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Spore

Also known as: Spore Creatures (DS)



Jan 22, 2009
PC Preview | Spore
PC - Spore - Spore Galactic Adventures: The new LittleBigPlanet? The low-down on Spore's DLC game creator and what we plan to make with it. ... » Read More
May 23, 2008
PC Preview | Spore
The Spore Creature Creator will launch on June 17, giving gamers a tiny taste of the massive game for the paltry price of $9.99 (9.99 Euros in Europe). Buying the Creature Creator separate from Spore has a couple of perks - you get a head-start on uploading your creatures to the Spore community site, the chance to make your own creature movies for YouTube and a $5 rebate on the full game from Amazon and Target retailers - but more ... » Read More
Apr 7, 2008
PC Preview | Spore
PC - Spore - Spore At each of Spore’s five stages, from the microbiotic to the intergalactic, there is an eternal choice: kill or... don’t. When you start, as a microbe with teeth, it’s kill or be vegetarian. When you evolve enough to crawl from the primordial soup to dry land, it’s kill or sing little songs to befriend things. Once your species forms a society and decides what buildings to have in its first village, it’s kill or ... » Read More
Feb 13, 2008
PC Preview | Spore
PC - Spore - The never-ending game It’s been almost three years since Spore was first announced in 2005 at the Game Developer’s Conference. Since then, fans and critics have been gushing over every detail and lamenting over every delay. It’s no wonder why there’s so much hype about the latest title from Will Wright, designer of other infamous time suckers like The Sims and SimCity. Everything revealed about Spore so far reads like a bullet pointed list ... » Read More
Jan 15, 2008
PC Preview | Spore
Jan 15, 2008 Playing with Spores electronic clay nearly a year ago, we were struck by just how complete the character creation tools were. Spores remit, to take a species from microbe to UFO, may be massive but back then it felt ready, and real. Stretching out flesh, bolting on limbs, arranging faces - it all worked. Then, nothing. The game went back into development. New hires (Soren Johnson, the lead designer of Civilization 4 was the last high-profile addition), and no news pointed to a ... » Read More
Oct 31, 2007
PC Preview | Spore
Oct 31, 2007 Knees shouldn't go at that angle. What's he thinking? How many mouths? We mean, surely one is enough? And what the hell is that doing there!? Spore is a sight to behold: a strategy game made up of a cluster of gaming styles that take you from a protozoan swimming in a primordial soup to the commander of a spaceship, all in about eight hours. We're introduced to an amoeba, a purple blob with big cute eyes squidging across a microscopic world. There's been a lot of evolving since ... » Read More
Sep 20, 2007
PC Preview | Spore
Sept. 20, 2007 So, you're aware that Spore is a life simulator in which you (as a Play-Doh-wielding god) raise a species up from a single-celled organism all the way through to a planet-destroying scourge of the galaxy. We're on the same page, right? The game, rather like the whole concept of life itself, is far too big to describe in the space allotted - so check with Mr Google if you're not up to speed, then rejoin the printed-page party right here as soon as you can. As we're doing the ... » Read More
Feb 22, 2007
PC Preview | Spore
Looks like Maxis' evolution sim has sprouted roots and chained itself to the pits of developmental hell. But, despite the fact that its been in the works since 2000, Maxis isn't feeling the pressure to release Spore before it's ready. And quite rightly too, because this is a labor of love for Maxis and their head designer, Will Wright. This god game represents the pinnacle of over twenty years of simulation game evolution from the Californian software company, the logical culmination of their ... » Read More
May 17, 2006
PC Preview | Spore
Exactly a year after we were first introduced to Spore, Sims developer Will Wright's amazingly ambitious evolution game, we've had a more detailed look at two stages of gameplay. There are six stages in total, beginning with the cell stage - which Wright says is a bit like Pac-Man in style - and evolving through the creature, tribal, city, civilization and space phases. At creature level, Spore uses the same creature editor we saw last year, which enables you to throw together varied bits - ... » Read More
Mar 7, 2006
PC Preview | Spore
Amid the sometimes tired deluge of sequels and copycat adventure games featuring gangsters who steal cars and shoot innocent pedestrians, there can be hidden gems. Will Wright, the creator of the Sims franchise, is fashioning just such a gem: Spore. Developed for PC, Spore is a strategy game revolving around the development of your species, then the advancement of your civilization. You continue exploration through a universe so staggering in size you could literally play it forever and still ... » Read More
Mar 2, 2006
PC Preview | Spore
You don't need us to tell you that E3 is packed full of more games than you can shake an outsize third-party joypad at - an awful lot of which are follow-ups to earlier titles or clones of already-proven franchises. But amid the sometimes tired deluge of sequels and copycat adventure games featuring 'gangsters' who steal cars and shoot innocent pedestrians, there can be hidden gems. Will Wright's Spore is such a gem. Locked away in a dark, compact demo room behind the main hustle and bustle ... » Read More
The Knowledge
Spore
Spore

Genre: Strategy
Expected release date: 09/07/2008
Published by: Electronic Arts
Developed by: Maxis
Designer: Will Wright
Multiplayer Modes:
Offline
1 player SOLO
9 AWESOME
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