Quantcast

Star Wars: The Old Republic


Star Wars: The Old Republic

Breaking the MMO mold by bringing real story and choice to the forefront

To help achieve the goals Muzyka and fellow cofounder Dr. Greg Zeschuk have set, the Austin studio has assembled a team with a wealth of collective experience earned working on a combined 40 MMORPGs, but that doesn’t mean they’re planning a cookie-cutter MMO. In fact, they have some radical ideas about how to make The Old Republic different. “We’re turning it up to 11. We’re not doing an incremental change, we’re really going far beyond what everyone else has done,” promises Design Director James Ohlen.

First and foremost: choice. Never before in the history of MMOs have there been quests with multiple outcomes depending on your actions, and with those actions having long-term effects. As in previous BioWare games, the circumstances of your birth do not determine whether you’re good or evil; it’s your actions that determine your alignment with the Force. In The Old Republic, you’ll frequently make difficult choices about whether to follow the Dark Side of the Force and do something despicable for a quick reward, or do the right thing and earn Light Side points for your character. The kicker: this is an MMO, so unlike a traditional RPG, you can’t save and go back to see what would have happened if you’d taken the other road. You’re stuck with your choices, so you must choose wisely. Adding this level of choice is a huge undertaking that literally doubles the workload of the game’s writing team.

“We’re really excited about bringing story to the MMO space,” says Muzyka. “We love MMOs, we play pretty much all of them collectively, and we think there are a lot of amazing games out there, but we think we’re adding something new. In addition to exploration, customization, progression, and combat, we’re adding a meaningful story that you get to play through as a character. You get to live the experience as a Jedi, Sith, or other classes.”

Quests the design team has in mind - formulated by saturating countless whiteboards with fantasies based on the movies - are complex operations involving multiple objectives with several group members acting as a team, says Muzyka. “The thing about Star Wars is that it’s not all about combat or exploration; there are some subtle moments, too, like where Obi-Wan is sneaking through the Death Star. You’re doing some things kind of behind the scenes that are really important, and you feel like you have a purpose. Imagine you’re in that role, and you’re the one that’s turning off the Death Star’s tractor beams and force fields.” Meanwhile, your friends are fighting their way through guards to rescue a hostage or to escape.

For Ohlen, this project is about realizing the perpetual RPG he’s dreamed of since working on Baldur’s Gate: “I always wanted a space where I could, as a player, go and play my RPG forever. I’ve got those characters, I’ve got my stuff, and I’m just going to keep having adventures in this world. Even sequel RPGs start over, right? Now, it’s new characters in a new place, and we’re going to start you at level 1. You never get that campaign feel. My first thought when they brought up the idea that we were going to do this story-based RPG was, ‘Wow, we can actually have this, a place where I can go with my friends and have these adventures and do these stories, and we can keep doing it.’”

Principal Lead Writer Daniel Ericson estimates that The Old Republic will have more quest content at launch than every BioWare RPG to date, combined. That list includes Baldur’s Gate (and its Tales of the Sword Coast expansion), Baldur’s Gate II: Shadows of Amn (and its Throne of Bhaal expansion), Neverwinter Nights (and its three expansions), KOTOR, Jade Empire, and Mass Effect. Fans who were expecting a KOTOR III will not be disappointed, says Muzyka. “We joke that we actually are doing KOTOR III, IV, V, VI, VII, and VIII. It has that much content in it.” Essentially, the team is creating multiple games - if you play every quest as a Republic character and then start a Sith character, Ericson promises you won’t see a single repeated quest anywhere.


