Fireglow's RPG-RTS hybrid Stranger is strutting its fantasy stuff in a new gameplay trailer.
Expected in May, the game throws players into a swords and sorcery world where you command numerous units and three main heroes and, well, beat the crap out of stuff. Fireglow's making a big deal about Stranger's crystal-dependent spell and item enchantment system that, so they say, affords magic a massive degree of flexibility and the title's level (as in "underground," "overground") design which lets you battle on several levels at the same time.
March 12, 2007






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