Life, the universe and everything... has been delayed
Words: GamesRadar US
But yet, it looks like Xbox 360 owners might be waiting until 2008 at the earliest for their first glimpse of this surreal creature creator. The release date for the PC version has been slipping, with the latest set date being May 2007. We’ll see about that. September is our bet. And then onto Xbox Live. While Spore hasn't yet been confirmed for any other format, Will Wright has already expressed a profound interest in producing a 360 version and - you know what? - we don't think those money-hungry fiends at EA would stand in the way of a cross-platform release. In fact, they'd demand it.
Once you've properly formed and molded the evolution of your characters and begin to explore the outer limits of the universe in which your mutants exist, that's when Live will really start to come into its own. One of the few problems we had with the massively underrated Viva Pinata is that you couldn't share your garden with other users - with interactivity reduced to sending your pals a huge crate of snails every now and then. With Spore, the idea behind the sandbox gameplay that follows the main game mode is that you can nip around visiting a gigantic network of planets, with the true beauty being how the multitude of variables over the course of the previous five stages results in each and every world being completely and utterly unique - Wright himself has claimed that it's nigh-on impossible for two ecosystems to look the same. Ours will look like Mars, except with guns.
The Knowledge
Spore
Genre: Strategy
Expected release date: 09/07/2008
Published by: Electronic Arts
Developed by: Maxis
Designer: Will Wright
Multiplayer Modes:
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