Forbes reports:
Want to watch 1UP PC Editor in Chief Jeff Green munch a mouthful of tongue-numbing Toxic Waste? Freestyle rap with 1UP Reviews Editor Ryan Scott doing hype duty? Imagine his impoverished future in which he panhandles for Peggle money outside 1UP's office?
Via Kotaku:
Speaking to VideoGamer.com at a recent Banjo-Kazooie: Nuts and Bolts press day at Microsoft's Reading HQ, Rare's senior animator Elissa Miller said that the time it takes gamers to play through a modern video game is pretty much "irrelevant".
The Angry Pixel writes: "On Tuesday afternoon, EA India unleashed the icky-galacticness that is SPORE upon unsuspecting press attendees at the game's official launch event held at the Intercontinental Hotel in Delhi. General Manager Ajay Khanna was armed to the teeth with PowerPoint presentations that could apparently freeze time itself, as he went on and on trying to convince the mainstream news representatives that they were staring at something that was sheer 'fantastic' incarnate (one of Mr. Khanna's favorite words). But much like the evolutionary process itself, these things can take time. Which is exactly why you've got to bait these groups of 20-something-year-olds with a free lunch, a fancy press kit (nice job with that one, PR dudes), review copies, and a limited edition EA 2GB pendrive! Well played, indeed."
Stuart Houghton of Kotaku writes: "The site purports to be a protest against Spore and its 'attack on Christian values' and consists of several Creature Creator movies of Penis Monsters and other Spore grotesques, alongside posts about what the author claims is the game's pro-evolutionary agenda and corrupting influence on children."
GameViper Writes: "For the last couple of days we've seen thousands of users back lashing against EA on Amazon for their restrictive DRM which limits the game to only 3 installs. Today, Amazon deleted the most viewed negative review against Spore.
Former Maxis man and now one man development company, Cliff Harris, has told SPOnG that Electronic Arts "screwed up" with its use of SecuROM digital rights management technology (DRM) in Spore.
In a rather unorthodox move, Maxis has made several playable prototype versions of Spore available for download.
The Spore game is finally in stores today. You might want to try having some fun with the available the cheats and codes. VGB lists all the codes followed by their effect in the game.
Customers feeling burned by the anti-piracy measures in the long-awaited PC game Spore have decided to take out their frustrations on Amazon, utilizing the review feature to tear the game to shreds for its "draconian" DRM and "dumbed down" gameplay.
EA's biggest PC game of the year and the brainchild of renowned game designer Will Wright, "Spore" hits store shelves today. The game has won Best of E3 awards and been lavished with positive pre-release coverage in the gaming and mainstream press.
Gamerdeals.net writes:
Kotaku writes: Electronic Arts knows that it has something much more than an interesting IP with Spore. They also have a new sort of gaming engine. Not something like Unreal, but something that allows you to create a different type of game. So it's no surprise that they're not going to let that go to waste.
Ripten.com writes:
On the first day of release hundreds if not thousands of people who waited patiently for Spore to be released can't take part in the online services because Spore's servers have fallen over according to EA. This results in the game being unable to verify the game's activation code which in turn results in online privileges being removed.
IGN reports: "IGN will post its Spore review at 12:01am, Pacific Daylight Time, Thursday, or basically tonight. So come back then to find out what we think about the highly-awaited game from EA and Maxis. In fact, all you have to do is refresh this very story at a minute after midnight to read the review."
Apparently, the Mac version of EA's Spore will require both OS X Leopard, and an Intel chip. While that isn't that bad, if it were Microsoft doing the same with Vista all hell would break loose. Fortunately, Spore is available for both XP and Vista on the Windows platform. Spore is coming out on September 7 on both platforms in the US.
After news of Spore breaking the street date in Australia, we hear that Spore has already been cracked by a group called "RELOADED" despite it's use of SecuROM, the anti-pirating software. (the same one used in BioShock) There are currently over 10,000 people downloading the game on just one public torrent tracker. All this 4 days before the game even comes out in North America.
GamesIndustry.biz writes: "Lazard Capital Markets senior VP, Colin Sebastian, has stated his belief that September will be an important month for Electronic Arts, as it releases two key long-awaited titles - Spore, which he expects to sell 2 million units in the US, and Warhammer Online, which he's anticipated around 650,000 sign-ups for in that territory.