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			<title>GamesRadar - STALKER: Shadow of Chernobyl</title>
	    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/g-2005138888000000020780</link>
	    	<description></description>
	    	<language>en</language>
	   	
		
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    					<title>STALKER Complete 2009 Realistic Weapons Released (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-423748.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/423000/423748_1_hs.jpg" /&gt;&lt;br /&gt;This is an addon for the STALKER Complete 2009 1.4.1 mod by Artistpavel. It increases weapon damage and accuracy for a more realistic gameplay.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Nov 6, 2009
    							
    						
    					
    				
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    					<title>Steam Top 10 Weekly Sales Chart, October 25-31 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-420028.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/420000/420028_2_hs.jpg" /&gt;&lt;br /&gt;Valve has released their weekly top ten sellers list on Steam for the week ending on October 31. For the second week in a row Borderlands topped Left 4 Dead 2 pre-orders along with the rest of the field.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Nov 1, 2009
    							
    						
    					
    				
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    					<title>S.T.A.L.K.E.R.: Shadow of Chernobyl 75% Off on Steam (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-417572.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/417000/417572_1_hs.jpg" /&gt;&lt;br /&gt;THQ&#039;s shooter RPG S.T.A.L.K.E.R.: Shadow of Chernobyl has been given a 75% discount on Steam. The title runs $20 standard, but can be picked up for only $5 through November 2.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Oct 27, 2009
    							
    						
    					
    				
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    					<title>GamersGate 50% Off Sale on Red Faction, Company of Heroes, Dawn of War Games (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-413710.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/413000/413710_1_hs.jpg" /&gt;&lt;br /&gt;GamersGate is holding their own THQ catalog sale this week, offering 50% off several of the publisher&#039;s games including discounts to the Red Faction, Dawn of War and Company of Heroes series.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 19, 2009
    							
    						
    					
    				
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    					<title>S.T.A.L.K.E.R Complete 2009 1.4.1 Released (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-410544.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/410000/410544_1_hs.jpg" /&gt;&lt;br /&gt;From Strategyinformer.com: &amp;quot;STALKER Complete is a mod by various authors that tries to make the newest STALKER a more visually appealing experience, both visually and technically.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 13, 2009
    							
    						
    					
    				
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    					<title>Developer coy about S.T.A.L.K.E.R. console ports (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-365301.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/365000/365301_1_hs.jpg" /&gt;&lt;br /&gt;In an interview with Russian community site, Stalker-Portal, GSC Game World&#039;s Oleg Yavorsky has talked openly about porting their award-winning PC survival-horror franchise to consoles.
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 &lt;br&gt; Kiev-based GSC Game World have been a licensed developer for the Xbox 360 since November 2007, which has fuelled speculation that a console version of S.T.A.L.K.E.R. has been in the works.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Jul 22, 2009
    							
    						
    					
    				
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    					<title>S.T.A.L.K.E.R.'s tribute to Michael Jackson (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-352398.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/352000/352398_1_hs.jpg" /&gt;&lt;br /&gt;A modder from the S.T.A.L.K.E.R. scene has put together his own tribute to Michael Jackson, who sadly passed away a few days ago.
 &lt;br&gt; 
 &lt;br&gt; The clip was put together using the forthcoming and highly anticipated Inferno II mod. Created by &#039;russo&#039;, the mod aims to improve on the changes made by the original ABC Inferno, as well as adding new items, artefacts and gameplay changes.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 28, 2009
    							
    						
    					
    				
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    					<title>STALKER: SoC Complete 2009 Patch 1.32 Released  (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-334280.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/334000/334280_1_hs.jpg" /&gt;&lt;br /&gt;This mod from Artistpavel is an overhaul mod. Not much else is said about it.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								May 26, 2009
    							
    						
    					
    				
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    					<title>STALKER: Shadow Of Chernobyl Free On Gametap (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-329154.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/329000/329154_1_hs.jpg" /&gt;&lt;br /&gt;Gametap writes &#039;Developed in the Ukraine by GSC Game World (who also brought you Heroes of Annihilated Empires and Cossacks), S.T.A.L.K.E.R.: Shadow of Chernobyl is a landmark first-person shooter with RPG elements from THQ. Set in the city of Chernobyl after a fictional 2006 nuclear disaster, S.T.A.L.K.E.R. is a &amp;quot;sandbox&amp;quot; style game, allowing players to explore the large in-game world as they please in a non-linear fashion. S.T.A.L.K.E.R. is a remarkable game, and has sold over 2 million copies to date.&#039;
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 &lt;br&gt; Go to www.artistpavel.com for the STALKER Complete Mod 2009, the best mod out there.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								May 17, 2009
    							
    						
    					
    				
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    					<title>STALKER Complete 2009 Mod - Patch 1.2 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-324588.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/324000/324588_1_hs.png" /&gt;&lt;br /&gt;STALKER Complete 2009 - The mod for STALKER:SOC that is the 2nd most downloaded mod on Strategy Informer, now has a 1.2 patch. This adds over 10 new scopes, a repair system for both the player and the bar keeper, allows user to tweak motion blur, along with the same graphical overhaul and menu changes from 1.1. A must have.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								May 8, 2009
    							
    						
    					