 
23 Comments
Order Comments: Newest First | Oldest First
LordRevan111  - 1 year 6 days ago 
First, and I am still not convinced. KOTOR 3 would be much more welcome than this
Sebastian16  - 1 year 6 days ago 
I absolutely agree with Revan.
Nuyen  - 1 year 6 days ago 
I agree with Revan aswell.
Bobafett  - 1 year 6 days ago 
I agree with you guys but i also remember the promises about how good the force unleased would be so dont get too excited i would wait until i try it before i say its really good.
jar-head  - 1 year 6 days ago 
well i have played SWG, it was pretty fun, but bioware should be more focused on mass effect 2 And kotor 3, and not take the risk of making an MMOG, But, like in swg, people were Craving of how someone would put KOTOR With online capabilities, thats where bioware corp comes in.
Drosa  - 1 year 6 days ago 
Like most, I would rather have a KotOR III. However, the more I read out the MMO the more promising it sounds. If Bioware can actaully pull it off I'll give it a try.
Defguru7777  - 1 year 6 days ago 
I'm not into MMOs, but this sounds really freaking awesome.
RadianTrild  - 1 year 6 days ago 
I hope they don't charge a monthly fee to play it. That is the only reason i have never, and will never purchase a game like WoW. Son't they make enough money as it is?
jimsondanet  - 1 year 5 days ago 
monthly fees suck
people should only have to pay for the original then added content if chosen
hopefully with the increased dev of free mmo's relying on content purchasing, monthly fees will be squashed
Weasel  - 1 year 5 days ago 
Sounds pretty good thus far, but at this stage of development they're still free to promise the moon and stars above when it comes to actual gameplay and content. It all sounds good in an article, but it's anyone's guess as to how it'll actually work until it's been on the shelf for 3 months and has been patched into playability. Having said that, i'm cautiously optimistic, and if I can get a HK-50 (or whatever) droid companion it will definitely have my attention. If it were anyone but Bioware though, i'd probably barely care.
DarthSeaBass  - 1 year 5 days ago 
I'd guess it all depends on who's publishing if it's EA then i'd say it definately will have a monthly fee along with overpriced "expansions" that are just glorified patches.
ChogWolf  - 1 year 5 days ago 
I call Bull... Bioware is just looking for a piece of that WOW cash..
TheCorpulent1  - 1 year 5 days ago 
This article does make some parts of the game sound interesting, but I still doubt I'll play this. Between the monthly fees, having to deal with jerks online, and the inevitable grinding (MMOs wouldn't be MMOs without it), it just seems like more trouble than it's worth. I really wish they'd just given us a third installment in the KOTOR series instead.
grappler51  - 1 year 5 days ago 
This looks awesome! I don't play MMOS but i'm getting this. As long as theres no monthly fee
Sebastian16  - 1 year 5 days ago 
Of course there will be a monthly fee with all that content and whatnot. SWG sucked total ass, and it cost $15 a month. So I'll crucify myself if there is not a monthly fee that comes along with it.
radicle94  - 1 year 4 days ago 
if there was an $15 monthly fee only the most devoted will buy the game because thats $180 a year not including the game cost. WoW doesnt even charge that much.
JediTy  - 1 year 2 days ago 
Ive gotta say, Im stumped. At first I was excited about this game, but the graphics are cheesey, MMOs ususally have sub. fees, and I wont like it unless its an actionMMO.

Im also liking this idea. Its good because there is no "tutorial island" or "Starters Quest" or anything like that. You can pick your species, Class, side, and story. You can fly to many planets in YOUR Ship that YOU made and not have to steel it from "Davik the Crime Lord."

So in many ways, this game sucks, and rocks. Ive never picked a best Star Wars game, or a worst, because theyre all just "Not Bad." This one could make the best or the worst.
Thats All.
JudgeDeath  - 1 year 1 day ago 
I personally think this is a great idea. I mean, sure, Star Wars: Galaxies wasn't the best game, but there's a reason for that. It had no commercial appeal, and it got left on the floor. The same goes for Lord of the Rings online. Both are excellent MMO's, but they are all lacking commercial appeal. If Bioware can (and if anyone can, Bioware can) make this into the game everyone wants it to be, they will have a powerhouse on their hands.
They will need to focus on the basics mostly: Storyline. Star Wars is known for having one of the most in-depth storylines in the sci-fi world, even today. When they made KotoR, they expanded that tenfold, and people loved it. That is one of the main reasons for World of Warcraft's success.
Also, they need to work on the simplicity of gameplay. No one likes a game that's too complicated to even start playing. That's what I think was wrong with Galaxies. They need to make it simple, for the younger age, and add more complicated tactics and such for the more hardcore MMO gamers out there.
I mean, if they follow the path World of Warcraft has put down, they should have no problem making this into an excellent MMO.
Thecakeisalie  - 1 year 1 day ago 
They better find a way to put this on consoles or somebody is goona get hurt
endgame  - 11 months 25 days ago 
bioware made the right choice as allways. this is going to be awesome. ..um, what? ppl do not agree? yes, i'm sorry, u guys r all so smart and have so much experience with making mmos. i think bioware should "let everyone go" and hire u guys. yes, since u guys r so awesome and all knowing. LOL AT EVERY PERSON WHO'S AGAINST WHAT BIOWARE DOES!!! i really feel sorry for u.. heh.
This video player requires Flash 9 Player or later. Please download the latest Flash Player.
The Knowledge

Star Wars: The Old Republic

Genre: Role Playing
Expected release date: TBA
Published by: LucasArts and BioWare
Developed by: LucasArts and BioWare
Franchise: Star Wars
Multiplayer Modes:
Online
? player MMO
Latest Articles About This Game
Can the MMO ever evolve? Discover the future of online gaming
PC Preview  -  Jul 6, 2009
Breaking the MMO mold by bringing real story and choice to the forefront
PC Preview  -  Nov 20, 2008