Starship Troopers has been deeply ensconced within its development chrysalis at Strangelite Studios for quite some time - we caught of it well over a year ago - so when we were granted some time with it recently we were keen to see how the game had evolved.
Of course, anyone familiar with the eponymous 1997 satirical sci-fi movie will be anticipating bugs - that's the creepy-crawly kind rather than program errors - and lots of them. And we're happy to report that they won't be
Bugs. First, there are about ten or twenty. Scary, but nothing too hard to handle. Then, from over the horizon, a few more appear. But this time they don't stop coming. More and more pour over the hills, down the valley and towards the isolated outpost. A grenade is thrown. Insect legs and torsos fly skywards in the resulting explosion. There are over a hundred bugs now - a huge fire-breathing tanker bug among them - and still they come, charging at the walls, clambering over their fallen