    				
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    					<title>S.T.A.L.K.E.R. build 1935 released for free download (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-286895.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/286000/286895_1_hs.jpg" /&gt;&lt;br /&gt;Due to popular demand, GSC Game World has released an old version of S.T.A.L.K.E.R.: Shadow of Chernobyl - &#039;xrCore&#039; build 1935, Oct 18 2004.
 &lt;br&gt; 
 &lt;br&gt; Originally announced in November 2001 for a 2003 release, S.T.A.L.K.E.R.: Shadow of Chernobyl (or S.T.A.L.K.E.R.: Oblivion Lost as it was known then) was renowned for its long development cycle and frequent delays. 
 &lt;br&gt; 
 &lt;br&gt; GSC Game World has released a build from 2004 which utilised a completely different physics engine than the one used in the final retail version. This build is fully playable and contains all of the original levels as well as those that were cut such as Dead City, Swamp and Generators.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Mar 1, 2009
    							
    						
    					
    				
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    					<title>New S.T.A.L.K.E.R.: Shadow of Chernobyl Mod (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-283878.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/283000/283878_1_hs.jpg" /&gt;&lt;br /&gt;This mod from xRatx changes the Ecologist faction found in Yantar to the &amp;quot;Clear Sky&amp;quot; Faction.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Feb 24, 2009
    							
    						
    					
    				
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    					<title>New S.T.A.L.K.E.R: Shadow of Chernobyl Mod (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-279709.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/279000/279709_1_hs.jpg" /&gt;&lt;br /&gt;This mod from Trojanuch features a dynamic weather system composed of 7 unique 24h cycles, fully implemented sun (and moon) flares, smart dynamic scheme creating random yet realistic weather condition chains and much more.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Feb 17, 2009
    							
    						
    					
    				
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    					<title>Confusing game endings explained (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/confusing-game-endings-explained/a-20090217174060058/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;Astrophysics are a touch bewildering. And love is a bit of a noodle-scratcher. But a convoluted, multi-layered plot about a genetically engineered pensioner; now that&amp;#8217;s really complicated.&lt;/p&gt;&lt;p&gt;The following game endings are all either vague, slightly ambiguous or just downright indecipherable without advanced degrees in picking up on minuscule - but vastly important &amp;#8211; plot details. In an effort to make things a little easier, ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Feb 17, 2009
    							
    						
    					
    				
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    					<title>STALKER for $4.99 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-249369.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/249000/249369_1_hs.jpg" /&gt;&lt;br /&gt;As part of Steam&#039;s weekly sales offers, S.T.A.L.K.E.R.: Shadow of Chernobyl is 75% off. If you never got around to playing STALKER you can pick it up for $4.99 this weekend only.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Dec 20, 2008
    							
    						
    					
    				
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    					<title>S.T.A.L.K.E.R.: Clear Sky Patch 1.01 Released (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-193675.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/193000/193675_1_hs.jpg" /&gt;&lt;br /&gt;The patch optimizes the performance of Clear Sky approximately 5 %. In addition to that the patch improves the overall stability of the game and fixes potential load/save issues. Further the balancing of the multiplayer mode has been changed.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 4, 2008
    							
    						
    					
    				
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    					<title>Further Reading (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/further-reading/a-2008061810483192004/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/06/Read/PCZ193.upbook.biobook--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;The links between novels and gaming are stronger than you think. Successful franchises spawn tie-in books dealing with the further adventures of Lara Croft or generic videogame action heroes, but often a respected author&amp;#8217;s words can find themselves directly or indirectly rendered in gaming. Take Cormac McCarthy&amp;#8217;s The Road for example, a post-apocalyptic journey through a near-future American wasteland that&amp;#8217;s become required ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 18, 2008
    							
    						
    					
    				
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    					<title>S.T.A.L.K.E.R. misunderstood in US - Not bright or flashy enough, says GSC (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-157970.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/157000/157970_1_hs.jpg" /&gt;&lt;br /&gt;Eurogamer writes: &amp;quot;GSC Game World has said S.T.A.L.K.E.R. struggled across North America because no one cared about a silly old nuclear disaster in Russia.
 &lt;br&gt; 
 &lt;br&gt; Developer mouth Oleg Yavorsky was speaking exclusively to Eurogamer, and said finding a topic to interest distant cultures was tricky.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;We&#039;ve never had problems with getting Europeans to understand our games, and we have had problems with North America and Asia,&amp;quot; said Yavorsky. &amp;quot;We&#039;ve always tried to find local topics that will be relevant and interesting to people all over the world.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 16, 2008
    							
    						
    					
    				
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    					<title>First S.T.A.L.K.E.R. hamstrung by over-ambition  (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-157961.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/157000/157961_1_hs.jpg" /&gt;&lt;br /&gt;Eurogamer writes: &amp;quot;GSC Game World has tried to explain why S.T.A.L.K.E.R. took so long to make, admitting that inexperience and over-ambition were to blame.
 &lt;br&gt; 
 &lt;br&gt; S.T.A.L.K.E.R. took six years, and GSC&#039;s Oleg Yavorsky sees the funny side of this. &amp;quot;Children are born and start going to school within that period,&amp;quot; he told Eurogamer in today&#039;s interview. &amp;quot;Our big problem was we were developing our technology and the game simultaneously, which for us was a lot of headaches.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;When we wanted to try out a gameplay element, it wouldn&#039;t work because there would be some problem with the engine, which was still not finished. Then there was just this ambitious concept: S.T.A.L.K.E.R. was to be the ultimate game, with a mix of pretty much everything - shooter, RPG, survival horror, driving.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 16, 2008
    							
