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STALKER: Shadow of Chernobyl


STALKER: Shadow of Chernobyl - hands-on

An ever-changing FPS/RPG set in the oppressive atmosphere of Chernobyl

We know right away that it's incredibly important to take STALKER at your own pace and playing-style. A game this large and open-ended is all about the choices you make.

You'll begin the game in a village populated by mutated, high-tech poachers, known as STALKERs. From here you can explore the area, admire the "A-Life" system (as STALKER's AI is known) in action and pick up other missions. The missions received here form loose plot points designed for you to discover your origins (amnesia is a theme). But these breadcrumbs of plot are merely suggestions.

Unlike most FPS games, there's an ecology with the AI that governs STALKER. At one point, we were directed to a small group of STALKERs whom we would be able to trade with, but were shocked to find only their bodies, some bloody smears and a few sated boars. But in another player's version of the game, they were alive and friendly. Truly, each gameplay experience will vary.


 
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The Knowledge
STALKER: Shadow of Chernobyl
STALKER: Shadow of Chernobyl

Genre: Shooter
Expected release date: 03/20/2007
Published by: THQ
Developed by: GSC Game World
Multiplayer Modes:
Offline
1 player SOLO
Online
8 player VS
9 AWESOME
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