar 6, 2007
    							
    						
    					
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
   						<title>Some Cheats (Cheat)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/supreme-commander/cheats/g-20060331145737401082#87159</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the Cheat ...</description>
    				
    				
				    
				
				<category>Cheat</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Mar 6, 2007
    							
    						
    					
    					
    				
    			</pubDate>    
    		</item>
		
	</channel>
</rss>