    						
    					
    				
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    					<title>Console S.T.A.L.K.E.R. depends on success of PC prequel (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-153641.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/153000/153641_1_hs.jpg" /&gt;&lt;br /&gt;A 360 and PS3 game based on the S.T.A.L.K.E.R. series depends on how successful upcoming PC-only prequel S.T.A.L.K.E.R. Clear Sky proves as well as how fast developer GSC Game World can master console development.
 &lt;br&gt; 
 &lt;br&gt; Speaking to VideoGamer.com at a press event for Clear Sky, GSC Game World&#039;s Oleg Yavorsky, who described the consoles as &amp;quot;basically a platform to let you earn some cash for the company&amp;quot;, said that the team has &amp;quot;plans&amp;quot; for new IP it might release on consoles but &amp;quot;it&#039;s too early to talk about it&amp;quot;.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;We received all the necessary permissions and licenses and dev kits and we&#039;re just starting to get familiar with the technology. It&#039;s a different type of development you need to do, lots of things to comply with, restrictions of the consoles. We are experimenting at the moment. But the plan is to bring something to the console later. Clear Sky is going to be PC only. Later on it depends on how successful and how fast we can master it.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 5, 2008
    							
    						
    					
    				
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    					<title>THQ chooses GamersGate for PC digital distribution (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-100461.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/100000/100461_hs.jpg" /&gt;&lt;br /&gt;GamersGate press release:
 &lt;br&gt; &amp;quot;New York, USA (January 16, 2007) Â¿ Leading global download portal GamersGate announced today that it has entered an extensive PC digital distribution partnership with publisher giant THQ Inc.
 &lt;br&gt; 
 &lt;br&gt; The initial agreement includes worldwide access, excluding Australia and New Zealand, to Company of Heroes&amp;#174;: Opposing Fronts and Supreme Commander&amp;#174;: Forged Alliance as well as the original titles Company of Heroes&amp;#174; and Supreme Commander.
 &lt;br&gt; 
 &lt;br&gt; In addition, several catalog titles like S.T.A.L.K.E.R.: Shadow of Chernobyl and Full Spectrum Warrior&amp;#174; will be made available on the platform as well as recently released Juiced 2: Hot Import Nights and upcoming Frontlines: Fuels of War.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Jan 16, 2008
    							
    						
    					
    				
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    					<title>STALKER dev "considering" an MMO (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/news/stalker-dev-considering-an-mmo/a-2007121711343328019/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>Dec 17, 2007

Is S.T.A.L.K.E.R. developer GSC Game World looking to jump on the massively multiplayer online bandwagon?

&amp;ldquo;If you mean an MMOG, then we are seriously considering it,&amp;rdquo; comments state on a community Q&amp;A in response to the question &#034;Will there be S.T.A.L.K.E.R. Online?&#034;

The developer is best known in wider gaming circles for its irradiated shooter S.T.A.L.K.E.R. Shadow of Chernobyl, but it&#039;s also seen success with its Cossack strategy series and has dabbled with fantasy ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
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    								Dec 17, 2007
    							
    						
    					
    				
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    					<title>STALKER on 360 imminent? (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/news/stalker-on-360-imminent/a-2007112610171786050/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>Nov 26, 2007

Speculation grew this weekend that PC shooter STALKER is coming to Xbox 360, after its Ukrainian developer GSC Game World revealed it&#039;s become a certified Xbox developer.

STALKER PC publisher THQ gave us a swift &#034;no comment&#034; when we picked up the phone, though we saw that coming a mile off.

The official announcement can be found over on GSC&#039;s website, but one sentence from the Russian press release was left out of the English announcement, as spotted by eagle-eyed NeoGAF forum ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
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    								Nov 26, 2007
    							
    						
    					
    				
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    					<title>New details on new S.T.A.L.K.E.R. gameplay mode (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/news/new-details-on-new-stalker-gameplay-mode/a-20070731164522697091/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>Back in June, GSC revealed its plan to release a new gameplay mode - Freeplay - for S.T.A.L.K.E.R., and the developer&#039;s now expanded on the details it originally provided.

Planned for inclusion in the next patch for the game, Freeplay&#039;s a brand new single-player mode that&#039;s accessible once you&#039;ve completed the game.

