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Star Wars: The Old Republic


Star Wars: The Old Republic – hands-on

Can the MMO ever evolve? Discover the future of online gaming

“The Sith is an action-point class. Do you play many MMO games?”
“A few.”
“So he plays a bit like the rogu... oh, you’ve got it.”

At that point, with the help of BioWare’s Rich Vogel, we’re knee deep in Republic corpses, taking down wave after wave of plastic-clad troopers. Our Sith character is deflecting their blaster fire with his lightsaber while we come to grips with his abilities. He earns points by swiping and smashing; he can then spend them on finishing moves. We Force-choke one foe, hanging him by his neck, watching his legs writhe in pain. As he drops to the floor, trying to catch his breath, we turn away and slide a lightsaber into his ribs.

Even at this early stage, The Old Republic is as polished, as playable and as slick as... that other major MMO. Why? How? Because BioWare Austin, the studio responsible, have paid attention to the details from the very start. And their ambition seems limitless. They want to make an MMORPG that encapsulates the essence of their single-player games: a true online sequel to classics like Knights of the Old Republic and Baldur’s Gate. They want to make a game with proficient, modern production values, fully voiced cutscenes and multi-threaded conversations. They want to reduce the grind – removing the tedious fetch 10 and kill 20 quests that plague the genre – and tie everything into their story. They want to introduce genuine consequence, giving parties of players the kind of moral choices their single-player games have become famous for. Except that in this world, there are no save games, no chances to go back and see what might have happened.

Right now, this is the most exciting game in development. As the aforementioned Force-choked trooper slides to the floor, clutching his chest, a horrifying truth becomes apparent: The Old Republic is a credible World of Warcraft killer.

What’s extraordinary is just how playable it is, even at this stage. BioWare have been playing with the working game for months, and are now smoothing the myriad details into a workable whole. “We didn’t want to show the game until there was something playable,” says studio co-director Rich Vogel. “We didn’t even want to announce the game until we had something.” And, as it turns out, the huge Austin studio has already created plenty. “The game is playable. We have a server up and running, we can play the game at home.”

The promise is huge: an MMO that is both as intuitive as an action title and as engrossing as a story-led game. The Star Wars universe, now a few hundred years along from the events of Knights of the Old Republic, and thousands of years before the events of the movies, is the perfect setting for a sci-fi MMO. It’s going to be as rich and deep as any MMO has ever been. But it might not have been this way.

The other studio co-director, Gordon Walton, explains that BioWare could easily have ended up making an MMO other than this one. “We had many options, and we knocked it down two or three several times, but everything came back to Knights of the Old Republic. It was the right universe. We just had to make the deal, so we did.”

Once that deal had been struck there was the formidable task of creating a studio of over a hundred people, which would then produce the content required to fill out a massive, multiplayer world. “BioWare Austin came in to existence in early 2006... We started the game working with only a few people. We’re now a very, very large studio,” says Walton. “Some of the staff came from SOE, but the early seeds were all BioWare. James (Ohlen) has some considerable experience; he was the lead designer on Baldur’s Gate, Baldur’s Gate 2, Neverwinter Nights and KotOR. We knew who the high level core creative team was going be. But the key hire that wasn’t settled on day one was Ohlen, because we didn’t know who we would get.”


 
82 Comments
Order Comments: Newest First | Oldest First
GoldenMe  - 4 months 16 days ago 
Hot. Damn.

This might be The One. Seeing as how the Star Wars fan base is huge, and it's the goddamn Bioware, it could finally beat WoW.

Maybe.

I'm also first, so there.
Z-man427  - 4 months 16 days ago 
curses upon my junky Dell Laptop which probably won't be able to run this game. it looks amazing
Mittenz  - 4 months 16 days ago 
I NEEEEEEEEEEED IT, MORE PREVIEWS PLEASE
Samael  - 4 months 16 days ago 
I quit WoW for it and I feel very good about that decision.
DeadGirls  - 4 months 16 days ago 
I want to see gameplay videos. I'm not interested at all if it's just a bunch of floating hitboxes and hotkeys, like WoW.
GamesRadarButtercup  - 4 months 16 days ago 
theeRe arre no horsses inn star waras
GamesRadarMatthewKeast  - 4 months 16 days ago 
Back in your stable, Buttercup.
Frexerik  - 4 months 16 days ago 
OMFG - EPIC!
SirBonkers  - 4 months 16 days ago 
This does indeed look awesome. When I first heard that ToR was going to be a MMO I was very skeptical. I loved KOTOR and didn't see how they could make such a great story based game into a MMO. Everything in this article is good news!!
Silvermech  - 4 months 16 days ago 
I want to play this, nut my laptop wont be able to handle it. Yet another game passes me by.
michaelmcc827  - 4 months 16 days ago 
balls I just got my mac yesterday. And I don't think the XPS 400 is up to it...
Doctalen  - 4 months 16 days ago 
If there is a god in this world, this game will be mac compatible or a truck of PCs with video cards and everything needed to play this pulls up next to my house.
w40kfanatic  - 4 months 16 days ago 
wow this game is going to be epic. i really believe that if bioware does everything right here, they could make a game that will be remembered for decades. my laptop wont run it and ive been looking for an excuse to buy a new laptop. this is the perfect excuse. cant wait for it to come out.
icanhastoast  - 4 months 16 days ago 
sweet jesus. this will actually be my first venture into the mmo genre. can't wait.
NotBraze  - 4 months 16 days ago 
I've never liked MMOs but despite my better judgement I'm really excited for this game. I just hope that BioWare doesn't lose themselves adding on to this game, I still want to see an honest-to-god KotOR III.
Orionthefirst  - 4 months 16 days ago 
I absolutly CANNOT wait for this...
ksmash  - 4 months 16 days ago 
this will be good on the basis that it has multiple stories and a new scope of the genre.
(#16 yeah!)
Xenith  - 4 months 16 days ago 
I REALLY hope the world is open and explorable and if I was to run through Tython/Korriban I will see other players besides myself and hope the game is alive, not only with NPC's but also other players.
kusanagi  - 4 months 16 days ago 
Caaaaaan't waaaaaait for this gaaaaaame!!!!!

I think I'm gonna actually going to build a new desktop for this game lol. Its probably gonna be like 20+ GB install

I'm guessing late 2010?
iLoveKFC  - 4 months 16 days ago 
- Comment removed by Community
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The Knowledge

Star Wars: The Old Republic

Genre: Role Playing
Expected release date: TBA
Published by: LucasArts and BioWare
Developed by: LucasArts and BioWare
Franchise: Star Wars
Multiplayer Modes:
Online
? player MMO
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