Quantcast

StarCraft II




16 Oct 2009
PC Preview | StarCraft II
PC - StarCraft II - StarCraft II: Wings of Liberty – hands-on Only once you’ve wandered into StarCraft II’s greased-metal cantina and engaged in conversation with embittered mercenaries, or spoken to Jim Raynor’s crew about armour upgrades and the like, do you begin to understand why, and how, the Terran, Protoss and Zerg campaigns will be split into three separate titles. ... » Read More
18 Sep 2009
PC Preview | StarCraft II
PC - StarCraft II - StarCraft II: Wings of Liberty - hands-on Since the last time we saw StarCraft II, we’ve learned a little more: it’s to be delivered in three distinct packages, with Wings of Liberty focusing on Jim Raynor’s battle against the treacherous Mengsk, whose Dominion is establishing a classic propaganda-spewing dictatorship. ... » Read More
21 Nov 2008
PC Preview | StarCraft II
PC - StarCraft II - StarCraft II - Wings of Liberty Ah, outrage. There’s a caste of outspoken gamers who have the ability to treat the slightest deviation from exactly what they want as if gaming itself had just been outlawed. So it was when Blizzard suddenly revealed they are carving StarCraft II into three distinct parts, to be released when they’re ready. “They’re money-grabbing asshats!” shouted internet angries. “Er, aren’t they just announcing ... » Read More
16 Apr 2008
PC Preview | StarCraft II
PC - StarCraft II - StarCraft II - updated hands-on In the long months since StarCraft II was announced in the summer of 2007, there have been only fleeting glimpses of the insect-like Zerg faction. But now Blizzard has not only unveiled the new Zerg, who have evolved the most of any of the three sides since the original StarCraft, but also allowed us to play with them! (Disclaimer: Blizzard made it clear that the game is still at least six months from release, and nearly everything about it ... » Read More
14 Mar 2008
PC Preview | StarCraft II
PC - StarCraft II - StarCraft II: Meet the Zergs Introducing the new units of StarCraft's most organic race ... » Read More
14 Mar 2008
PC Preview | StarCraft II
PC - StarCraft II - How StarCraft II will change your views on the RTS genre We're crying. Literally. Crying so much we have to wipe our eyes to focus on the screen. It's not an emotion we expected StarCraft II to evoke in us, but what we're witnessing is so funny that we're pissing tears of joy. ... » Read More
1 Nov 2007
PC Preview | StarCraft II
Nov 1, 2007 The Thor is a monster. Hundreds of tons of high-density steel, two legs, four arm-mounted particle beams, a further four artillery cannons secreted away within its excessive shoulderpads and a really bad attitude make it the perfect vehicle for blowing through slow-moving enemies. But it's not invincible. The Viking is a terror. It's a smaller mech unit armed with two giant gatling guns that can cream infantry in just a few moments. And it's oh-so-maneuverable. At any moment, it ... » Read More
5 Sep 2007
PC Preview | StarCraft II
Sept 5, 2007 Though traditional tabletop games have been losing ground to videogames for years, the hot new thing at this year's GenCon Indy appeared to be mash-ups that merged the best of both worlds to create the gaming equivalent of Frankensteins monster - though more friendly and less likely to lug away your girlfriend. Along with these hybrid creations, the usual MMO suspects were out in force along with a few other intriguing stragglers that we discovered. Legends of Norath The first of ... » Read More
6 Aug 2007
PC Preview | StarCraft II
When Blizzard announced StarCraft II in May at their Invitational in South Korea, it was greeted with a cry of joy around the world. Even the recent announcement of a second expansion to World of Warcraft couldn't take the wind out of StarCraft II 's sails. BlizzCon attendees were the first in the world to get a chance to see and play the updated Terrans (as only the Protoss were unveiled in May). Meet the older, wiser, and drunken Jim Raynor. From the bridge of the Hyperion, the bitter and ... » Read More
6 Aug 2007
PC Preview | StarCraft II
In our interview with Chris Sigaty, the Lead Producer of StarCraft II, we go over a few of the exciting changes and what fans can expect from the highly anticipated sequel. The Terrans are still instantly recognizable - in fact the whole game is. Sigaty made it clear that Blizzard wants to retain the original feel of the game while updating the graphics and allowing more story and character development. "We want to roll it out with a totally new sheen," said Sigaty. But the upgrades aren't ... » Read More
25 Jun 2007
PC Preview | StarCraft II
Below is the second and concluding part of the StarCraft II feature that we kicked off last Thursday. Should you have missed the first installment, then this link will send you over to its delights... The fact that skill and timing beats straight statistical advantage is a running theme. The new Phoenix ship - a fast, flying Protoss unit - has the capacity to Overload. This is a powerful attack, discharging the Phoenix's energy in an explosive burst - but it's balanced by the need to sit down, ... » Read More
21 May 2007
PC Preview | StarCraft II
There is no release date yet, but after a mere nine-year wait, publisher Blizzard has given the world its first glimpse at StarCraft II, the sequel to one of the most popular real-time strategy games of all time. Before a crowd of rabid Korean fans packed into an Olympic stadium, Blizzard showed first a short CG trailer. It begins with a Terran (i.e.: human) marine being encased in heavy battle armor, followed by a flashing series of images showing units from the bug- like Zerg and cybernetic ... » Read More
The Knowledge

StarCraft II

Genre: Strategy
Expected release date: Early 2010
Published by: Blizzard
Developed by: Blizzard
Franchise: Starcraft
Multiplayer Modes:
Offline
1 player SOLO
Online
2 player VS
Left 4 Dead 2
PC Review
17 Nov 2009
Cricket Revolution
PC Review
13 Nov 2009
NBA 2K10
PC Review
12 Nov 2009
The Void
PC Review
7 Nov 2009