&#034;In a nutshell,&#034; GSC senior PR manager Oleg Yavorsky has told us, &#034;it&#039;s you and A-life only, no story scene limitations whatsoever - you can roam freely (players complained they ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jul 31, 2007
    							
    						
    					
    				
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    					<title>New details on new S.T.A.L.K.E.R. gameplay mode (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-55778.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/55000/55778_hs.jpg" /&gt;&lt;br /&gt;Back in June GSC revealed its plan to release a new gameplay mode - Freeplay - for S.T.A.L.K.E.R., and the developer&#039;s now expanded on the details it originally provided.
 &lt;br&gt; 
 &lt;br&gt; Planned for inclusion in the next patch for the game, Freeplay&#039;s a brand new single-player mode that&#039;s accessible once you&#039;ve completed the game. 
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;In a nutshell,&amp;quot; GSC senior PR manager Oleg Yavorsky has told us, &amp;quot;it&#039;s you and A-life only, no story scene limitations whatsoever - you can roam freely (players complained they couldn&#039;t properly explore some places, like Pripyat), accomplish random quests (a bunch of new tasks were written specifically for this mode), [and] find some new opportunities, such as picking up tasks from the military, for example.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jul 31, 2007
    							
    						
    					
    				
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    					<title>GSC: New S.T.A.L.K.E.R. patch "very soon" (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/news/gsc-new-stalker-patch-very-soon/a-20070730155815283029/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>GSC Game World has promised that a new S.T.A.L.K.E.R. patch should be released shortly, in response to complaints leveled at publisher THQ about the patch situation with the game - a situation which led one major community website to go on strike until the issue is resolved.

&#034;Big publishers have certain rules and strict requirements which we have to obey as developer,&#034; GSC&#039;s senior PR manager Oleg Yavorsky told us. &#034;The new patch has been in test for quite some time and we&#039;re sending regular ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jul 30, 2007
    							
    						
    					
    				
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    					<title>Original PC gaming miscellany (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/original-pc-gaming-miscellany/a-2007072615196879040/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>Weve done some research - yeah, we be book-smart - for some insight into some of our favorite games and compiled a bunch of our results below for your reading pleasure.

The Origin of Rapture

Rapture, the underwater city in forthcoming blockbuster BioShock, is so-called after a phenomenon experienced by scuba-divers called &amp;ldquo;nitrogen narcosis&amp;rdquo; - famously described by Jacques Cousteau as &amp;ldquo;the rapture of the deep.&amp;rdquo; Its trigger is a high nitrogen pressure within the body ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jul 26, 2007
    							
    						
    					
    				
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    					<title>S.T.A.L.K.E.R. community on S.T.R.I.K.E. (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/news/stalker-community-on-strike/a-2007072413838302096/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>A German S.T.A.L.K.E.R. community has gone on strike over the lack of patch support offered by publisher THQ.

A translated statement reads, &#034;Five years ago we founded today&#039;s leading S.T.A.L.K.E.R. fansite, in the time span of just a few weeks, we accomplished an intensive with the developer GSC Game World and provided recent news firsthand - but to this day, THQ US has not been able to arrange a working and optimal patch policy for both sides.

&#034;We are on strike - until something changes and ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jul 24, 2007
    							
    						
    					
    				
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    					<title>The Professionals - Enchantments (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/the-professionals-enchantments/a-20070622133559929004/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>Whether or not you believe in the healing power of crystals, games are riddled with the things. Sometimes they talk to you and tell you what buttons to press to make your character jump or eat an entire string of sausages, and sometimes they teleport you, or save your game. The mystery of enchantments shrouds almost every fantasy game, and we reckon its time to debunk this particular aspect of the paranormal with the help of Dan Kahn, a practitioner of the healing ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jun 22, 2007
    							
    						
    					
    				
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    					<title>"Big update" planned for S.T.A.L.K.E.R. (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/news/big-update-planned-for-stalker/a-20070612171712484075/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>Developer GSC is currently working on what it calls a &#034;big update&#034; for S.T.A.L.K.E.R., the developer has informed us.

In an interview which we&#039;ll be publishing shortly, Anton Bolshakov, S.T.A.L.K.E.R. project lead, explained, &#034;We&#039;re preparing a big update with a new game mode - Freeplay, with no story tasks, including only the A-life driven ones, where the goal is to gain ranks, climb up in rankings, so as to become the best S.T.A.L.K.E.R. in the Zone.&#034;

When we&#039;re to expect to update wasn&#039;t ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jun 13, 2007
    							
    						
    					
    				
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    					<title>New STALKER titles in the works (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/news/new-stalker-titles-in-the-works/a-2007051713421461047/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>After launching its long, long, long overdue first-person adventure S.T.A.L.K.E.R.: Shadow of Chernobyl GSC Gameworld plans to reveal several additions to the S.T.A.L.K.E.R. franchise.

The new S.T.A.L.K.E.R. games will be shown at this year&#039;s E3 Media &amp; Business summit in Santa Monica, which takes place on July 11 - 13.

Considering the wording of the press release (only new products in the &#034;S.T.A.L.K.E.R. universe&#034; are promised) we&#039;ve got an inkling that next series entries might not be the ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								May 17, 2007
    							
    						
    					
    				
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    					<title>New S.T.A.L.K.E.R.: Shadow of Chernobyl Game Annoucements at E3 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-40038.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/40000/40038_hs.jpg" /&gt;&lt;br /&gt;After the successful completion of S.T.A.L.K.E.R.: Shadow of Chernobyl, GSC Game World continues its work on the series. The studio is about to announce several subsequent new products in the S.T.A.L.K.E.R. universe already at the upcoming E3 Media &amp;amp; Business Summit-2007 to take place July 11-13 in Santa Monica.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;We are very happy of the players&#039; positive reaction to S.T.A.L.K.E.R. all over the world. This fills us with confidence the team is on the right track and adds us strength to go for next exciting accomplishments. It will be very soon that we present our new interesting ideas and solutions&amp;quot;, said GSC Game World&#039;s CEO Sergiy Grygorovych.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								May 16, 2007
    							
