During the press Q&A Dustin Browder commented that one of his major focuses was to make sure that all of the races had their own identity. When asked to elaborate on this, Dustin stated that while developing the three races, their major focus was "cool"...
MassiveDamage writes: "As Diablo III, the first installment of Starcraft II and the recently announced third expansion to the World of Warcraft loom ever closer, Blizzard has taken steps to ensure that Battle.net becomes a one stop shop for gamers looking to play online. Launched in 1996 following the release of Diablo, Battle. net became the centerpiece of the Blizzard online experience. Seamlessly integrated with titles allowed for simplicity in account creation, as opposed to external online services. Additionally, an absence of membership fees would poise Battle.net to become a major selling point for Diablo and subsequent Blizzard titles. However, having existed in its current form without changes since 2003 has begun to call for some updates...."
BlizzCon 2009 show goes live today 10:00 PST (8 PM GMT)
Uncharted 2, Legend of Zelda: Spirit tracks along with Mario and Sonic at the Olympic Winter Games are the big winners of the Gamescom 2009th A professional jury selected the game's best in their respective segments.
Acknowledging the considerable effect mods like Defense of the Ancients have had on the Blizzard community, Blizzard design head Rob Pardo has revealed that mod-makers will be able to sell the custom maps they create for the upcoming StarCraft II through an official marketplace.
Battle.net 2.0 was finally unveiled today at Blizzcon 2009. There are a ton of new features that will revolutionize the gaming experience for how gamers play...
Blizzard Entertainment's Rob Pardo revealed the planned features for Battle.net 2.0, which will launch in 2010 with StarCraft II and be incorporated into World of WarCraft. The biggest change is the introduction of what Blizzard is calling "Real ID" that should eliminate "smurfing" accounts and ensure better matchmaking. Games will be tied to a specific account much like Steam or other digital distribution services. Battle.net 2.0 will be free, however.
VG247: Here we go again with another liveblog kiddos.
Mike Fahey of Kotaku writes:
The doors just opened and the fans flooded in. We went by the Starcraft 2 gameplay stations and attendees have the option of playing...
Russ Frushtick of MTV Multiplayer writes:
StarCraft II will be delayed to 2010, and the beta has a chance of getting delayed as well.
Blizzard is developing StarCraft II with the patience and precision for which it's known, but just how great is the scope, breadth and time allotment for the project to be fully realized?
Nick Breckon from ShackNews writes: Ever since Blizzard announced that it would be splitting the three StarCraft II campaigns into separate games, fans have been worried the studio will abandon its trend of $30 expansions and charge full price for the new games.
BrutalGamer.com writes:- Well, they MIGHT be..
Since Blizzard originally announced that Starcraft 2 was not supporting LAN the gaming community has been in an uproar with petitions reaching almost 100,000 signatures. There have been various articles taking different sides and others maintaining neutral such as Starcraft 2 and the LAN Controversy. Every gamer has their opinion, but where exactly do the boys in blue stand?