    						
    					
    				
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    					<title>S.T.A.L.K.E.R soundtrack available as free download (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-39333.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/39000/39333_hs.gif" /&gt;&lt;br /&gt;The soundtrack of S.T.A.L.K.E.R is now freely downloadable from the official site of the game.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								May 12, 2007
    							
    						
    					
    				
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    					<title>STALKER not nicking art after all (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-35322.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/35000/35322_hs.jpg" /&gt;&lt;br /&gt;The internet was a-storm over the weekend with rumours that textures had been found in STALKER&#039;s game engine that looked similar to textures found in Half-Life 2 and Doom 3. 
 &lt;br&gt; 
 &lt;br&gt; theInquirer.net reports today that the water textures used by both Valve and GSC GameWorld, the makers of STALKER, come from a texture pack sold by Marlin Studios.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Apr 16, 2007
    							
    						
    					
    				
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    					<title>Half-Life 2, Doom 3 Assets in S.T.A.L.K.E.R.?  (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-34356.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/34000/34356_hs.jpg" /&gt;&lt;br /&gt;This week, threads have started showing up on various forums containing what appears to be evidence that GSC Game World&#039;s recently released shooter S.T.A.L.K.E.R.: Shadow of Chernobyl makes use of a number of graphical assets taken directly from commercially released games such as Valve&#039;s Half-Life 2 and id Software&#039;s Doom 3. Many forum posters are speculating that the assets were used without authorization.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Apr 7, 2007
    							
    						
    					
    				
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    					<title>S.T.A.L.K.E.R. patch screws up game saves (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/news/stalker-patch-screws-up-game-saves/a-20070327152621808079/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>THQ and GSC Game World have been quick to issue the first patch for S.T.A.L.K.E.R., with patch documentation listing an impressive 68 bugs that have been addressed. Many of the fixes correct multiplayer issues.

Unfortunately, saved games from previous versions of S.T.A.L.K.E.R. won&#039;t work with the patch, which is a kick in the teeth. After installing the patch, you&#039;re instructed, go to C:\Documents and Settings\All Users\Documents\STALKER-SHOC\savedgames and &#034;make sure any saves that were ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Mar 27, 2007
    							
    						
    					
    				
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    					<title>S.T.A.L.K.E.R. interview (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/news/stalker-interview/a-20070322152727663095/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>In case you haven&#039;t noticed, we love STALKER. But if our red hot review, in-depth previews, and features didn&#039;t infect you with the irresistible urge to dive into the game&#039;s post apocalyptic look at Chernobyl, feast your eyes on our latest interview.

While, GSC Game World&#039;s Oleg Yavorsky doesn&#039;t blow the lid on any secrets you&#039;ll uncover in this dark and unique first-person shooter, he does expand on the STALKER&#039;s impressive AI system and special powers you&#039;ll receive. Most interestingly, ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Mar 22, 2007
    							
    						
    					
    				
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    					<title>STALKER: Shadow of Chernobyl -Developer Interview - 03-21-07 (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/videos/g-2005138888000000020780/v-2007032113841572059</link>
				    
				
				
				    
    				
				    
				    	<description>Mixing key RPG elements with classic FPS action makes for an excellent game, though it can be argued if it was worth all the delays.</description>
				    
				
				<category>video</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Mar 21, 2007
    							
    						
    					
    				
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    					<title>S.T.A.L.K.E.R., part three (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/stalker-part-three/a-2007032011832446091/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>Our in-depth interview with GSC on its long-awaited game S.T.A.L.K.E.R. concludes today as the developer&#039;s senior PR manager Oleg Yavorsky fills us in on missions, factions, AI, multiplayer, the mysterious &#034;blowout&#034; phenomenon, and more. Read part one of the interview here, and part two here if you missed them.

Can you tell us about the &#034;blowout&#034; phenomenon?

Yavorsky: This is a major, deadly energy shockwave coming from the center of the Zone and followed by insanely bright flashes of light, ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Mar 20, 2007
    							
    						
    					
    				
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    					<title>STALKER: Shadow of Chernobyl (Review)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/review/stalker-shadow-of-chernobyl/a-20070306112037168062/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>STALKER is different in style and execution from pretty much any shooter youve played. From one angle its defiantly (and brilliantly) different, and from another its willfully obtuse. Weve been exploring the exclusion zone for several days now and have thoroughly enjoyed ourselves - more so than we have done in quite a while, in fact.

If you choose to buy STALKER, you need to be aware that this is not a super-silky Hollywood production - there are rough edges and its not tied up with a pink ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>review</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Mar 19, 2007
    							
    						
    					
    				
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    					<title>S.T.A.L.K.E.R.: Shadow of Chernobyl' - Russian Multiplayer BETA Available NOW (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-30220.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/30000/30220_hs.jpg" /&gt;&lt;br /&gt;S.T.A.L.K.E.R. provides players with dynamic gameplay of fast and tough combats, where you face intelligent enemies, wield a diversity of weapons, control machinery, in a team based story-driven single player game, and multiplayer with numerous modes. In case you can&#039;t wait a few more days for the retail game, you can enjoy yourself this weekend with the Russian multiplayer beta demo (thanks JD).&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Mar 19, 2007
    							
    						
    					
    				
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    					<title>S.T.A.L.K.E.R., part two (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/stalker-part-two/a-2007031411345775093/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>On Monday we brought you the first installment of our chat with GSC on S.T.A.L.K.E.R., which finally releases on March 20.

Today the interview continues in part two, with GSC&#039;s Oleg Yavorsky talking to us about weapons, A-Life and storyline. There&#039;s more too, and the third part will be coming shortly.

Over to Oleg...

Are day/night cycles in real-time, and also, what can you tell us about weather/climate in the game?

Yavorsky: Day &amp; night shifts in real-time, which is one of the features ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Mar 14, 2007
    							
    						
    					
    				
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    					<title>S.T.A.L.K.E.R. gameplay is in your hands (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/news/stalker-gameplay-is-in-your-hands/a-200703121156255031/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>S.T.A.L.K.E.R. developer GSC has spoken about the freeform foundation the game&#039;s been built on in an interview, part one of which has been published on the site today.

Oleg Yavorsksy, senior PR manager at GSC, has explained that the developer has created the game with &#034;big freedom in mind,&#034; with a view to giving the player free rein in deciding precisely how they want to experience what&#039;s placed before them.

&#034;Gameplay,&#034; said Yavorsksy, is &#034;structured in accordance with the way the player ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Mar 12, 2007
    							
    						
    					
    				
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    					<title>S.T.A.L.K.E.R., part one (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/stalker-part-one/a-20070312114230199099/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>It&#039;s been a long, long wait, but S.T.A.L.K.E.R. is now very nearly upon us. March 23, its launch day, is marked in big red felt tip pen in our diaries. Will the survival-shooter be worth the wait, exciting our hard drives with its gameplay? It&#039;s seeming so...

With the game about to hit, we cornered GSC&#039;s senior PR manager and very friendly guy Oleg Yavorsky for a chat about stalking through the nuclear wasteland. Part one of the interview is presented below, and we&#039;ll be bringing you more ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Mar 12, 2007
    							
    						
    					
    				
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   						<title>STALKER: Shadow of Chernobyl (Screenshots)</title>
    				
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/screenshots/g-2005138888000000020780</link>
				    
				
				
				    
    				
				    
				    	<description></description>
				    
				
				<category>screenshot</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Mar 6, 2007
    							
    						
    					
    				
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    					<title>S.T.A.L.K.E.R.: Shadow of Chernobyl Goes Gold (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-27378.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/27000/27378_hs.jpg" /&gt;&lt;br /&gt;No, your eyes aren&#039;t deceiving you. As the headline above indicates, S.T.A.L.K.E.R.: Shadow of Chernobyl has indeed gone gold. The announcement was made this evening by THQ executive vice president Kelly Flock at the company&#039;s Gamers&#039; Day event, which is currently being held at a nightclub location in San Francisco&#039;s SoMa district.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Mar 2, 2007
    							
    						
    					
    				
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    					<title>Beasts with brains... (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/beasts-with-brains/a-20070222171636971064/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>Stalker: Shadow of Chernobyl&#039;s promise of gloomy survival among the ruins of the world&#039;s most infamous nuclear plant has always been an enthralling idea. Finally, after taking you on a tour of the Zone and revealing our early playtests, we&#039;ve had the chance to cosy up with Stalker and really work our way into the game&#039;s chilling heart. And here&#039;s five reasons why that journey has been an apocalyptic ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Feb 22, 2007
    							
    						
    					
    				
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    					<title>STALKER: Shadow of Chernobyl - updated hands-on (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/preview/stalker-shadow-of-chernobyl-updated-hands-on/a-20070215161612858081/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>Spoiler Alert: DON&#039;T attack bands of slavering dogs. DON&#039;T run into radioactive anomalies. DON&#039;T try and loot dead bodies in the middle of a firefight. And, whatever you do, DOUBLE DON&#039;T attack the military. In fact, as a S.T.A.L.K.E.R., you need to be very, very cautious indeed. Otherwise you will die.

We&#039;ve just spent the last hour getting hands-on with developer GSC Game World&#039;s long-awaited shooter - for shooter it is, more so than RPG - and we&#039;re dusting off our hoodie and returning from ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>preview</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Feb 15, 2007
    							
    						
    					
    				
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    					<title>New STALKER Website (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-24107.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/24000/24107_hs.jpg" /&gt;&lt;br /&gt;The brand new official website for STALKER is now live.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Feb 5, 2007
    							
    						
    					
    				
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    					<title>Suspicious STALKER screens (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/news/suspicious-stalker-screens/a-20070130133826828094/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>Certain things are scary and unsafe. Bounty hunters, for example, fit into the unsettling and dangerous category. Monsters are terrifying and hazardous as well. Radioactive meltdowns? Yet another noun more likely to make one feel spooked and endangered than calm and ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jan 31, 2007
    							
    						
    					
    				
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    					<title>Meet the Stalkers (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/news/meet-the-stalkers/a-2007011915616640051/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>Here&#039;s yet more footage from super-delayed adventure, STALKER: Shadow of Chernobyl, this time displaying the gun-toting human inhabitants of the radiated danger zone. You&#039;ll need to trade, fight and work with these ruthless chaps along the course of your hunt for valuable artifacts. For the trailer, hit the Movies tab above, launch the video player, and find &#034;STALKER: Shadow of Chernobyl - teaser 01-19-07.&#034;

But the Stalkers are made up of many different clans of bounty hunters, all attempting ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jan 19, 2007
    							
    						
    					
    				
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    					<title>STALKER: Shadow of Chernobyl - teaser 01-19-07 (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/videos/g-2005138888000000020780/v-200701400000000000002114</link>
				    
				
				
				    
    				
				    
				    	<description>Mixing key RPG elements with classic FPS action makes for an excellent game, though it can be argued if it was worth all the delays.</description>
				    
				
				<category>video</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jan 19, 2007
    							
    						
    					
    				
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    					<title>STALKER: Shadow of Chernobyl - hands-on (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/preview/stalker-shadow-of-chernobyl-hands-on/a-20070109165425631034/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>We know right away that it&#039;s incredibly important to take STALKER at your own pace and playing-style. A game this large and open-ended is all about the choices you make.

You&#039;ll begin the game in a village populated by mutated, high-tech poachers, known as STALKERs. From here you can explore the area, admire the &#034;A-Life&#034; system (as STALKER&#039;s AI is known) in action and pick up other missions. The missions received here form loose plot points designed for you to discover your origins ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>preview</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jan 18, 2007
    							
    						
    					
    				
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    					<title>STALKER: Shadow of Chernobyl - creating the zone 01-09-07 (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/videos/g-2005138888000000020780/v-200701400000000000001970</link>
				    
				
				
				    
    				
				    
				    	<description>Mixing key RPG elements with classic FPS action makes for an excellent game, though it can be argued if it was worth all the delays.</description>
				    
				
				<category>video</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jan 9, 2007
    							
    						
    					
    				
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    					<title>Fresh STALKER shots emerge (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/news/fresh-stalker-shots-emerge/a-20070105121010421049/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>STALKER: Shadow of Chernobyl continues its steady march towards a PC launch later this year, and to keep your flames of interest burning we&#039;ve dug up some new images from the subterranean, monster-infested tunnels that await in your quest to uncover valuable radioactive artefacts. Click the images tab above to see ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jan 5, 2007
    							
    						
    					
    				
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    					<title>Mapping out multiplayer (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/mapping-out-multiplayer/a-20061201165940468035/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>The Zone may be something of a solitary place when you&#039;re adventuring through the story mode, but S.T.A.L.K.E.R. &#039;s multiplayer component is anything but lonely. Spread across three distinct gameplay types, the competitive action is fast and deadly. Some of the multiplayer features are obviously inspired by previous hits - such as buying weapons before each round - while others are new innovations that help keep the run-and-gun action feeling ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Dec 1, 2006
    							
    						
    					
    				
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    					<title>Stalker screens approach (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/news/stalker-screens-approach/a-2006120110158656010/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>Friday 1 December 2006
As Stalker: Shadow of Chernobyl approaches its 2007 released, just four years or so after it was initially due to hit shelves, developer GSC Game World is ensuring it sets the scene by releasing a deluge of screenshots.

We&#039;ve cherry-picked the best of the bunch from the game that will take you into the heart of Zone to become a Stalker - a person who makes a living collecting artefacts and selling them. Imagine a battle-ready Womble and you&#039;re almost there.

Even though ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Dec 1, 2006
    							
    						
    					
    				
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    					<title>Playing well with others (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/playing-well-with-others/a-2006113014338330011/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>When you first start playing S.T.A.L.K.E.R.&#039;s single player adventure, one of the biggest challenges is figuring out who (and what) else is out there. Because all of the different factions have their own motivations, it falls to the player to determine who is friend and who is foe.

Exploring the early levels, we ran across three competing factions of stalkers: Duty, Freedom and Loners. The Duty faction is composed of ex-military personnel who are driven by a desire to protect the world from ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Nov 30, 2006
    							
    						
    					
    				
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    					<title>STALKER Day Three: Survival of the fittest (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/stalker-day-three-survival-of-the-fittest/a-200611291458320010/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>Adventuring through the Zone is a dangerous task. Natural dangers are everywhere and competing factions are none too happy about your presence. While a quick trigger finger is a necessity, it&#039;s not the only means of survival. In some cases it can actually be a hindrance, as conservation of ammo is a skill that you&#039;ll have to master early on.

Like many other FPS titles, STALKER features an impressive array of weapons from simple pistols, to shotguns to full on RPG launchers. On a first run ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Nov 29, 2006
    							
    						
    					
    				
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    					<title>Bringing the Zone to life (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/bringing-the-zone-to-life/a-2006112817114641064/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>Presenting the illusion of a living world is always a challenge for a game developer. Real people often have quirks that even advanced artificial intelligence has trouble mimicking. Some developers compensate for this by giving the AI more control, but this too has flaws as the AI can become unpredictable. For S.T.A.L.K.E.R., the developers at GSC decided to combine the two approaches and get the best of both ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Nov 28, 2006
    							
    						
    					
    				
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    					<title>Entering the Hot Zone (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/entering-the-hot-zone/a-20061127171258770038/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>Twenty years ago, Chernobyl was the site of the worst man-made disaster to ever hit the face of the planet. Equally representative of man&#039;s brilliance and arrogance, the early morning explosion that ripped apart Reactor #4 changed the face of nuclear power across the world. The incident not only irradiated a large swath of Eastern Europe, it turned a thriving city of more than 50,000 into a ghost town overnight.

Due to both its history and the rumors surrounding the disaster, Chernobyl seemed ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Nov 27, 2006
    							
    						
    					
    				
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    					<title>STALKER: Shadow of Chernobyl - still alive (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/news/stalker-shadow-of-chernobyl-still-alive/a-2006110214233134034/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>If you&#039;d have asked us a month ago what we thought had finally become of the esoteric role-playing shooter STALKER, we might have hung our heads and admitted that it has likely gone the way of stillborn Duke Nukem Forever.

But as it turns out, we&#039;d be wrong - dead wrong - if we said that. STALKER is not only still breathing - but is nearly ready to come out kicking, screaming and clawing its way onto your computer, early next ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Nov 2, 2006
    							
    						
    					
    				
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    					<title>STALKER gets pruned (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/news/stalker-gets-pruned/a-2006061316371440031/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>Developer GSC Game World has compiled a list of features that have been tweaked, developed or cut from its long-in-development PC first-person shooter, STALKER: Shadow of Chernobyl.

Rumors have arisen since the presentation of the latest version of the free-roaming shooter at last month&#039;s E3, suggesting that the long-awaited game will not deliver many of the originally promised features, prompting GSC to respond with details of current tweaks.

So, to cut to the chase, here&#039;s what&#039;s changed: ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jun 13, 2006
    							
    						
    					
    				
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    					<title>STALKER: Shadow of Chernobyl (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/preview/stalker-shadow-of-chernobyl/a-20060307174439346053/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>You are an outlaw among outlaws, a high-tech poacher known as a STALKER. In 2012, twenty years after the world&#039;s worst atomic disaster, a second mysterious explosion rocked the Ukraine. The Chernobyl site became uninhabitable for humans with even the most advanced protective gear. Six years later you reenter the area, known as the &amp;ldquo;Exclusion Zone,&amp;rdquo; to bring back valuable artifacts formed by the strange anomalies there. You are not alone. Mutated creatures and other trigger-happy ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>preview</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Mar 7, 2006
    							
    						
    					
    				
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    					<title>Upgrade or die (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/upgrade-or-die/a-2006022318385862030/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>The arrival of the &#034;next-gen&#034; in console land is obvious - it happens instantaneously with the release of a new box. The line is blurred in the constantly evolving world of PC, but only a fool would say it&#039;s not there.

PC is currently edging into new territory, boosted there by swelling processor power, sparkling new graphical technologies, and outrageous ambition. Corridors, bases and monsters can only get so beautiful; we&#039;re moving on to whole worlds now, living environments ripe with ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Feb 26, 2006
    							
    						
    					
    				
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    					<title>STALKER: Shadow of Chernobyl  (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/preview/stalker-shadow-of-chernobyl/a-20060117101714781014/g-2005138888000000020780</link>
				    
				
				
				    
    				
						
					    
					    	<description>Back in 1999 an American wildlife survey team visited the site of the Chernobyl nuclear disaster to assess the impact of the accident on local flora and fauna. They were astonished by what they saw.

They expected to find blackened scrubland, sick with radiation poisoning. What they actually found was a full-blown wildlife preserve. A thriving ecosystem populated by wolves, eagles, black storks, rodents, wild boar and deer.

That idea, of a hostile place that teems with life, is coming to the ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>preview</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Feb 15, 2006
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
   						<title>S.T.A.L.K.E.R: Shadow of Chernobyl FAQ (FAQ)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/faq/g-2005138888000000020780/c-306055</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the FAQ ...</description>
    				
    				
				    
				
				<category>FAQ</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Jan 27, 2009
    							
    						
    					
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
   						<title>S.T.A.L.K.E.R: Shadow of Chernobyl FAQ (FAQ)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/faq/g-2005138888000000020780/c-165018</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the FAQ ...</description>
    				
    				
				    
				
				<category>FAQ</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Jan 21, 2009
    							
    						
    					
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
   						<title>Half-Life 2 Easter Egg (Easter Egg)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/easter-eggs/g-2005138888000000020780#96411</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the Easter Egg ...</description>
    				
    				
				    
				
				<category>Easter Egg</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Apr 24, 2007
    							
    						
    					
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
   						<title>Codes for Limited Edition (Cheat)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/cheats/g-2005138888000000020780#90884</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the Cheat ...</description>
    				
    				
				    
				
				<category>Cheat</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Mar 26, 2007
    							
    						
    					
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
   						<title>Unlimited Running (Cheat)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/stalker-shadow-of-chernobyl/cheats/g-2005138888000000020780#90826</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the Cheat ...</description>
    				
    				
				    
				
				<category>Cheat</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Mar 26, 2007
    							
    						
    					
    					
    				
    			</pubDate>    
    		</item>
		
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